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Random thoughts on various new and old games (indie, classics, abandonware)

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Celtic Tales: Balor of the Evil Eye (1995)

The goddess Danu has tasked you to unite the tribes of Eire by force and/or diplomacy and defeat the evil Fomors. The Fomors will demand tribute every year, occasionally raid you, and generally mess with you (uproot trees, set fires, cause cattle sickness, turn farmland into marsh).

To help unite the tribes you must recruit champions. There are three kinds: druids, bards, and warriors. Druids are powerful spellcasters, and are very useful in battles and other tasks. Bards are also spellcasters, but I don't like their spells and use them mostly for bartering and negotiating with other tribes. Warriors are war leaders and melee fighters. Apart from leading men in battle, they can also duel other warriors - this can be very useful, especially if you've got a good item and are outnumbered.

You can bring a maximum of 7 champions to a battle when attacking a province. Weather affects combat. Example: if there's fog, visibility and spell range is reduced to 1, making spellcasters all but useless. Thankfully, weather changes during the course of a battle. Bards and druids use runes to cast spells. These runes can break (unless they're made from stone), so I generally bring 5 warriors and 2 druids to a fight.

Champions can die in combat, but are usually just captured when they fall in battle and their side loses. Captured champions can be convinced to join your tribe. If they refuse, you can either release them or exile them from Eire (never exile champions, they'll join you eventually). Items can be crafted in burgs by champions or received as a gift from Danu (most often happens when you defeat a Fomor in a duel). Champions have different stats and skills. Some skills like Heroism are inborn, others can be gained by performing tasks. Farm and you can get the Land skill. Mine, chop trees, or train and you can get Might.

There are 40 provinces in Eire. You can manage each and every province you have by yourself. Or you can delegate this task to your champions and focus on a select few provinces. Every province has a burg, a citadel, and a champion's tent. You can improve the burg and the citadel, mine metals, chop trees, farm, herd cattle, make items, play hurling, learn and cast spells. When dealing with other tribes you can barter, negotiate, make war, and steal cattle from them.

The game's not hard, but you can screw yourself by uniting Eire too quickly and then face the Fomors with weak, poorly equipped champions. Heal, confusion, and hurl stones are very useful (druidic) spells.

It's a pretty sweet game. Shame it didn't get the attention it deserved.

Praise Danu.

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Screenshots pt. 2
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
KGB (1992)

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KGB can be a pretty grim adventure. But you can also mess around a lot. I'll just show some of the possible content from the Moscow part of the game. I present you Captain Rukov - sex maniac and subversive provocateur.

Part 1: The glory of Belov.
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Part 2: Duty calls.
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Subversive foot-dragging attitudes, antisocial pranksterism, unauthorized investigation of colleagues, needless complaining, an excessive taste for Western ideas, a tendecy to deny approved...
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Why, thank you, comrade. Glory to the Party!
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Street Rod (1989)

Race cars in Los Angeles, California in 1963. The legendary game where you drive muscle cars, get chased by the cops, and race the same damn track fifteen fucking times. Now, beating the local chumps, taking their cash and their cars in all well and good. But to make your victory extra sweet they also have to be humiliated. 'Cause it's an entirely different thing if you get your ass kicked by Mike Tyson in his prime, or if you get knocked out by a guy wearing nothing but diapers. Therefore, the cars have to be as fruity as possible. Sadly, the color pink is unavailable, so I've picked the next best thing: purple. The color of kings, emperors, pimps, and soul singers.
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Ain't that a sweet ride? But to become the king I'll use:
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Perfect. First the drag race and then for the car.
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Start walking, peasant.

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As King of Dragon Pass has shown us, only one thing needs to be said at a time like this: "Woman, you are mine, and soon I will ride you."
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...
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Legions of Ashworld (2014)

A game made by a fan of The Lords of Midnight. Haven't played that game yet, so I couldn't say how it compares. Different genre but it kinda sorta reminded me of Cryo's Dune. An evil wizard joins forces with an evil overlord and they send their evil armies south on a mission of conquest. Since the top wizards were treacherously slaughtered at a parley, you must quickly rally the southern kingdoms before it's too late. At the start of the game you have a lord, his army, and two wizards. These wizards are very useful since they don't need any food, the roaming beasts leave them alone at night, can heal themselves and your men, can capture beasts and use them in battle, and can buff your troops. To win you have to defeat the army led by the enemy ruler or capture Stonezad, the enemy capital. Or you can choose to do both.

If you explore the map, you can find temples and ruins and search them for magic items, gold, and supplies. You can find other nations who will join your fight if you help them with their problems first. E.g., after a few turns you get a message that two races are going to war in the west. Help the defenders before they're beaten and they'll assist you. It's vital to find kings and recruit them asap. Once they join you, the rest of the champions in their realm automatically come to your side. City garrisons can build carts (to carry supplies) and siege weapons. Without supplies your armies will grind to a halt. Rested, supplied, experienced troops gathered in force on good terrain, aided by wizards, and led by someone courageous will stomp just about anything.

I like how the game forces you to act quickly and efficiently or be overwhelmed. I've won twice. Once on normal by beating the royal army, once on hard by capturing Stonezad and defeating the main enemy force. I don't remember how challenging the game was on normal, but I do remember getting my ass kicked on hard before getting my act together.

I especially enjoyed waging guerrilla warfare with my wizards. Captured sand and stone gorons (very tough beasts) and raided behind enemy lines.

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Screenshot pt. 2
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Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,713
Nice to see someone trying to improve on the Midnight formula. The dev behind Midnight, forgot his name, did around three or so games based on that formula, with Midwinter being the final game on the formula of get people to wage guerilla warfare on so-and-so. Only played Midwinter myself, good game, but has some issues. Wasn't as aggressive as Legends seems to be though.
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Dreamweb (1994)


The dreams of mankind are in danger and our hero must kill seven evil individuals to prevent the death and destruction that would follow the Dreamweb's destruction.
The hero saves the world. Pretty cliche at first glance, but we're talking about Dreamweb, meaning there's more than meets the eye here. Game's extras included the protagonist's diary: The Diary of a Mad(?)man
And then there's the ending. Actions have consequences, and if you go around killing people, expect a response. And what a response it was.

The music and atmosphere in this game are top notch. I still listen to some of the tracks once in a while (The Deliverer, Sanctuary, etc.). Wondered what became of the guy responsible for those tracks. Well, a few years ago after some digging, I found a thread on this very site, along with two posts by the man himself: Whatever happened to Matt Seldon?

While the game has plenty of violence, it also features some nudity. Apparently, this was a big no-no in some parts of the world. Let me show you what the fuss was about:

A pixelated pee-pee caused much wailing and gnashing of teeth. Frankly, I'd be more outraged that the dumb bastard was more worried about protecting his modesty than he was about a gun pointed at his head.

I've never played anything quite like this before or since. It's freeware now. ScummVM provides.
 
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Low Blow (1990)

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Ah, boxing. Punch people in the face & body till they fall down. You can fight according to the rules. You can use combos, you can go head-body-head-body, you can let the other guy tire himself out. That's OK, I guess. You know what's even better?

Kicking people in the balls.
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More.
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That had to hurt. These gentlemen will do these same to you if you give them the chance, so don't feel too bad for their bruised privates. You can prevent their low blows either by moving away or by uppercutting them. Low blows won't always work. I kicked Tyke Bison in the balls three times in a row and he kept going. Balls of steel.
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Crisis in the Kremlin (2017)

Once upon a time there was a game called Crisis in the Kremlin. You were the glorious leader of the USSR - everyone was afraid to tell you the truth, you spent time drinking tea, the KGB & the army were plotting your downfall, and your mother sent you letters either praising you or whining about food.
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It was a hard game and the best you could do was preserve the Soviet Union. In the remake, which I assume was made by two dudes toiling away in a Siberian sharashka while Slavery and Suffering was playing on a loop, you can actually win the Cold War. You can go stalinist or troskyist and crush the US and NATO, you can be a conservative, moderate, or a reformer and crush the US and NATO. Or you can be a liberal, bring democracy, whiskey, and sexy... and crush the US and NATO.

Winning the game as a Trotsky-type commie or a Yakovlev-type liberal was the hardest. The first one, because they're nuke-happy nutjobs (WORLD REVOLUTION! NO PEACE WITH THE IMPERIALISTS! NUUUUUUKE 'EM!). The second, because people want you dead, or want to secede, or want all of your cookies, or don't like the damn national anthem,...
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I enjoy screwing around, so I tend to do stuff like turn Stalinists into tree-hugging democrats, liberals into hardcore commie dictators, convert Yeltsin and the entire Union to Islam, or listen to White Army, Black Baron as I steer the Soviet Union to tsarism and Russian Orthodoxy.

With Sakharov as the new tsar.
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Onwards!
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There's bugs ahoy and the game is very trial and error. Gameplay is basically you allocating the budget, picking policies, making decisions who to support or hinder, etc. It helps if you know a bit about Soviet history and don't do the stupid crap they did - like, I don't know, not investing more into nuclear tech and thinking the environment is for bourgeois pansies. Chernobyl can be avoided, the Afghan war can be won.

I played the "English" (Google Translate English would be more accurate) version of the game. The text ranges from the usual Runglish like "Bullets here. Bullets good are." to the rare utter gibberish, kinda sorta like "Lake Baikal baCon Yetsin ca@di1date. Babushka sack of light bulbs? A pope and his mole are soon parted!"
 
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Aliens versus Predator (1999)

Pick the Predator and have fun using all your toys to hunt and dismember your prey. Pick the Alien and have fun skulking around, bypassing defenses, and biting heads of humans. Or pick the Colonial Marine, the ultimate badass™!

Well... about that last bit. To quote someone something else: "I won't lie to you about your chances, but...
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Many games like this try (and fail) to terrify you. The best they can accomplish is the occasional jump scare. Why? Well, because you can blast the monsters away with your arsenal of weapons, that's why. In spite of the occasional gotcha moment, I wasn't scared while playing Dead Space. I sliced, diced, and stomped them beasties. Same with Silent Hill. Axe meet zombie. Bang, bang! Down goes the flier. Undying was tense in the beginning, when you only got that little revolver and your howling enemies were fast and dangerous. Then you got that scythe and turned into the Grim Reaper.

Playing as the Colonial Marine in AVP, however...
Those empty, dark, and narrow corridors. The beeps of the motion tracker. The scratching sounds of the facehuggers as they scurried around... and the shriek when they jumped at you. You were loaded for bear and yet you were so weak, so fragile. One mistake and you were dead. You could play it safe, do it slow and systematically eliminate the opposition. Solid plan, but what happens when you're on a time limit, everything is exploding, and monsters are coming to getcha?

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Mary had a little lamb, little lamb, little lamb.
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There's no place like home, there's no place like home.

By the time I beat Episode V: Tyrargo, my shirt was soaked with sweat.
 
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Blood Omen: Legacy of Kain (1997)

The world had changed to my eyes. I had not expected such cruelty from the light. For in the embrace of the sun, I could find no comfort, only malice.

It's a rare enough thing in gaming - an ornate script that doesn't make your eyes glaze over, and voice acting that doesn't make you cringe. Tony Jay, Simon Templeman, & friends brought their A game to the show.
Most of the time, anyway.

Upon a recent relisten to the plot, I especially enjoyed Neil Ross who voices both the grief-stricken Ottmar and the childish nutcase Elzevir. The soul is mine, I earned it! Ottmar gave it to me! You shall not have it! Mine! Mine! Mine!
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"What an odd little man."

Kain, the sneering prick of a noble turned sadistic vampire, has so many toys to play with. Lovely pain-dealing combinations with cards, spells, abilities, weapons, and armor. You can whirl around like a dervish with those axes. You can flay, blast, melt, burn, stab, slash, and crush your enemies. You can drive them insane or use your lupine form to tear them apart.

One of the few games where I bothered to uncover each and every secret possible.
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Yet another gem nowhere near Steam or GOG.
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
The Lost Tribe (1992)

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A short, simple game about a prehistoric tribe that doesn't take itself too seriously.

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Showtime.
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Time to hunt mammoths and mastodons.
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You can return empty-handed from the hunt. Or worse, you can succeed but lose a member of the tribe. Since your tribe consists of less than two dozen people, this can bite you in the ass real quick. It's vital to train your hunters well, send scouts to check the terrain, and travel cautiously to minimize casualties.
There are 6 scenarios. Each has the same goal (bring your tribe to a new home), but different map and difficulty.

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Busted. Smarter than the average bison.
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Conan: The Cimmerian (1991)

Conan is not happy about the way things have gone down and swears revenge. Though one could argue that Thulsa Doom saved him from divorce, child support, and alimony. Not to mention there appear to be plenty of scantily clad women running around Hyboria.

Conan will rob and kill someone else's loved ones to avenge his loved ones!

His adventure starts in the city of Shadizar - a city of thieves, thugs, and other assorted scumbags. I like how you sometimes have to bribe people for information. Thugs won't even threaten you and demand your cash, they'll simply attack.

Combat is simple. Pull out the sword and attack. That's it. There are three types of attack: swing, chop, and thrust. In the beginning, Conan only knows how to swing and must pay to learn thrust and chop. And pay some more if he wants to get better. That's right, you don't get exp or improve in any way when you kill someone. Almost every enemy is weak to a certain attack type. For example, chop works great on city guards, thrust works wonders on thugs, swing swiftly beheads thieves (but otherwise sucks). Once you get a decent sword and level up your combat skills, the attack type won't even matter anymore. I beat most of the game with thrust.

The controls are awkward, navigating the streets of Shadizar is a pain in the ass. There's no permanent map or minimap. You can buy charts from cartographers, but I found them mostly useless. I used the gem of sight as a kind of a minimap, as it reveals Conan's location.

I loathed the dungeons - you basically aimlessly wander around a maze with a torch and kill rats. Lemme tell you, killing rats gets real old, real fast.

There's only one save slot. You should save often. Not because the game is hard, but because the game is bugged. Conan the Cimmerian can be stymied by a pebble. Or stuck behind a wall and unable to move. Can't even use a teleport spell to save himself. Gotta reload the game to continue. I hated managing my inventory the most. You have 20 slots, one slot per item type. Thing is, there are around ten different keys alone (bronze key takes one slot, copper another). And then you have the various swords, amulets, gemstones, potions, mundane items like rope, torches. Those 20 slots get filled very quickly. I only kept the white lotus potions (sold the rest), and the more useful keys (some keys only unlock one door). You can easily buy more torches, ropes, brass keys, maps, so don't lug them around if you don't have to - you'll have plenty of money.

Bugs, inventory, dungeons and all that aside, I like the game a lot. Exploring various exotic places, robbing houses, killing scumbags, and finding treasure was lots of fun.

Take heed and bear witness to the valiant deeds presented herein.
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"Have you ever heard of Damballah?" A very powerful loa from Gabriel Knight on vacation here in sunny Shadizar.
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Master Qui-Gon Jinn will teach you how to fight.
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The vast majority of these bums don't have a single bezant to their name.
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Better. Much better.
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Shadizar's taxpayer bezants at work.
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Just another day in paradise.
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Rest and relaxation.
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Travel Hyboria! There's so many different people to kill.
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My precious.
Crom doesn't care.
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Nice day, innit?
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"And that is what grieves me the most! You killed my snake."
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Yoink!
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The gem of sight in action.
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Conan has finally found a worthy foe. One beyond his skill right now. But someday... someday he shall return.
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She's a bit overdressed for the occasion.
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Purdy.
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Can't we all just get along?
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Why, thank you, scantily clad damsel in distress.
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Exit, stage left.
Conan has vanquished his foe!
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City guard has been foully slain.
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Ssazikar the Snake is deceased.
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Shaka Zulu has kicked the bucket.
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Thorgrim or Rexor?
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Heavy metal gopher is dead!
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Uh-oh. Brawn is useless here. Use magic!
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Yoo keeld my mudda, yoo keeld my fadda, yoo keeld my peepool. Yoo took my fadda's SOAHD!
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Thulsa Doom rides the lightning.
Never managed to beat it back in the day. Can't remember what stopped me - the iron demon, the large stone guardian, the magnetic monolith, or a game bug. No matter. Decades later, the finest ass in all of Cimmeria is finally avenged.
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Uncharted Waters: New Horizons (1993)
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Twat.

16th century, the Age of Discovery. Be a privateer/pirate, be a trader, be an adventurer. Or be a little bit of everything. I've played this game to death over the years and beaten it with every character. The story is lame as hell. Something about Atlantis, Turks. Mercifully, you can pick Ernst von Bohr and avoid all that crap. Just sail and map the world, discover cool stuff and get paid for it.
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Sweet.

A little taste of adventure.
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Goddamn right.
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There are three groups of pirates in the game, but the Barbary ones are persistent pests. These scurvy dogs will chase you to the ends of the earth. If you circumnavigate the globe, they'll follow. They'll row to Iceland, to the Far East, to Australia. Sailing off the coast of Kamchatka? You'll find them there, rowing after you. Exploring Antarctica? Yup. Rowing after you. I wish I was exaggerating or making this up.
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If you ever get tired of these twerps chasing you, just buy yourself some good gear (item shops between 2:00 and 3:00 AM), a ship that can carry about 320 or more men (like the venetian galleass), and challenge their captain to a duel.
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Damn straight.
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Civilians in ports blocking entrances to buildings are annoying, time-wasting bitches. Devs should be kicked in the balls for this.
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Fun fact: If you defect to Turkey, you convert to Islam... and then you're banned from entering a church. Should you so desire, you can keep changing religions and countries. Loyal to Spain/Turkey/Italy/Holland/England/Portugal. Semper fidelis!
 
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Egypt: Old Kingdom (2018)

Build mastabas, pyramids, palaces, and temples. Worship Ptah, Isis, and the rest of the jolly crew. Uphold order and justice and stomp servants of chaos. Unite the people of the Nile and forge a legacy that will stand the test of time. So it is written and so it shall be.

Or you can screw around and treat Egypt as your playground. Go big or go home. Yessir, no pygmy tombs like the mastaba allowed - every tomb must be a massive pyramid cased in red granite. Only the very best for Smashes-skull-gently II. Wanna fight mummies? You can (it's pretty boring). Personally, I found the alien reptilian gods rule Egypt scenario the most entertaining. You sure as hell don't see that every day.

It is the will of Horus.
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ET go home!
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Fucking Set, man. Always breaking balls.
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No taxation without representation!
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Give me slavery under the Pharaoh or give me death!
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Well, fuck.
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Huzzah!
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Payback's a bitch.
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That's right. Get your scaly green asses outta here.
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We shall celebrate by building more pyramids. It is the only way.
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Gabriel Knight: Sins of the Fathers (1993)

Where is your necklace now, Witch-hunter? Where are your pretty, pretty gems?


Seeing the name Damballah in Conan: The Cimmerian brought back memories. What better excuse to replay one of the classics? I skimmed the game to the point where I could pester people about Damballah and Ogoun Badagris. Hilarity ensued.

Do you accept Damballah as your Lord and saviour?
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Ogoun Badagris?
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Random stuff
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  • Fun fact: The voodoo ritual sounds reminded me of Angel Heart. Did a little digging and lo and behold Jane Jensen was inspired by the movie. https://www.reddit.com/r/IAmA/comme...ensen_creator_of_gabriel_knight_gray/c4nl8ew/
    Blade Runner, The Others, Angel Heart -- I like sci fi. Then, too, I like British PBS stuff like the new Sherlock Holmes series and Downtown Abbey. I think they all serve as inspiration one way or another. Downtown was definitely inspiration for Anglophile Adventure and Angel Heart for GK1.
  • Fun fact: Tim curry voices both Gabriel Knight and the Gedde butler. Tim Curry vs Tim Curry.
  • Grim fact: The voice of Tetelo, Linda Gary, died of brain cancer in 1995. Rest in audio, ma'am. Your voice will continue to freak out people for years to come.
PS.
Can you imagine going 'round Mexico asking people about the old gods?
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"Kukulkan? Never heard of him."
 
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Binky

Arcane
Joined
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Messages
453
Shigatari (2017)

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Eloquent in its brevity.

Be a ronin (or an Englishman armed with a cane). Be gracious, courageous, and sincere. Or be a cowardly weasel. Or just go 'round cutting people down. Honor is everything. Killing filthy gaijin bootlicks is honorable. Bullying peasants is honorable, as is the bullying of merchants - the lower classes must be kept in their place. Killing monks is not dishonorable. You can go up to an unarmed monk and slice him in half. He lacked discipline, he lacked honor. His kami was weak and he was weak. And now he's dead. Cowardice is most dishonorable, as is saving someone's life and then killing them. The stain of dishonor can only be cleansed by seppuku! Not really. Just find a waterfall and meditate under it.

Of course, if you kill everyone you meet, people will start running away from you. And you'll find entire towns abandoned. But it's pretty entertaining, since most locations have a default line of text before you leave. Example: you behead someone, and the next line of text is "I feel at peace." Slaughter a villager offering you dumplings? Next line of text is "Villages like this remind me of home."

Your personality decides how certain events can play out:
You challenge a dojo master to a duel.
He says violence is not the answer.
(cunning) I agree. Let's not fight.
The master turns around.
You stab him in the back.

Duels are turn-based and can end in a mutual kill. You can change stances and weapons during combat. My favorite stance would have to be Judan, since the slashes there are so powerful you can kill the enemy with an overwhelming strike (an overkill), which prevents your opponent landing his potentially fatal blow upon your delicate frame. It's pretty slow, so you'll want to invest in speed. Another interesting stance is Gedan. You basically parry their attacks and then counterattack. But for this to work they have to attack. They might wait for you to strike first.

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Never mind that shit! Here comes Gozaemon!
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I'm an Englishman in Japan.
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Ancestor favor can be used to improve the odds in your favor when you start a new game. Make your enemies slower, things like that. There's a lot of clicking in this game. A lot of clicking.
 
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Grand Theft Auto 2 (1999)

DAAAMNATION! No donation, no salvation!

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Pure silly fun.

Blast gang members with a tank you "borrowed."
Flee in a stolen cop car that's on fire and about to explode while every cop, fed, and soldier in the city is after you.
Work for the Yakuza, the rednecks, the corporate drones, the Russian mob AND the Hare fucking Krishna.
Take out your flamethrower and deep fry some Elvises. Uh-huh-huh.
Just drive around the city, run over pedestrians, and listen to hilarious radio stations including:

Funami FM - Fa-a-a-a-a-ster than sound!
KGBH - A shipload of vodka just sunk, and DJ Bomba Tomba is gonna get there ASAP.
King 130.7 - Puts the Haw into Yeehaw!
Lithium FM - Start your day with DJ Spaz Funbags, Jill Tasker, Robert DeNegro... wait. Mm. Problematic. Very problematic. Let's go to commercial:
Super leaded gasoline
What wrong with you, boy? You some kinda faggot?
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GTA 2 sounds
GTA 2 voices

And two gems from GTA III's chatterbox just because:
Fernando Martinez will save your marriage.
Vegan martial artist Reed Tucker will make a man outta you.

Hallelujah! Another soul saved!
 
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Law of the West (1985)
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A Clint Eastwood simulator.

You can be a hero and prevent robberies. A tough guy who intimidates folks into surrendering or getting outta town (or forces a cheating gambler to give a quarter of his winnings to the local orphanage). You can insult and blow away every person you meet. Or you can skip the insults and just blow them away.

Game has romances:
  • Invite the local school marm to a hoedown or a picnic. How quaint.
  • Try to shack up with the cattle rustlin' Belle.
  • Maybe the buxom Rose is more to your liking.
  • Or you could try your luck with all of them.
Pick the right lines and people will tell you when and where the robberies are going down. Then you go there and shoot the varmint!

Love is in the air
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Smooth operator
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The quick and the confused
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Law and order
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Hey! Aren't you a little trigger happy?
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And watch out for those fake surrenders!
 

Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Prehistorik (1991)

If you've got about an hour to spare and want to wear out the spacebar on your keyboard, Prehistorik is the game for you. Are there better platformers out there? Definitely. Can you play a caveman and bash dinosaurs, penguins, walruses, and the like with your trusty club in those games? No.

Your motivation isn't to save the world/galaxy/universe/reality, but simply to get enough grub and get back to your family. A man provides. The setting and charm offset the short length and the simplicity of the game.
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Binky

Arcane
Joined
Nov 17, 2015
Messages
453
Intermission

Outrun - Splash Wave

International Karate C64 Game Music - Orchestral Cover Remix

Ninja (Mastertronic) Commodore 64 Music
 

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