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Resident Evil Village - now featuring giant vampire MILFs

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,096
nobody cares about dat wtf. Warewolves, grafix and goth tits bro!

drools to the point of dehydration, passes out dick-in-hand and bangs head on keyboard
 

Drakortha

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Terra Australis
CRAPCOM are rubbing their hands together. They don't have to spend any money on marketing when they have the shills on Youtube, Reddit, and RPGCodex to do the marketing for them for free!

Just look at this next gen RE gameplay. Totally new and original. We've never seen anything like it in RE before.

HqJnF2Q.png

9995D5B.png

V2Ax2BF.png
 
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AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
The art direction looks like a Leonard Boyarski's dream project. Is it yet another case of "nice graphics, just wish there was a game to go with them"?
 

Wunderbar

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Is it yet another case of "nice graphics, just wish there was a game to go with them"?
none of RE games were walking sims/cinematic experience/interactive movies like you're trying to imply, RE series was always about the gameplay.
RE7 was the only one that got close to it with its overly long introductory sequence.
 
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Anthedon

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
I've suddenly developed an interest in this game. Will probably pick it up once the price gets reasonable.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,096
CRAPCOM are rubbing their hands together. They don't have to spend any money on marketing when they have the shills on Youtube, Reddit, and RPGCodex to do the marketing for them for free!

Just look at this next gen RE gameplay. Totally new and original. We've never seen anything like it in RE before.

HqJnF2Q.png

9995D5B.png

V2Ax2BF.png

I don't know about the rest (yet) and have little hope, but holy fuck did I cringe when they showcased the explosive barrel, complete with narration/demonstrative intent. Sure show the explosion if you must, don't comment on it too. this is embarrassing. fuck. Gameplay is a dead art in the AAA sector.

New GOLDEN AGE of Resident Evil everyone.
 
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Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
I cringe when they showcased the explosive barrel, complete with narration/demonstrative intent. Sure show the explosion if you must, don't comment on it too. this is embarrassing. fuck.
and then he missed the barrel
and then he missed the barrel for the second time, but it exploded anyway because of aim assist
and then the explosion looked like a shitty sprite effect from a PS2 era game.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,096
The art direction looks like a Leonard Boyarski's dream project. Is it yet another case of "nice graphics, just wish there was a game to go with them"?

Yes, as was the case with Cyberjunk 2077. Only the graphics and presentation matter anymore.

This has been the case circa 2007 (if not before...definitely before). Oblivion/Turok Reboot/Bioshock/Mass Effect/Uncharted/Assassin's Creed/Gears of War/Halo 3 etc. Standards went out the fucking window while everyone was singing their praises and I was left completely fucking confused. Did nobody else actually play games up to that point?
 

Drakortha

Liturgist
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Messages
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Terra Australis
The art direction looks like a Leonard Boyarski's dream project. Is it yet another case of "nice graphics, just wish there was a game to go with them"?

Yes, as was the case with Cyberjunk 2077. Only the graphics and presentation matter anymore.

This has been the case circa 2007 (if not before...definitely before). Oblivion/Turok Reboot/Bioshock/Mass Effect/Uncharted/Assassin's Creed/Gears of War/Halo 3 etc. Standards went out the fucking window while everyone was singing their praises and I was left completely fucking confused. Did nobody else actually play games up to that point?

This has been the trend with mainstream games from at least the Xbox 360 generation and onwards. Dumbing down of gameplay, quest markers, and quick-time events just to name a few of the common downward trends. Current gen has kept all the same trends from last gen but have added on top of that microtransactions, pre-order bundles, and completely unplayable buggy games on release. RE:VILLAGE has all of the above and brings nothing new to the table, but watch while the Simps eat it up anyway. They will consume anything!
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
none of RE games were walking sims/cinematic experience/interactive movies like you're trying to imply, RE series was always about the gameplay.
RE7 was the only one that got close to it with its overly long introductory sequence.
I'm not "trying to imply" nor implying. From the little footage I've seen, more time was devoted to walking around and cinematics than to shooting.

This has been the case circa 2007 (if not before...definitely before). Oblivion/Turok Reboot/Bioshock/Mass Effect/Uncharted/Assassin's Creed/Gears of War/Halo 3 etc. Standards went out the fucking window while everyone was singing their praises and I was left completely fucking confused. Did nobody else actually play games up to that point?
Dishonored is piss easy as well. You can put down house rules to make it harder for yourself, but the missions are still designed around the lowest common denominator.

Is it safe to say the gameplay is modernized "System Shock" but with vampires in a castle instead of in a sci-fi setting?
 
Joined
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Messages
1,876,816
Location
Glass Fields, Ruins of Old Iran
I thought "she's as tall as an One Piece character" but someone already made a list including the one I was thinking of. Very cultured.

Anime Ladies Like the Resident Evil Village Vampire Because I See What You're Into (otakuusamagazine.com)

I'm surprised the SJWs haven't pressured Capcom into transforming her into a fat disgusting dyke. The critics will certainly cringe and curse when they see an attractive lady with cleavage in their game. Freaks.

Resetera loves her.


Polygon: Resident Evil Village has a big vampire lady and fans love her | ResetEra

well I did not expect to see a thread like this on Era.

:M

Jan 15, 2021
User Banned (3 Days): Boys Club Rhetoric
I hope she crushes me with her thighs tbh.

:lol: :lol: :lol:

Of course, estabilished users (banned guy had no avatar) say the exact same thing in the surrounding posts and nothing happens. Never change, resetera.

I think some of the fan artists are undershooting how tall she actually is. Based on the material we´ve seen so far, heres my official prediction of how gigantic she is going to be compared to the player character. I might be alittlebit off, but I think this is pretty close:

89gsMzu.png


If she's 9", the height comparison site says this is broadly correct, for Leon vs. vampire lady

U3LDmYJ.png


I have to say, out of all the obscure fetishes Resident Evil touches on, I did not see giantess porn as the one with broad mainstream appeal.

The guy who designed her must be getting a raise as we speak.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,870
Stopped clocks.

The art direction looks like a Leonard Boyarski's dream project. Is it yet another case of "nice graphics, just wish there was a game to go with them"?

Yes, as was the case with Cyberjunk 2077. Only the graphics and presentation matter anymore.

This has been the case circa 2007 (if not before...definitely before). Oblivion/Turok Reboot/Bioshock/Mass Effect/Uncharted/Assassin's Creed/Gears of War/Halo 3 etc. Standards went out the fucking window while everyone was singing their praises and I was left completely fucking confused. Did nobody else actually play games up to that point?

This has been the trend with mainstream games from at least the Xbox 360 generation and onwards. Dumbing down of gameplay, quest markers, and quick-time events just to name a few of the common downward trends. Current gen has kept all the same trends from last gen but have added on top of that microtransactions, pre-order bundles, and completely unplayable buggy games on release. RE:VILLAGE has all of the above and brings nothing new to the table, but watch while the Simps eat it up anyway. They will consume anything!

Resident Evil hasn't been hardcore for 20 years, who cares at this point. Classy tall goth = I will now play your game.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Stopped clocks.



Resident Evil hasn't been hardcore for 20 years, who cares at this point. Classy tall goth = I will now play your game.
The point is the "game" isn't really there, at least in the case of Witcher 3/Cyberpunk/RDR2/Asscreed

You are asked to pay for a B-movie plot that lasts about 4 hours and is additionally padded with rote "activities" to push it up to 30-50 hours, mostly occupied with time fillers. You are better off watching an actual B-movie, or if you go that way, why not watch an actually good movie.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
Stopped clocks.



Resident Evil hasn't been hardcore for 20 years, who cares at this point. Classy tall goth = I will now play your game.
The point is the "game" isn't really there, at least in the case of Witcher 3/Cyberpunk/RDR2/Asscreed

You are asked to pay for a B-movie plot that lasts about 4 hours and is additionally padded with rote "activities" to push it up to 30-50 hours, mostly occupied with time fillers. You are better off watching an actual B-movie, or if you go that way, why not watch an actually good movie.
I agree with you but the last decent RE game that Capcom released was with RE IV (it was a decent action shooter not so much survival), so this boat of decline set sail a long time ago. This one is somewhat interesting because goth style horror is pretty much non existant but the thought of walking on corridors again, doing some lame popamole shooting and some light survival elements with "crafting" and tons of walking simulator makes want to vomit. So, this one is 75% off on 2023 or a visit to fit girl for me. Unless Capcom really proves they actually tried hard into making a good game, the vampire milkers meme are fun and all but no way in hell I gonna buy this thing only for that. If it is the same crap as RE7, gonna choose the least obnoxious streamer and play on youtube.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,096
goth style horror is pretty much non existant.

Worthwhile Gothic Horror games:

Vampire the Masquerade: Bloodlines (PC)
Bloodborne (PS4)
Castlevania: Symphony of the Night (PSX)
Call of Cthulhu: Dark Corners of the Earth (Xbox, PC)
Koudelka (PSX)
Blade (PSX)

Now if it is vampire tits you want specifically, yeah only bloodlines has you covered, but I hope that is not how your brain works.
 

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,969
Location
S-pain
You'll probably not noticed yet because you are too distracted staring and her boobs, but with Alcina dimitrescu Capcom finally made it. A 2,5 meters tall woman all in white and with a hidden claw in her hand, she's a Tyrant bros. During all these years Capcom wanted to design a female Tyrant variaton for a main game (One already exists in Gun survivor) but they always discarded the thing.

EsTCuE8XAAEK2G4


The one above is a concept art from Resident evil zero, a game that had a shitload of discarded enemies.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,096
So in other words, the chads and monocled original designers always shot down that one degenerate incel on the team that proposed his degenerate dumb ideas. Like any good chad and gentlemen they kept the halfwit on the team out of honorable benevolence (and because they needed someone to do the busywork), and when they left he finally got his shot to take charge, for his ideas to come to fruition starting with Code Veronica. His magnum opus (pictured above) has been brewing all this time, 20 years in the making. It is going to be grand.

Seemingly what happened to Squaresoft too (Nomura and other talentless degenerate hacks are now in charge, OGs are gone).
 

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