this leads me to believe you can't carry all weapons at once like Red Dead Redemptionhow stuff like your horse inventory
So, instead of being able to catch escaped slaves and lynch unwanted blacks your gang is a mixed-race gang, saloons have niggers drinking beer like freemen and you can even have a romance with a black woman. I'm disappointed in this complete lack of historical accuracy.
The project's historical adviser is actually quite respected.
this leads me to believe you can't carry all weapons at once like Red Dead Redemptionhow stuff like your horse inventory
Guaranteed!Edgy critics can kindly fuck off... This looks gorgeous, and considering how good the previous game was, it's almost guaranteed that the gameplay will be equally as awesome.
oh I see, it's exactly like Max Payne 3. You hold your pistol in one hand, and the two handed weapon in the off-hand.this leads me to believe you can't carry all weapons at once like Red Dead Redemptionhow stuff like your horse inventory
I'm guessing you'll just be carrying what's visible on the character.
for your entertainment apart from doing the missions concerning the main plot.
Fuck, maybe the whole gta 'genre' is simply not my thing (so far I've completed only one game from the series).
but I got really bored shooting at things and doing those stupid mini-games in the first rdr. The in-game world itself didn't seem much compelling and fun to explore, wander around, wreak havoc in etc
Anyway can't expect anything exceptional out of this. Ever since GTA4, R* has seen to forget that the reason why their games were fun to begin with was just to fuck with the AI and do crazy shit in game world. The missions purpose was to either serve as tutorial for the shit the player could do or to do shit he couldn't outside them (some SA examples: driving like a maniac to scare the guy hanging in the car's roof; trying to enter a cargo plane before it lift of; etc).
Is it just me or does R* think that good exploration=big pretty map to wonder around?
And then claim the old games were fun just because or primarily because emergent sandbox shit. Meh.
I for one enjoyed most of R*'s old missions and handcrafted stuff, like the hidden mountain biking or BMX missions in San Andreas. And guess how they were found? Pure exploration. Back when they did know how to make exploration fun.
They were never great missions in R* games, but fun enough. Modern GTA missions are just shit popamole.
The bond with your whores is crucial, and changes based on your treatment.
Some breeds are better suited for certain tasks.
Over time, the bond between you and your whores will grow, making them easier to control in tense situations.