Machocruz
Arcane
If I had to choose, I would agree. O4 would be in third place, but then NG is the greatest character-action game of all time, imo, and Nioh 2 is probably the best melee-action game these days. So I wasn't trying to change anyone's mind, just putting my vote in for it being good shit and underrated.It's just my personal opinion that whatever Onimusha does, more modern games like Ninja Gaiden or Nioh do it better.
That Xeno screen looks like a UI clusterfuck, but how does the game rate on side stuff, secrets, etc?
Gameplay, 5 is king to me. Characters and presentation, 6. For world, maybe 9 or 6. But to be more precise, I'm saying that 12 ruined it for JRPGs that came after, except those mentioned. And as far asMachocruz said:
Eh...
It was robust, yes, but I still prefer the gameplay of 90s FF.
Too damn grindy for its own good. Most of my gameplay memories are not fond nostalgia, but trauma: endless grinding enemies for loot and bounties in big open plains, or fighting late game bosses that go on and on forever.
Level design too bland. Acceptable, but definitely at times bland.
Adventure game elements during plot beats and puzzles took a step back.
Mini-games nowhere to be seen except some low effort events. Not that they are the best thing about 90s FF gameplay.
License board was good but I don't recall any secondary upgrade/character building systems of note. Gambit system was definitely cool, I suppose that can count.
It didn't take advantage of the third dimension very much (verticality). Which should be the entire point of switching to 3D, since art has to decline as a result.
And to me it also lost all the soul of previous FF games. Music was good but not as good. Art was OK. Story just was not gripping for me. Setting was alright but I found it quite bland.
Just felt like a shitty MMO in singleplayer format. Firmly of the declined but still good category of 10, 10-2, 12 PS2 era.
it was quite a beast that made anything after it that was less so feel dull and basic bitch. The hunts may be "cheating", as the are just more boss encounters, but there was still quite a bit of side stuff aside from. I did like the areas, I found dungeons to be immersive, but I'm going by memories, who knows how Id feel about them if I played today. Expectations for that kind of thing have gone up since then. The PSX games probably had the coolest levels, aesthetically.secret locations, side quests, hidden loot, bosses, hidden/obscure mechanics
Sakimoto is my favorite Japanese game composer, but it wasn't his strongest work, I can't remember a melody.
For some reason I'm drawing blank on puzzles in any of the games though. I know at least the PSX games had some for sure, but I can't recall specifics.
I can't speak for him, but one could consider Nioh to be in the same ball park as DoD, if only by way of how different they are from other TP sword games. They occupy a mid-space between more grounded combat (represented by, say, Severance) and acrobatic combo fests (Bayonetta). Nioh (2 at least) is further towards the combo-fest side, a good player can pull off some fairly long strings, but it still feels "heavier" and combo counts are lower. DoD is heavier still, but still more stylized and flashy than the grounded games.I gave up on Nioh half way through the first level becuase it felt far too derivative of Souls, and worse than it. Yes, I did not follow my own advice and lessons here and did not give it enough time to flourish so my opinion on it is basically moot, but my point is I saw very little connection to DoD. What are you talking about? Machocruz what's this guy talking about? This game is like DoD? That's horse shit. DoD is a pretty unique game. It's not even particularly like the rest of the Onimusha games. I feel like you're judging DoD based on experience with say Onimusha 1, which is a rather different game. It'd be like judging 90s FF based on FF13 or 7Remake or 15, when they couldn't be any more different.
Now that i think about it, what I experienced with Nioh WAS somewhat like Onimusha 1. Which again, is very, very different to DoD.
Like I said, if I HAD to choose, Nioh 2 would get it over DoD, otherwise I don't see one as a replacement for the other, these are two different flavors to me. People used to say Bayonetta made DMC obsolete, and I didn't agree with that at all. There's more beyond surface similarities.