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Realms of Arkania

Roqua

Prospernaut
Dumbfuck Repressed Homosexual In My Safe Space
Joined
Apr 28, 2004
Messages
4,130
Location
YES!
Mr.Fancypants said:
Roqua said:
And I thought you hated marketing as it was immoral and forced people into making decisions their stupid brains would have never came to without the evil marketing; why would you be in support of something you find so evil, unethical, and immoral?

No.

You are, as always, reducing arguments to absolutes. I'll say this one more time only, as you will most probably ignore and/or wilfully forget this:

Marketing as a substitute for quality has become a seriously negative force in human affairs.

This does NOT mean that one must commit commercial suicide by using no marketing whatsoever, when trying to sell a product of genuine quality.

Maybe if you made your games for a more intelligent audience, that enjoys challenge and can handle and appreciate a little complexity, you will find that there are rpg lovers over the age of seven. Maybe if you put more emphasis on gameplay over graphics, strategy over easy, no-brainer combat, choice over flash, you would find an audience just as large as the morons you cater too now. And you wouldn’t have to be a bunch of pandering bitches anymore. And your audience wouldn’t be morons.

Yes.

I wish I had the will to pull up some of your quotes about marketing, but I’m lazy. Anyhow, a goal of marketing is to alter tastes and preferences to expand the market and increase sales (along with product awareness). An intrinsic part of marketing is to create a need were there is no need; why is that in and of itself not unethical? Why is it only unethical if the product is not a quality product? Quality or no, if someone buys something they wouldn’t have bought and do not need because of marketing’s dubious goals, isn’t that wrong? And quality is pretty subjective, as this post proves. I think RoA is top-notch quality, whereas the less bright among us can’t even figure out what to do in the games or build an effective fighter. So marketing isn’t immoral if it got me to buy one of the RoA’s, but is if it got SmartLady to because of our differences of what good and quality are?

I need cigarettes (as my body is addicted to them), why are cigarette commercials unethical when they are marketing something I need?

I know you are against capitalism, and free markets, because they are evil and are responsible for every atrocity in the world, so how can you change your tune now and want a big marketing budget to support the capitalism that you like and dub as okay? That’s called hypocrisy, lady.

And why should anyone listen to someone who advocates a RT/TB hybrid system? You kind of lose all credentials after that, at least the credential of ever being able to say you’re a fan of TB combat. Because everyone, everyone, and anyone knows hybrids suck, and take every chance of having good TB combat out of the equation. So you are advocating crappy TB combat too appease the RT fans and their retarded, Ritalin altered, monkey views. Just like Bioware makes crappy, easy combat with no challenge or depth to increase their market and sales.

You ever think of getting a job their Mr.Fancypants? You would make a great fit.
 

Visbhume

Prophet
Joined
Jun 21, 2004
Messages
984
Twinfalls said:
Oh, and Dave - it must give you such fulfillment to be making games you do not want to make.
He will make your dream game, go bankrupt, and come to live at your house. He will use your toothbrush and repeatedly forget to put down the toliet seat.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Roqua said:
And why should anyone listen to someone who advocates a RT/TB hybrid system? You kind of lose all credentials after that, at least the credential of ever being able to say you’re a fan of TB combat. Because everyone, everyone, and anyone knows hybrids suck, and take every chance of having good TB combat out of the equation.

Who is talking about a hybrid? What part of 'optional' do you not understand?

Roqua said:

Why do I get the impression you are feverishly masturbating while typing up your obsessively deluded responses to my posts?
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
:necro:
ARISE, FAGS OF OLD

Alright lads, got a couple (actually quite a lot) of noob questions. The game explains fuck all and the manual and clue book are not as helpful as I'd like.

Are spears always meant to be thrown or can I just use them as a regular old poking stick? It is classified as a polearm, not a throwing weapon after all but my Firnelf keeps chucking the damn thing.

Who the fuck am I supposed to sell my shit to in Thorwal? The arms dealer won't buy weapons, neither does any other merchant I've come across so far.

What's a good amount of food to be carrying around? After buying 20 rations and looting 50 more from the beginner dungeon's first floor, am I good to go?

Weird question maybe but I noticed one guy selling war axes at two different prices. What's up with that?

Any way to heal in combat? Healing spells are blocked out it seems.

How to regen mana? I have to guess it's via resting.

Can I buy lockpicks in Thorwal? If so, where?

Any place I can get some armor?

Are merchant inventories randomly generated each day or am I crazy?

Any point in carrying beer and other kinds of alcohol around?

Should I rely on healing herbs or spells for healing? Them herbs seem quite expensive for the early game.

Why the fuck does my dorf only have 1 BP? I specifically arranged his carrying load so that his char sheet says 3 BP but in combat he only has 1 and thus can't even attack.

What do to with my magician/witch after he's/she's run out of juice? Have him/her hide in a corner? That can't be right can it?

How do I know how much AP to invest in a healing spell? Does the amount increase the chance of the spell succeeding?

What about those 3 types of attacking (aggressive, normal, cautious)? I can about imagine what the difference is but is there any point in choosing anything other than normal for example?
 

Radiane

Cipher
Joined
Dec 20, 2019
Messages
393
While this game definitively is a favorite, my knowledge of it is not absolutely water-tight, so take this advice with a certain grain of salt.
Are spears always meant to be thrown or can I just use them as a regular old poking stick? It is classified as a polearm, not a throwing weapon after all but my Firnelf keeps chucking the damn thing.
Apparantly yes, they are purely thown weapons. Sucks I know, but its also a bit strange, cause they also have defensive abilities like the other melee weapons. My guess would be, as long as you haven't thrown your spear and have it readily in your hand, you can defend with it according to your defense values in spear weapons
Who the fuck am I supposed to sell my shit to in Thorwal? The arms dealer won't buy weapons, neither does any other merchant I've come across so far.
All the three different types of merchants buy your stuff accordingly. So yes, any arms dealer should definitely buy your weapons and armor back.
What's a good amount of food to be carrying around? After buying 20 rations and looting 50 more from the beginner dungeon's first floor, am I good to go?
I would say, that is somewhat subjective, according to your taste and how (safe) you feel, but if you have a somewhat competent food gatherer in your party, every member should not need to carry much more than say 3-6 rations
Weird question maybe but I noticed one guy selling war axes at two different prices. What's up with that?
Apparently overlooked by the designers, should be the same weapon both
Any way to heal in combat? Healing spells are blocked out it seems.
In the first game that healing spell in combat is not implemented, you have to rely on herbs or other items during combat
How to regen mana? I have to guess it's via resting.
Yes and mana potions or meditation (while resting, change hp for mp). But only for mages, if other casters want to meditate, they need to have a thonny flower in their backpack
Can I buy lockpicks in Thorwal? If so, where?
They should be buyable for sure, some shop which sells more expensive stuff should have them. In the north part of the starting town should be a merchant who sells them
Any place I can get some armor?
Just in the starting town alone, there are two very good armor shops (not counting the market ones)
Are merchant inventories randomly generated each day or am I crazy?
Not the stationary ones, the merchants in the marketplaces are, but there are shops in abundance in quite a few cities, so...
Any point in carrying beer and other kinds of alcohol around?
There are some roleplaying aspects which you can use your alcohol for, or later on for certain recipes. You could also let your chars use some of your alcohol before battles, to increase their courage and strength.. (it does have some drawbacks..) But again, they are sold in many shops and are relatively cheap, so I wouldn't carry much around in the party
Should I rely on healing herbs or spells for healing? Them herbs seem quite expensive for the early game.
Healing herbs are a very convenient way of healing, you can conserve your mana that way. You can find quite a few different herbs during camping, and when you sell some of them you should have enough money to buy the ones you need.
Why the fuck does my dorf only have 1 BP? I specifically arranged his carrying load so that his char sheet says 3 BP but in combat he only has 1 and thus can't even attack.
Are you sure your char isn't ill or something? Also, too much weight is a constant problem in this game, best to carry not too much trash, because when something is needed, the next shop shouldn't be too far away (most of the time at least)
What do to with my magician/witch after he's/she's run out of juice? Have him/her hide in a corner? That can't be right can it?
They can still engage in the fight through throwing stars or other weapons. But just waiting is also not wrong.
How do I know how much AP to invest in a healing spell? Does the amount increase the chance of the spell succeeding?
The more you invest, the more hp you get, the chance alone should just depend on your char skills
What about those 3 types of attacking (aggressive, normal, cautious)? I can about imagine what the difference is but is there any point in choosing anything other than normal for example?
Aggressive gives you a bonus to attack power while subtracting from your defense, with the equiped melee weapon. It probably also increases chance for weapon to break. Cautious adds defense takes away attack power. The former can be helpful for a char in full armor while the latter for a lightly equipped character, etc..
 
Last edited:

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Alright, so I'm getting the hang of combat I think. Bows are extremely powerful and my dwarf is a better fighter than my warrior for some reason. Thrown weapons so far is a bit of a mixed bag. Hopefully I find a decent polearm for the Firnelf soon, because that's where I put most of his points. Good to see that there's a Fallout style overkill animation. And I thought BG invented the whole "enemy explodes upon dying to lots of damage" thing.

Shit takes fucking ages though. Even the basic bandits seem to have at least as much health as my guys do. I hope this changes with later levels when I can reliably hit stuff. The magician isn't too much use yet due to his very limited mana pool. I wish it would say how much mana a spell uses. Lightning is an easy MVP so far, very reliable and long disable and 4 out of 6 can cast it.

This first dungeon is a fucking slog though, because any bigger encounter is bound to send me back to town to pawn off the loot and pay for heals. Smooth dungeon crawling this ain't.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
I checked every stall in Thorwal, no armour to be found. They do sell lanterns but no oil. What retards. Also there's slings but apparently the devs forgot to put in sling ammo, so they're completely useless. And keys aren't "key" items to be used, they're just loot. This game is weird.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Alright, I'm retarded and only just now realised that you can scroll store pages. Now I have armour, a greatsword and also lamp oil. Also found lockpicks but them bitches be expensive. Speaking of which are they a consumable and/or have a chance to break?

I also discovered that all those tools I had my dwarf carry around (shovel, crow bar, hammer, hoe) because I thought they'd be useful actually have literally no uses so I sold them off and got rid of my chronic weight problems.

Wtf is up with these weapon classifications? The Double Fleurs is listed in the clue book as a polearm but in game it says edged weapon (Hiebwaffe). So what is it? Halberds also aren't polearms, they're axes. Game remains weird.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Holy shit I've finally levelled up. Combat still takes ages. I've found that aggressive attacking is always worth it and has little drawbacks. But even then, I still go like a dozen rounds without hitting anything.

Found some chainmail in a chest. After some inventory management I can even get my guys to have 5 BP. Weight management is a bitch.
 

Radiane

Cipher
Joined
Dec 20, 2019
Messages
393
Yes, levelling up is probably one of the highlights in this series. Btw, you'll know this already but generally, the heavier your armor, the more penalties your char gets for attacking and defending. So a warrior in full plate, while on one hand suffering heavy penaltires on attack and defense values due to his worn armor and therefore not getting many succesful attacks on enemies, on the other hand even when he is hit (which happens more often due to reduced defense values from heavy armor) most of the time it won't do much, if any, damage to him (because of his heavy armor).

So while equipping your dudes in heavy armor is generally a safe tactic in order to not lose much hp, the downside of this are long fights where both sides exchange weapon swings for an eternity until one side hits the other one.

Whenever I play this series, I've gotten used to equip my chars with relatively light armor, it does provide a bit of a challenge and has the advantage of even less weight you have to drag around with your party
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Yes, levelling up is probably one of the highlights in this series. Btw, you'll know this already but generally, the heavier your armor, the more penalties your char gets for attacking and defending. So a warrior in full plate, while on one hand suffering heavy penaltires on attack and defense values due to his worn armor and therefore not getting many succesful attacks on enemies, on the other hand even when he is hit (which happens more often due to reduced defense values from heavy armor) most of the time it won't do much, if any, damage to him (because of his heavy armor).

So while equipping your dudes in heavy armor is generally a safe tactic in order to not lose much hp, the downside of this are long fights where both sides exchange weapon swings for an eternity until one side hits the other one.

Whenever I play this series, I've gotten used to equip my chars with relatively light armor, it does provide a bit of a challenge and has the advantage of even less weight you have to drag around with your party
I have noticed that yes but seeing as resurrection is a massive hassle it seems like playing it safe isn't the worst idea.
 

Radiane

Cipher
Joined
Dec 20, 2019
Messages
393
lol what. Blade of Destiny has the best atmosphere in the whole trilogy imo. It has many (optional) dungeons, interesting towns and locations and features low level gameplay where your group of adventurers can slowly become much stronger by advancing a few levels... You can book a sea passage and travel across the seas, battle pirates and whatnot... Star Trail is also very good though I think it's much weaker than the first game. There is also a very strong focus on camp and marching activities in Star Trail.
 

Humbaba

Arcane
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Messages
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The gameplay bores me to tears and doesn't hold up at all if you ask me. It doesn't even compare to rpgs of the time. Music's good though.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
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Messages
14,837
Insert Title Here Pathfinder: Wrath
Wow, 17 year necro has got to be some kind of a record.

It takes some time to get into but IIRC the heavy armor maluses and the like can be overcome (flanking? skills?). Likewise ranged can be pretty good but takes some work to set up a clear shot. Key is to plan out your leveling to accentuate the skills of each class to get them high enough to pass the unique dice rolling system (worth looking up), but it’s doable. Ganging up on one target at a time lets you burn through parries.

Main downside is unimplemented spells/skills so worth looking up which ones those are too before planning your build/party.
 

The Limper

Educated
Joined
Apr 24, 2021
Messages
182
Location
Wishing I was back in Cheesesteak Heaven
The gameplay bores me to tears and doesn't hold up at all if you ask me. It doesn't even compare to rpgs of the time. Music's good though.
Many, many light years ago, when I played RoA, it felt like a true replication of a table-top rpg. But…… that is because there wasn’t a lot of other options if one wanted to play a crpg that felt like a table-top experience. It was the one of the best options we had, hence it got some accolades. It definitely didn’t age well.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,837
Insert Title Here Pathfinder: Wrath
The gameplay bores me to tears and doesn't hold up at all if you ask me. It doesn't even compare to rpgs of the time. Music's good though.
Many, many light years ago, when I played RoA, it felt like a true replication of a table-top rpg. But…… that is because there wasn’t a lot of other options if one wanted to play a crpg that felt like a table-top experience. It was the one of the best options we had, hence it got some accolades. It definitely didn’t age well.

First ten hours or so would have agreed with you but once I dug in found it to be a solid game. Dark Eye system is intriguing.

Nostalgia motivated me to stick with it but game also rewards skillful play/exploration.
 

DavidBVal

4 Dimension Games
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Developer
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Madrid
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Pathfinder: Wrath
The gameplay bores me to tears and doesn't hold up at all if you ask me. It doesn't even compare to rpgs of the time. Music's good though.
Many, many light years ago, when I played RoA, it felt like a true replication of a table-top rpg. But…… that is because there wasn’t a lot of other options if one wanted to play a crpg that felt like a table-top experience. It was the one of the best options we had, hence it got some accolades. It definitely didn’t age well.

First ten hours or so would have agreed with you but once I dug in found it to be a solid game. Dark Eye system is intriguing.

Nostalgia motivated me to stick with it but game also rewards skillful play/exploration.
I guess after a 17 year necro, a 1 year necro can be considered polite.

I just started Blade of Destiny, and I'm having a blast. the UI is horrid, and for the few hours I considered quitting, but I'm getting used to it and I'd rather have a great game with awful controls than a terrible modern RPG with perfect controls.

Some questions for the wise:

-I noticed a lot of spell failures all of a sudden... does armor on an ice elf penalize spellcasting?

-Boots and pants. according to clue book they grant no armor, but there's some mention of making your feet vulnerable, is there any truth to it?

-Cutlery and Dishes. Found some mention in a forum about improving the healing/AP recovery while in camp, if you own them. but no specifics. Do they really work? Same with magician robe.

-Magician wands. Everybody says they are awesome and very important, but for the life of me can't understand how they work. Also an important upgrade to level 2 is mentioned but can't locate the shop.

-Is there an english translation anywhere of TDE 3rd edition rules? can't find it for sale nor even second hand, maybe 4e was the first officially translated. But that's a very different game from the Arkania system.
 

jaekl

CHUD LIFE
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Joined
May 1, 2023
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Canada
-Boots and pants. according to clue book they grant no armor, but there's some mention of making your feet vulnerable, is there any truth to it?

You definitely want boots or shoes to avoid damage while travelling, I dunno about pants, though it's good to have extra shit in your inventory in case you get stuck in a swamp so you have a smaller chance of losing anything good. Keep in mind that most of the sim stuff in the first game doesn't actually work. I didn't get a disease once in the first game, but in the second I was always getting in trouble for not having warm clothes or having too warm clothes. You might not even need sleeping bags in the first game, I don't remember though.

-Cutlery and Dishes. Found some mention in a forum about improving the healing/AP recovery while in camp, if you own them. but no specifics. Do they really work? Same with magician robe.

Heavy and useless.

-Magician wands. Everybody says they are awesome and very important, but for the life of me can't understand how they work. Also an important upgrade to level 2 is mentioned but can't locate the shop.

Your mage already has a wand, you go to an inn and do a ritual to level it up. I think it costs time and spell points. Once it's levelled up, you're golden for the rest of the game
 

:Flash:

Arcane
Joined
Apr 9, 2013
Messages
6,754
You'll get sick in cold weather if you don't wear boots and pants. I'm not sure if this is already implemented in Blade of Destiny, though. It's supposed to be, but I never tried it. It definitely is in Star Trail. Same goes for sleeping bags.
Also, if a female character doesn't wear pants, she'll get sexually harassed on the streets of a city. This definitely only happens in Star Trail, though.
 

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