adamantyr
Arcane
New Retro RPG Roundtable up:
Yeah, this game is really good. Easily one of the best games of the past 5 years. I get the impression the Codex is evenly divided between people who slurp AAA action games and people who don't play anything newer than Bloodlines.Buying now. I want to support such efforts.
I find it perplexing that there is so little activity in this thread while there are megathreads about silly "current day topics". But then, the screenshots thread is full of FPS crap...
This is front page worthy material.
Actually, I've been on the fence about this one and my backlog is fuckhuge.Yeah, this game is really good. Easily one of the best games of the past 5 years. I get the impression the Codex is evenly divided between people who slurp AAA action games and people who don't play anything newer than Bloodlines.Buying now. I want to support such efforts.
I find it perplexing that there is so little activity in this thread while there are megathreads about silly "current day topics". But then, the screenshots thread is full of FPS crap...
This is front page worthy material.
The trick is to drop the concept of a backlog and treat it as a list of games you're interested in. Then just pick something you feel like next.Actually, I've been on the fence about this one and my backlog is fuckhuge.
The trick is to drop the concept of a backlog and treat it as a list of games you're interested in. Then just pick something you feel like next.Actually, I've been on the fence about this one and my backlog is fuckhuge.
I have ~1800 games on my list...
As the author, I have to limit myself, as I'd rather others talk about their experience and I'd consider myself a bit biased there.Actually, I've been on the fence about this one and my backlog is fuckhuge.Yeah, this game is really good. Easily one of the best games of the past 5 years. I get the impression the Codex is evenly divided between people who slurp AAA action games and people who don't play anything newer than Bloodlines.Buying now. I want to support such efforts.
I find it perplexing that there is so little activity in this thread while there are megathreads about silly "current day topics". But then, the screenshots thread is full of FPS crap...
This is front page worthy material.
What are the highlights of the game? I mean, I get that it's something of a technical achievement, but on its own merits as an RPG factored against other RPGs on whatever system, what's the draw? I think the art and presentation is fine, just wondering about some of the specifics.
I assume it isn't overly mechanically deep and is more of an adventure quest, like early Ultimas?
As the author, I have to limit myself, as I'd rather others talk about their experience and I'd consider myself a bit biased there.Actually, I've been on the fence about this one and my backlog is fuckhuge.
What are the highlights of the game? I mean, I get that it's something of a technical achievement, but on its own merits as an RPG factored against other RPGs on whatever system, what's the draw? I think the art and presentation is fine, just wondering about some of the specifics.
I assume it isn't overly mechanically deep and is more of an adventure quest, like early Ultimas?
What I can say, though, was my target "CRPG" for inspiration for the complexity and value was Ultima V. Equal or better. Whether I was successful is for others to decide.
Sounds very interesting, thanks for the writeup. I'm a massive fan of Age of Decadence and I love these unique little twists the author had devised.The world is really well structured and exciting to explore. That's the #1 point in RoA's favor. It starts out somewhat linear but quickly opens up and allows you to chart your own course. The progression system supports this by not having health and stamina increase with level, so you don't get bitch-slapped by enemies with 10x your health and damage if you go to the wrong place too early. Instead it's like Age of Decadence where you get better at avoiding or mitigating damage, and the itemization is strong. I also really like the classes; you have things like Bard getting a discount at shops, Rogue getting the Detect Secret effect with 100% uptime, Fighter being able to use Firearms, Hero being a giga-chad who can do everything (but it forces you to start with a party size of 1). And yet the progression system being mostly about skill training makes it feel classless. Warlocks are naturally suited towards Violet magic, but you can still teach them Blue magic if that's what your party needs.
That's really cool and sounds like a lot of fun.Hero being a giga-chad who can do everything (but it forces you to start with a party size of 1)
That's really cool and sounds like a lot of fun.
What are the highlights of the game? I mean, I get that it's something of a technical achievement, but on its own merits as an RPG factored against other RPGs on whatever system, what's the draw? I think the art and presentation is fine, just wondering about some of the specifics.
What are the highlights of the game? I mean, I get that it's something of a technical achievement, but on its own merits as an RPG factored against other RPGs on whatever system, what's the draw? I think the art and presentation is fine, just wondering about some of the specifics.
This video sold me on it originally. You just have to skip past some of the Ti-99 specific stuff he rambles about at the start (unless you have a spare Ti-99 you plan on using).
Everyone who completed it seemed to say it's a bit more than 100 hour long.How long is the game ?
That’s about right, and if you want to meticulously map everything probably more. My fastest speedrun was around 3-4 hours, at highest emulation speed.Everyone who completed it seemed to say it's a bit more than 100 hour long.How long is the game ?
My fastest speedrun was around 3-4 hours, at highest emulation speed.
Heh. I never even tried. I was too wiped out developing Deathlord Relorded to play it over and over.My fastest speedrun was around 3-4 hours, at highest emulation speed.
You nut. What was your fastest speed run of Deathlord?
Wow, 3-4 hours? That's extreme. I played it at least for 150 hours. By the way I never understood how one can have the wish to haste through these games, I always try to experience them slowly and with all senses. Speedgaming for me is like you have, after a long and ardeous path of courting, the most beautiful woman you really deeply admire and imagine to build a future with in your bed for the first time - but then plough her like the cheapest pornhub whore in about 2 minutes just to squeeze the juice out of your sorry little prick. But maybe I just don't understand the sportive aspect of speedgaming. And of ploughing.That’s about right, and if you want to meticulously map everything probably more. My fastest speedrun was around 3-4 hours, at highest emulation speed.Everyone who completed it seemed to say it's a bit more than 100 hour long.How long is the game ?
Ridiculing people and games in "current day topics" is a prestigious endeavor!Buying now. I want to support such efforts.
I find it perplexing that there is so little activity in this thread while there are megathreads about silly "current day topics". But then, the screenshots thread is full of FPS crap...
This is front page worthy material.
Deathlord Relorded is a magnificent remake! Why is there no way to spend you some bucks for it? The work must have been herculean.Heh. I never even tried. I was too wiped out developing Deathlord Relorded to play it over and over.
I did Nox Archaist in 19 minutes though.