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Rebel Galaxy Outlaw - hard rock spacing sequel

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
I enjoyed it, but there is not enough content, I figured there would be more ships in other systems, but nope, just some variants.
I would have hoped they played up the open nature of similar stuff like Elite where the fun isn't dependent on a quest/narrative but endless missions and whatnot.
 

DDZ

Red blood, white skin, blue collar
Patron
Joined
Dec 17, 2012
Messages
1,829
Location
Under the Gods
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
Well, Star Wars lore is lame as shit anyway, for a dogfighting game.

Everspace 2 is going to be open world, so that will probably be the game to look out for.
 

disposable

Novice
Joined
Apr 1, 2018
Messages
33
The first game was an acceptable novelty. This is pure trash. Narrow, shallow and repetitive with terrible controls and flight model. Just as I was afraid, it's designed around the dumb autopilot gimmick.
While autoaiming is not enforced there's no point in using free flight. With autoaim fights are over quickly and you really don't want to extend your suffering by staying any longer in combat which is braindead and cheap, simply half-assed.
What to do once you're out of combat? Beats me. The economy, hauling, exploration, progression and story are so limited and crude they're not worth mentioning.
The thing is just bad. Ugly graphics too.
The hardest fight in the whole game is the struggle against the ship painter function. It's like a cumbersome bootleg Photoshop. Using it for anything other than drawing simple dicks and writing expletives on the hull of your ship is a waste of time.
Playing Outlaw for the soundtrack makes no sense. Instead find any generic southern rock playlist and go do something that actually makes you happy or whatever.




Guy sharted out a garbage game and all he can do in his defense is shitposting and smirking.
If you really want to play it for some reason get it the outlaw way, know what I'm saying? Don't give any money to these hacks.
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
35,952
Location
Clogging the Multiverse with a Crowbar
Don't worry bro, I've done my due diligence and from what I gather the game mostly seems to consist of flash over flesh.

I'm not into hardcore space sims, but neither do I like my games too arcade-y. I hoped for a middleground, like Freelancer. Are there any other space shooters out there worth trying? I heard good stuff about Everspace and House of the Dying Sun.
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
35,952
Location
Clogging the Multiverse with a Crowbar


Fun way to vent frustrations, no commentary on the actual comments just letting them speak for themselves.

Gamers.txt


angrytravisbukyj.jpg
 

GreyViper

Prophet
Joined
Jan 10, 2011
Messages
1,546
Location
Estonia
Hope they add more content with patches and keep polishing the game. But right now it looks like wait for it to appear in Steam year later.
 

Nathaniel3W

Rockwell Studios
Patron
Developer
Joined
Feb 5, 2015
Messages
1,305
Location
Washington, DC
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Playing Outlaw for the soundtrack makes no sense. Instead find any generic southern rock playlist and go do something that actually makes you happy or whatever.

Haven't played the sequel. Does the soundtrack have any R.L. Burnside? If anyone is unfamiliar with the man, allow me to introduce you.



You're welcome.
 

warpig

Incel Resistance Leader
Manlet
Joined
Mar 24, 2013
Messages
7,364
Location
lmaoing @ your life
I would rather have a game that takes the gameplay mechanics of x-wing and tie fighter games but without the shitty star wars setting.

So, essentially Freespace?
Well Freespace was a kind of mix between Wing Commander (weapons, shields, afreburners etc.) and Lucasarts games (the mission design). I like the Star Wars games a bit more in terms of pure gameplay (the way ships handle, how the weapons worked, energy distribution playing a more significant role and all that) but the setting and story of Freespace was much cooler than SW. I wish there was a modern game in this vein (dogfighting in space with these kind of more complex missions and commanding your wingmen) instead of all these trading/pirate/bounty hunter open world games.
 

GreyViper

Prophet
Joined
Jan 10, 2011
Messages
1,546
Location
Estonia
I had the chance to try it out and it really gave me the modern Privateer feeling at least you know straight away who they pay homage. Overall with small exceptions I like the game, it plays well and looks nice. I'm not a fan of some of the models for ships so I was hoping there was either total conversion mod to make it look like Privateer or other WC models you could download from nexus. Right now seems mostly new skins.
Still, the game scratches there right itch and is a solid entry and I do hope they keep updating and adding new content.
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