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JarlFrank I guess you might have explained this and I missed it but in any case:
Is combat "instanced" or does it happen directly on the gameworld? And since I imagine the latter is the truth, does the whole world enter "turn based mode" a la Fallout or JA2 or do you have a hybrid system a la D:OS ?
Is combat "instanced" or does it happen directly on the gameworld? And since I imagine the latter is the truth, does the whole world enter "turn based mode" a la Fallout or JA2 or do you have a hybrid system a la D:OS ?