Jinn
Arcane
- Joined
- Nov 8, 2007
- Messages
- 5,507
So they dropped the ball even harder on the difficulty with this one? Kinda killed any last little bit of interest I had in the game. I love the series, but when combat is such a focus as it was in 7, and there's good mechanics there to support interesting encounters at higher difficulties, and they STILL refuse to add a satisfying higher difficulty option, I just can't see the reason in that.
I think just after all the hours I've sunk into the series, I'm kind of sick of RGG Studio's casualized approach to difficulty. I know the target audience was originally drunk and tired salarymen without a ton of time on their hands to take on difficult games, but that isn't necessarily the case anymore.
I think just after all the hours I've sunk into the series, I'm kind of sick of RGG Studio's casualized approach to difficulty. I know the target audience was originally drunk and tired salarymen without a ton of time on their hands to take on difficult games, but that isn't necessarily the case anymore.