People actually want a sequel!?
Japan does, at least. Why, was it a bad game?
I made it far enough to get into some dungeon named after the norse domain of fire: muspelheim
Good
- Creative and fairly adaptation of the EO rules to fit a roguelike.
- Good attempt at using the established universe and lore.
- Prosper got to start his modelling career as a BOSS designer.
Bad
- The optimisation is utter shit, game runs at 10FPS max when you're in the dungeons with a full party, and this makes the entire thing feel janky and unresponsive (though maybe I should try it again now that I have Luma3DS installed...)
- Animations take for-fucking-ever to play - the timing is better if you turn them off, but then you lose so many details of what is actually going on it combat.
- Game crashes somewhat regularly, ESPECIALLY in the post-game, resulting in you losing some really good equipment permanently (you know, because: roguelike)
- The AI of your party members is the most retarded AI I have EVER seen in a video game.
- Core abilities of many classes are broken, for example the Sovereign's buffs almost ALWAYS miss the caster, so the AI will spend 5 of the characters turns just casting the same retarded buff over and over until they don't resist it.
I could easily write a book about how fucking dumb the AI is, some highlights
- If they ever get a little hurt and there's an enemy around, they will BEG you every turn to use an item to heal themselves, rather than just deliver the finishing blow to said enemy.
- If you say NO to their incessant begging, they will waste their turn doing NOTHING
- If there's a single enemy with about 10HP left, the AI will make your runemaster cast a 27TP spell, rather than just having the gunner shoot the enemy that poses 0 threat.
- If you travel along corridors, and you get ambushed at the exit of a corridor, so that your other 3 part members are still in the corridor, the ai will do fuck all while you get pelted to death; If you take control of them, especially if they're gunners or runemasters, you can easily cast spells to help out without any issue
- The AI does not know how to play ANY of the classes, let alone effectively - For example if I forego taking a medic with me but take a sovereign instead, the AI will never ever use extremely potent Protect Order and Prevent Order abilities.
I could go on and on.
It actually has the right elements to be fun, but it's utterly ruined by how dumb the AI is.
I completely stopped having fun several dungeons before muspelheim, purely because the game devolved into just babysitting AI that makes less informed decisions than a 3-year old who can't even tie their own shoelaces.