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Random JRPG News Thread

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,890
Location
Flowery Land
I wonder how it got 16 GBs of RAM as a requirement given its only 5GB in size (the bulk of which is likely VA and cutscenes). I wonder if this is a case of "We didn't have anything lower to test it on" or what.
 

Tse Tse Fly

Savant
Joined
Dec 26, 2017
Messages
696

I watched 3 different reviews and they all seem to complain about the abundance of dialogue and sluggish pacing - at least in the first three chapters.
Also is it just me or the music is really irrtating, makes me want to turn it off immediately. Bring Unisuga back reeeeeeeeee
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,708
I tried the demo and it was 50 minutes before it let me free roam in an area with enemies. I got a bit better from there but yeah, I can understand complaints of sluggish pacing.

I was initially worried it was going to be more of the old parry/counter spam from previous games after the first few fights, but it actually changed quite a bit once larger enemies showed up, who I couldn't stun with a parry. Still very early though, I only played up to the first boss, which had a lame god of war sequence at the end. Really hate that shit, who the fuck thinks a giant green button in the middle of the screen makes things better?
 

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