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Rift / Vive / VR General

Oropay

Educated
Joined
May 26, 2021
Messages
78
Yeah, the guns felt pretty good in Arktika.1. Some scary moments as well; there are a few sections where the lights go out and you're in pitch black (at least if you have an HMD with OLED displays) with the baddies creeping up on you. On the bright side, Awakening is coming out for the PSVR2, so hopefully the graphics won't be Quest-tier
 

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
This game looks promising...





Just got released for early access. Bought it and hopefully gonna play it tonight.

EDIT: the game has some major issues atm

1. misaligned ingame hand position when using Quest 3 controllers (IDK why they didn't test it with Q3, which is the 3rd most used headset on Steam. Soon 2nd)
2. no smooth turning ?!
3. bad optimization

The game is in early access so and all of these issues are fixable technical issues.
 
Last edited:

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
This game looks promising...





Just got released for early access. Bought it and hopefully gonna play it tonight.

EDIT: the game has some major issues atm

1. misaligned ingame hand position when using Quest 3 controllers (IDK why they didn't test it with Q3, which is the 3rd most used headset on Steam. Soon 2nd)
2. no smooth turning ?!
3. bad optimization

The game is in early access so and all of these issues are fixable technical issues.


Fast fix.

patchnotes.jpg
 

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
Tried to beat Heartshot but at one point my screen went black (could hear all of the sounds) and had to close it. The autosave is bugged. Whenever I open the game, "continue campaign" is grayed out in the menu. All of the VR settings like smooth turning and grab toggle get reset after every loading screen. There's no way to holster the gun. Dual wielding is super annoying because you have to drop the gun in order to free your hand to open the doors or pull a lever. Then whenever I try to pick that gun again from the floor, I accidentally grab ammo from my belt. EVERY. SINGLE. TIME. I give up, will wait for more patches before playing it again.

The gameplay is decent when it works, the enemy AI is retarded, enemies pose no threat and are easy to kill. The music and sound design is great and the game can be pretty atmospheric at times. Some levels have kind of a maze like design and you can easily get lost but then again it kinda evokes the old school FPS games. The starting pistol is the best weapon in the game, it is much more precise and deadly than automatic rifles, which is really stupid.

EDIT: gave it another try after another patch dropped. VR settings do save now but the autosave feature is broken. I got far into the game and it didn't save so I have to start from beginning :negative:
 
Last edited:

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
Tried to beat Heartshot but at one point my screen went black (could hear all of the sounds) and had to close it. The autosave is bugged. Whenever I open the game, "continue campaign" is grayed out in the menu. All of the VR settings like smooth turning and grab toggle get reset after every loading screen. There's no way to holster the gun. Dual wielding is super annoying because you have to drop the gun in order to free your hand to open the doors or pull a lever. Then whenever I try to pick that gun again from the floor, I accidentally grab ammo from my belt. EVERY. SINGLE. TIME. I give up, will wait for more patches before playing it again.

The gameplay is decent when it works, the enemy AI is retarded, enemies pose no threat and are easy to kill. The music and sound design is great and the game can be pretty atmospheric at times. Some levels have kind of a maze like design and you can easily get lost but then again it kinda evokes the old school FPS games. The starting pistol is the best weapon in the game, it is much more precise and deadly than automatic rifles, which is really stupid.

EDIT: gave it another try after another patch dropped. VR settings do save now but the autosave feature is broken. I got far into the game and it didn't save so I have to start from beginning :negative:

After many patches it's in a pretty good state now. Migrated from UE4 to UE5, improved performance, added weapon holsters, added seated mode, lowered gun recoil so rifles are actually usable, eliminated accidental ammo pickups, added graphical options menu and tons of bug fixes...

Finished the Early Access levels. It's a pretty atmospheric game, reminds me a lot of Metal Gear Solid but with a lot more shooting instead of sneaking. Valve's influence is also very apparent and there are some cool scripted story moments.
 

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
Lumicore Champions Micro-OLED Display Technology for Better Immersive Experiences

https://www.prnewswire.com/news-rel...r-better-immersive-experiences-302051756.html

"Lumicore Micro-OLED has raised display quality specifications to a whole new level for mixed reality headsets in areas of color, contrast, and response time while maintaining lower power consumption and cost-effectiveness," stated Dr. Ji Yuan, CEO of Lumicore."

"Through innovative techniques like digital driving, Lumicore has successfully elevated the resolution of displays while simultaneously reducing power consumption to half of the industry average at the same brightness level. Additionally, Lumicore has significantly increased production yield, surpassing industry benchmarks by several times."

"Lumicore Micro-OLED also offers support for higher refresh rates, reaching 144Hz. This feature ensures eye protection and effectively reduces motion blur. It enhances contrast and maintains over 85% of the DCI-P3 color gamut even at low grayscale levels below 32."
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
2,672
Location
Mosqueow
Hopefully it's not another wombyn game where you play hide and seek with invincible xenomorph.

Will be on steam too.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,362
Location
Massachusettes
I got $500 bucks burning a hole in my pocket this month. Should I get the latest Meta Quest 3 or save a few pennies and get Meta Quest 2 and use the extra for some choice games? Is Meta Quest 3 worth the upgrade?
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,362
Location
Massachusettes
Was impressed by how far consumer VR has come since I first looked through my sister's cheap portable VR headset connected to her iPhone about 6-7 years ago. It made me not want to explore the hardware further. But I figure now is the time to finally get one. Hope I don't have a heart attack with some of the stuff that's out there these days.

 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,362
Location
Massachusettes
I got my Meta Quest 3 today (still in the box), along with a third-party link cable that has a charger attachment on it. I don't want to dive into the deep end of the pool and get so nausous from motion sickness that I flail and drown. What's a good beginner game to slowly acclimate myself to the realm of VR with motion controls without puking my guts out? I want something fairly interesting and exciting and don't want something too babyish. Maybe a game where I'm able to be seated?
 

Oropay

Educated
Joined
May 26, 2021
Messages
78
Arktika.1 if you have a half decent PC. It's a good game for standing but in one spot. Seated, maybe Trover Saves the Universe. Superhot VR after you get your legs. Vader Immortal if you like Star Wars.
 

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
I got my Meta Quest 3 today (still in the box), along with a third-party link cable that has a charger attachment on it. I don't want to dive into the deep end of the pool and get so nausous from motion sickness that I flail and drown. What's a good beginner game to slowly acclimate myself to the realm of VR with motion controls without puking my guts out? I want something fairly interesting and exciting and don't want something too babyish. Maybe a game where I'm able to be seated?
Any game where there's no locomotion. Start with Beat Saber.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,362
Location
Massachusettes
Opened up a few games like Half-Life 2 (VR mod). Generally impressed but I think I need to do some tweaking. Even at maximum in-game detail settings, there's a noticeable shimmering or fuzziness on the edges of objects (except for the Oculus desktop which is sharp), even close up. I'm using an i9 Intel CPU with an RTX 3070 GPU. Maybe this is just the way it is with the Meta Quest devices (this is my first real VR experience outside of that iPhone VR device mentioned earlier which seemed like a gimmick, almost a cheap toy) and my expectations are unrealistic. Coming from 4K on flatscreens probably isn't helping in my delusional state :-D I'm using a Link cable and the Meta Quest Link software shows USB port speed of 2.1 Gbps which seems more than enough. Any tips for getting the best visuals in PCVR with acceptable frame-rates on my rig or any tips/tweaks in general?
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,928
Opened up a few games like Half-Life 2 (VR mod). Generally impressed but I think I need to do some tweaking. Even at maximum in-game detail settings, there's a noticeable shimmering or fuzziness on the edges of objects (except for the Oculus desktop which is sharp), even close up. I'm using an i9 Intel CPU with an RTX 3070 GPU. Maybe this is just the way it is with the Meta Quest devices (this is my first real VR experience outside of that iPhone VR device mentioned earlier which seemed like a gimmick, almost a cheap toy) and my expectations are unrealistic. Coming from 4K on flatscreens probably isn't helping in my delusional state :-D I'm using a Link cable and the Meta Quest Link software shows USB port speed of 2.1 Gbps which seems more than enough. Any tips for getting the best visuals in PCVR with acceptable frame-rates on my rig or any tips/tweaks in general?

If you moved from 4k then there is nothing that will match it. If you are using Quest 2/3 then you can expect clarity wise something close to 900p res. With Pico4 it is much closer to 1080p and with beyond something like 1440p

If you have quest then the best advice is to drop the cable and use Wifi6 router and go wireless and get yourself elite strap with battery this will give you around 5 hours wireless which is plenty. Quest either way uses compression even with link cable and at 900p clarity you won't notice the difference. In fact you can use usb 2.0 with link cable and it will work jus the same.

As for tips for performance. There isn't much you can do really. Resolution is the key, so you have a choice between high res and lower framerate or reduced clarity and better framerate.

I think they key here is "VR muscle" aka how much you can bear. The more you use VR the muscle will grow and you will be able to play in much worse situations. I am at the point where i can even play 25fps games on VR due to how it splits head rotation framerate from actual game framerate and i have 0 issues with it.

Honestly the split between camera and game framerate should be something normal games have. It would be much much much much smoother experience with it.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,362
Location
Massachusettes
Opened up a few games like Half-Life 2 (VR mod). Generally impressed but I think I need to do some tweaking. Even at maximum in-game detail settings, there's a noticeable shimmering or fuzziness on the edges of objects (except for the Oculus desktop which is sharp), even close up. I'm using an i9 Intel CPU with an RTX 3070 GPU. Maybe this is just the way it is with the Meta Quest devices (this is my first real VR experience outside of that iPhone VR device mentioned earlier which seemed like a gimmick, almost a cheap toy) and my expectations are unrealistic. Coming from 4K on flatscreens probably isn't helping in my delusional state :-D I'm using a Link cable and the Meta Quest Link software shows USB port speed of 2.1 Gbps which seems more than enough. Any tips for getting the best visuals in PCVR with acceptable frame-rates on my rig or any tips/tweaks in general?

If you moved from 4k then there is nothing that will match it. If you are using Quest 2/3 then you can expect clarity wise something close to 900p res. With Pico4 it is much closer to 1080p and with beyond something like 1440p

If you have quest then the best advice is to drop the cable and use Wifi6 router and go wireless and get yourself elite strap with battery this will give you around 5 hours wireless which is plenty. Quest either way uses compression even with link cable and at 900p clarity you won't notice the difference. In fact you can use usb 2.0 with link cable and it will work jus the same.

As for tips for performance. There isn't much you can do really. Resolution is the key, so you have a choice between high res and lower framerate or reduced clarity and better framerate.

I think they key here is "VR muscle" aka how much you can bear. The more you use VR the muscle will grow and you will be able to play in much worse situations. I am at the point where i can even play 25fps games on VR due to how it splits head rotation framerate from actual game framerate and i have 0 issues with it.

Honestly the split between camera and game framerate should be something normal games have. It would be much much much much smoother experience with it.
I currently use an old Arris SurfBoard SBG6700-AC cable modem/router combo for my internet that supports 802. 11AC or 1600 Mbps. Do you think this would be enough or do I have to buy a wifi 6 router? If image quality won't be any better with WiFi 6 I guess it would be pointless to get a new router.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,928
I currently use an old Arris SurfBoard SBG6700-AC cable modem/router combo for my internet that supports 802. 11AC or 1600 Mbps. Do you think this would be enough or do I have to buy a wifi 6 router? If image quality won't be any better with WiFi 6 I guess it would be pointless to get a new router.

I think it should be enough. I played on good wifi5 router and it was good too. I really can't imagine myself going back to cable experience and i am primarily guy who sits/lies down while playing VR games.
 

Venser

Erudite
Joined
Aug 8, 2015
Messages
1,777
Location
dm6
I didn't notice any shimmering when I played Half-Life 2 mod on Quest. I used link cable.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,362
Location
Massachusettes
I didn't notice any shimmering when I played Half-Life 2 mod on Quest. I used link cable.
It's more of a noticeable anti-anti-aliasing effect; the jaggies, as it's affectionately been called over the years. Bumping up the internal resolution and maybe the in-game details helps but it's always there. It's something I will eventually get used to I'm sure. Anyone have a recommendation for a third-party head strap that's reasonably priced? A bit shocking that Meta shipped the Quest 3 with the one they did. I notice the uncomfortable pressure on my upper cheeks just below my eyes more than anything. Would prefer something where the fake chinese leather doesn't disintegrate within a few weeks.
 

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