TalgoTheYank99
Novice
- Joined
- Jan 9, 2022
- Messages
- 3
2 Hours into Xenosaga Episode 1. Cutscenes, cutscenes and more cutscenes... Also what the fuck KOS MOS you've done Virgil dirty.
finally played SRW T while sitting without internet again. out of all modern super robot wars it's my favorite. probably because characters are mostly from old animus, without modern isekai shit and original characters are adults. played as golddigger office lady and she and her lesbian harem were pretty entertaining. liked rudi woman too, even remembered her name after 10th introduction, pity i can't recruit her in main campaign.
yuzu. zero problems.finally played SRW T while sitting without internet again. out of all modern super robot wars it's my favorite. probably because characters are mostly from old animus, without modern isekai shit and original characters are adults. played as golddigger office lady and she and her lesbian harem were pretty entertaining. liked rudi woman too, even remembered her name after 10th introduction, pity i can't recruit her in main campaign.
Switch Emulator? Does it run well? I tried like 2 years ago in Ryujinx and everything is ultra laggy
i only know half of them despite playing fgo for years. in chapter 3 right now.Fate Samurai Remnant. I know very little about Fate so whatever fanservice flies right above my head, I don't know the vast majority of these servants.
Grinding jobs is meant to access post game content, in particular if you want to challenge Amon in the true millennium tower. You need the cumulative small stat boosts to be able to match Amon's strength. Business chick is again meant for post game content. At high level she's as good a healer as main girl, has higher initiative and more damage.Finished Yakuza 7: Like a Dragon.
Overall: 4/5.
I am a fan of Yakuza games in general and a big fan of dragon quest, particularly the ones with robust job systems (especially 7, uncommon though that opinion is). This game makes a number of small references that I found very endearing and are probably positively coloring my view more than most. If you like Yakuza and DQ, as I do, I can't imagine you won't like this one.
Positives:
- I am a fan of turn based in general and I like this direction for Yakuza, especially since the brawler combat was never very interesting
- Good characters and motivations (other than business chick who feels almost like DLC)
I do have a number of criticisms I hope they improve on for the next game:
- Story is less tight than other Yakuza games. Sort of all over the place. 3 was about nothing at all but this one felt like trying to do too many twists that just didn't make sense.
- Battle system needs some tweaks. You're strong incentivized to brute force/most buffs don't matter meaningfully and are risky to use as they burn a turn with low/unknown probability, especially on bosses.
- No particularly interesting jobs or upgrade paths. Pretty mundane. In addition, you're generally best off sticking with one or a small handful of jobs per character given the job scaling and limited overlap abilities between jobs.
- The game's main mini game is functionally required and pretty boring.
- Grinding isn't bad necessarily but I wish it were more diverse. You basically have to do the Battle Arena to clear the Chapter 12 bossfight, which is a gigantic difficulty spike.
I still like it, but Etrian Odyssey or even DQ7 this is not (yet). I do think there's a lot of potential here if they keep digging, though.
my trapometer is better calibrated. only 1 mistake out of 3 - white-haired master. other two are seiba and chinese archer, i guess?There has been not one, not two, but three male characters I thought to be girls at first
so akshully white-haired samurai is a woman. and saber's gender is ? i.e. it's never confirmed if it's man or woman, even by developers themselves when asked. japan...my trapometer is better calibrated. only 1 mistake out of 3 - white-haired master. other two are seiba and chinese archer, i guess?There has been not one, not two, but three male characters I thought to be girls at first
Skip it for the psx version, 7 3ds is a dumbed down version. It is still slow, but it actually has some difficulty.On another note, I am playing the 3DS version of Dragon Quest VII. If you don't like slow paced games, you should skip. I'm two hours in, and I haven't had a single encounter yet. My party is mostly planned out, but I read that there are some changes for how spells and such work.
I tried it out but put it down in disgust and got a refund after watching an insanely long cutscene of a dog barking at a guard that served no purpose except to pad playtime. I wish they'd go back to the more open world exploration roots the series originally had.I reinstalled Dragon Quest XI again. I really like the game, bought it day one, but for some reason never beat it. I hope to finish it before the end of the year.
I really hope they don't stray too much from the series formula, despite what they have said about DQXII.
On another note, I am playing the 3DS version of Dragon Quest VII. If you don't like slow paced games, you should skip. I'm two hours in, and I haven't had a single encounter yet. My party is mostly planned out, but I read that there are some changes for how spells and such work.
The psx version lets you stack classes though. There's never any challenge after the class system unlocks. At least the 3ds version limits your abilities somewhat.Skip it for the psx version, 7 3ds is a dumbed down version. It is still slow, but it actually has some difficulty.
This was so much fun though. Loved how you had to unlock the higher tier classes (and monster classes!) by mastering the lower ones. Admittedely overpowered to carry your skills over to new classes but what I can say, this was the game that made me a DQ fan and the class system in 7 was the top reason by far.The psx version lets you stack classes though. There's never any challenge after the class system unlocks. At least the 3ds version limits your abilities somewhat.Skip it for the psx version, 7 3ds is a dumbed down version. It is still slow, but it actually has some difficulty.
It also has a killer soundtrack.Live A Live (Super Famicom)
All in all, this game was simply wonderful, and definitely one of the best games I've played through this year. I honestly had trouble putting it down until the end. There's absolutely no need to grind at all, the stories and characters were a lot of fun, and even the lesser scenarios were at least a nice change of pace. I'd rank it up there with Square's best on the SFC.
So, after over 95 hours of Strange Journey Redux I've decided to try getting the "old" ending (before tapping the alternate one).
...Only to be brutally raped multiple times by the final boss. All previous bosses were total breeze (on Normal) compared to MA. There was always some "trick" to dealing with them: either by exploiting their weakness, fusing demons strong against their attacks, or using buffs / debuffs.
Unfortunately, MA can't be outsmarted - only outgunned. Let's list tactical options I've considered...
What makes things worse is the AI's behavior, which can be "checked" using quicksaves. 'Cuz it looks like the AI adapts to your actions AFTER you executed them (which player can't do). If you set up an anti-magical barrier, she will NEVER use an elemental attack (but Almighty one), and she uses the dekaja/dekunda skill right after your buff/debuff. It looks like the AI checks for the status of player's actions before acting itself.
- She doesn't have any weaknesses. So using "follow-up" attacks is out of the question. And this fact strongly hints to the only sane approach to dealing with her: use only strong physical attacks, 'cuz that's the only way of getting a critical against her (which can lead to "follow-up" if you have proper sub-app).
- She can use ultra-strong elemental attacks, ultra-strong x1-x5 physical attack, deadly expel & death spells and status-changing attack which works even on demons strong against Curse. What the actual fuck?
- Buffs / debuffs are a no-go as well, 'cuz she will counter these with dekaja/dekunda skill which harms all members of your party and heals her as well. Jesus.
So, AI always knows what you did before it acts, but you have no idea what will it do.
To sum this up... Hard fight? Sure. Complex one? Not really. Fun? IMO not at all. I mean the only sane way of dealing with her is to fuse demons with strong physical attacks and as many elemental strengths as possible (void / null / reflect). Having void curse and reflect phys is a bonus.
And that's what most of online guides suggest: grind, fuse a strong group of lev. >80 demons, get "pierce" if possible, punch her to death. So, it's the "pierce" bullshit from SMT3 all over again...