newtmonkey
Arcane
Breath of Fire II (SFC)
Really a massive improvement over the first game, even if it doesn't seem like it at first. The worst things about BoF1 are: constant and mindless trash combat against damage sponge enemies that are basically incapable of killing you, boring dungeons that use the same handful of tilemaps throughout the entire game, a large world that is a pain to travel since you don't get a means of travel that avoids random encounters until nearly the end of the game, several completely useless characters you'd never want in your party, towns that all look and function the same, and a story that's bad but the developers still thought was worth being told.
BoF2 improves on a lot of this.
The combat is not anything amazing, but both you and the enemy both typically do more damage per attack, so battles are much quicker and slightly more deadly. Enemies also tend to have more unique attacks that apply status effects than in BoF1. Bosses tend to go down a lot quicker than in BOF1 (thank God), but are also a lot more deadly. Finally, dragon transformations have been toned waaaay down in BOF2 (though you can definitely cheese the game by using AP restoration items on Ryu).
You get access to some decent travel options midway through the game that allow you to avoid some or all random encounters, and this is great because there is a LOT to explore and find once the game opens up. This makes backtracking also much less of a pain.
The locations you visit are also much better designed with interesting themes, so exploring dungeons can be a lot of fun (even though the encounter rate is still way too high). It's always interesting to see what weird situation you'll end up in next time. The towns are also a lot more unique this time around, and even better—you can build and customize your own town by inviting people to open up stores there.
Finally, all the characters you can choose to have in your party are interesting in one way or another—and it's not as simple as a bunch of strong fighters and weak magic users. I have been trying to switch characters in and out frequently to keep everyone leveled up to some degree, and have enjoyed using some of the characters that seemed completely worthless at first glance (btw, I definitely recommend doing this as the game somewhat often forces certain characters into your party as the story dictates).
All in all, a massive improvement over BoF1 so far and I'll definitely be seeing this one to the end.
Really a massive improvement over the first game, even if it doesn't seem like it at first. The worst things about BoF1 are: constant and mindless trash combat against damage sponge enemies that are basically incapable of killing you, boring dungeons that use the same handful of tilemaps throughout the entire game, a large world that is a pain to travel since you don't get a means of travel that avoids random encounters until nearly the end of the game, several completely useless characters you'd never want in your party, towns that all look and function the same, and a story that's bad but the developers still thought was worth being told.
BoF2 improves on a lot of this.
The combat is not anything amazing, but both you and the enemy both typically do more damage per attack, so battles are much quicker and slightly more deadly. Enemies also tend to have more unique attacks that apply status effects than in BoF1. Bosses tend to go down a lot quicker than in BOF1 (thank God), but are also a lot more deadly. Finally, dragon transformations have been toned waaaay down in BOF2 (though you can definitely cheese the game by using AP restoration items on Ryu).
You get access to some decent travel options midway through the game that allow you to avoid some or all random encounters, and this is great because there is a LOT to explore and find once the game opens up. This makes backtracking also much less of a pain.
The locations you visit are also much better designed with interesting themes, so exploring dungeons can be a lot of fun (even though the encounter rate is still way too high). It's always interesting to see what weird situation you'll end up in next time. The towns are also a lot more unique this time around, and even better—you can build and customize your own town by inviting people to open up stores there.
Finally, all the characters you can choose to have in your party are interesting in one way or another—and it's not as simple as a bunch of strong fighters and weak magic users. I have been trying to switch characters in and out frequently to keep everyone leveled up to some degree, and have enjoyed using some of the characters that seemed completely worthless at first glance (btw, I definitely recommend doing this as the game somewhat often forces certain characters into your party as the story dictates).
All in all, a massive improvement over BoF1 so far and I'll definitely be seeing this one to the end.
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