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Rome: Total War Remastered

Tacgnol

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I wonder if there's a limit to the ethnic variants - could be some cool modding potential there.

They don't look hardcoded, looks like you can define as many as you want.

As you say, pretty cool modding potential.

Is there any indication of male-female variants within the same unit (as in Attila?). As I recall this is was extremely difficult to mod in Rome. It was possible, but with weird bugs like sharing the same voices.

The ethnicities do have male/female models defined, but it looks as though it isn't possible to mix genders at a unit level.

It looks the same as the original game in that female units are defined with the is_female tag and a female voice set.
 

Theodora

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Interesting that they have both "African" and "North African" variations. Does "North African" mean they add several mixed dark/light-skinned skins, or just that they add a bunch of "vaguely brown" skins? I wonder if there's a limit to the ethnic variants - could be some cool modding potential there.

So it's exactly as anticipated and the reee'ing, scaremongering fools are shown to be exactly that?
 

Tacgnol

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Interesting that they have both "African" and "North African" variations. Does "North African" mean they add several mixed dark/light-skinned skins, or just that they add a bunch of "vaguely brown" skins? I wonder if there's a limit to the ethnic variants - could be some cool modding potential there.

So it's exactly as anticipated and the reee'ing, scaremongering fools are shown to be exactly that?

It does mostly seem quite tame. The only thing I've found jarring so far is my Scipii starting army on Sicily had a few very dark blacks in.
 

Theodora

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It does mostly seem quite tame. The only thing I've found jarring so far is my Scipii starting army on Sicily had a few very dark blacks in.

I mean in most games it's "quite tame", but I find it particularly egregious to accuse CA of something they've never done.

Don't understand the appeal of scaremongering game after game. Is it to justify piracy? Someone else suggested to me that it might be an excuse for not checking out anything released after 2004, while protecting some farcical "hardcore gamer" identity. I don't think anyone else (sane) cares what others play or pirate, but I'm coming up blank for any more meaningful reasons for this charade every time. Like ..."we get it, you hate everything"?
 

Shrimp

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gotta go fast


It's nice that some of the old modding teams are coming back to work on mods for the Remastered version. I'm looking forward to seeing what people will end up doing with the new (supposedly) less strict restrictions and hard limits.
 

Axioms

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So the game refuses to start for me. Possibly cause I'm on Windows 7? I get the launch menu thing with all the total war games and I hit play and the game starts and instantly closes. If I run it from the exe file it says blah blah kernel32 createfile 2 entry error.

I can still play the original Rome 1, though.
 

CthuluIsSpy

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So the game refuses to start for me. Possibly cause I'm on Windows 7? I get the launch menu thing with all the total war games and I hit play and the game starts and instantly closes. If I run it from the exe file it says blah blah kernel32 createfile 2 entry error.

I can still play the original Rome 1, though.

You might want to get a refund. It explicitly states in the requirements that it needs windows 10.
Don't expect anything new from a major company to run on windows 7 as that has been discontinued.
 

Axioms

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So the game refuses to start for me. Possibly cause I'm on Windows 7? I get the launch menu thing with all the total war games and I hit play and the game starts and instantly closes. If I run it from the exe file it says blah blah kernel32 createfile 2 entry error.

I can still play the original Rome 1, though.

You might want to get a refund. It explicitly states in the requirements that it needs windows 10.
Don't expect anything new from a major company to run on windows 7 as that has been discontinued.

Literally every game aside from this game works on Windows 7. I've never had a game that won't work on 7 before. I play Warhammer 2 and 3 Kingdoms on Windows 7. I play the original Rome: Total War on 7. Random shit indie games that released in the last year all work on Windows 7.
 

CthuluIsSpy

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So the game refuses to start for me. Possibly cause I'm on Windows 7? I get the launch menu thing with all the total war games and I hit play and the game starts and instantly closes. If I run it from the exe file it says blah blah kernel32 createfile 2 entry error.

I can still play the original Rome 1, though.

You might want to get a refund. It explicitly states in the requirements that it needs windows 10.
Don't expect anything new from a major company to run on windows 7 as that has been discontinued.

Literally every game aside from this game works on Windows 7. I've never had a game that won't work on 7 before. I play Warhammer 2 and 3 Kingdoms on Windows 7. I play the original Rome: Total War on 7. Random shit indie games that released in the last year all work on Windows 7.

Fair enough, I stand corrected then.
Apparently the requirements did indeed say Windows 7 originally and they changed it at the last minute, which is some bullshit. The initial reviews are pretty harsh.
Its already mixed and people are reporting technical issues.
I expect CA is going to get hit by a lot of refunds, and if it doesn't work you should definitely get your money back.
 
Last edited:

Tacgnol

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So the game refuses to start for me. Possibly cause I'm on Windows 7? I get the launch menu thing with all the total war games and I hit play and the game starts and instantly closes. If I run it from the exe file it says blah blah kernel32 createfile 2 entry error.

I can still play the original Rome 1, though.

You might want to get a refund. It explicitly states in the requirements that it needs windows 10.
Don't expect anything new from a major company to run on windows 7 as that has been discontinued.

Literally every game aside from this game works on Windows 7. I've never had a game that won't work on 7 before. I play Warhammer 2 and 3 Kingdoms on Windows 7. I play the original Rome: Total War on 7. Random shit indie games that released in the last year all work on Windows 7.

Fair enough, I stand corrected then.
Apparently the requirements did indeed say Windows 7 originally and they changed it at the last minute, which is some bullshit. The initial reviews are pretty harsh.
Its already mixed and people are reporting technical issues.
I expect CA is going to get hit by a lot of refunds, and if it doesn't work you should definitely get your money back.

A good chunk of the negative reviews are about OS compatibility stuff. I looked back at their store page with archive, it did used to just say "A 64 bit operating system".

They probably should have clarified that a bit sooner.
 

Melcar

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Most of the negative reviews seem to be compatibility issues with certain Windows versions (going to wait for the Linux reports) and old geezers with the usual "they changed stuff!". A few of the negative reviews are about the improvements not improving the game enough and sometimes made things worse. I assume future patches from Feral will fix the compatibility issues and bugs. Nothing much can be done about the new interface and colors. The performance fixes are enough for me (Gold runs like shit on my Ryzen machine). Still, even with the 50% discount I get on my Steam account price is still steep for a remaster of this kind.
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Most of the negative reviews seem to be compatibility issues with certain Windows versions (going to wait for the Linux reports) and old geezers with the usual "they changed stuff!". A few of the negative reviews are about the improvements not improving the game enough and sometimes made things worse. I assume future patches from Feral will fix the compatibility issues and bugs. Nothing much can be done about the new interface and colors. The performance fixes are enough for me (Gold runs like shit on my Ryzen machine). Still, even with the 50% discount I get on my Steam account price is still steep for a remaster of this kind.

Same. I can run this one at close to 144 fps in most places.

I'm lucky to get 30 fps with the original.
 

Theodora

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Most of the negative reviews seem to be compatibility issues with certain Windows versions (going to wait for the Linux reports) and old geezers with the usual "they changed stuff!". A few of the negative reviews are about the improvements not improving the game enough and sometimes made things worse. I assume future patches from Feral will fix the compatibility issues and bugs. Nothing much can be done about the new interface and colors. The performance fixes are enough for me (Gold runs like shit on my Ryzen machine). Still, even with the 50% discount I get on my Steam account price is still steep for a remaster of this kind.

I can get not liking the stylisation of the new interface, but it's a lot better in terms of information.

Same. I can run this one at close to 144 fps in most places.

I'm lucky to get 30 fps with the original.

Right? Tbh I'm glad just to have this game running with 64-bit and multi-threading support, but beyond that it feels way better quality than most things that dare to call themselves remasters.
 

Tacgnol

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I just hope this sells well enough for them to give windows a proper 64 bit port of Medieval 2.

I don't really care about any of the other changes they make, I just want to be able to play Third Age Total War and Stainless Steel with 100% stability.
 

Axioms

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I just hope this sells well enough for them to give windows a proper 64 bit port of Medieval 2.

I don't really care about any of the other changes they make, I just want to be able to play Third Age Total War and Stainless Steel with 100% stability.

I played tons of Stainless Steel without any crashes on Windows 7. Works fine for me.
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I just hope this sells well enough for them to give windows a proper 64 bit port of Medieval 2.

I don't really care about any of the other changes they make, I just want to be able to play Third Age Total War and Stainless Steel with 100% stability.

I played tons of Stainless Steel without any crashes on Windows 7. Works fine for me.

On huge unit sizes? The game is "mostly" stable on large.

I've never been able to play Stainless Steel reliably on huge unit sizes on Windows 7 or 10. You get the dreaded "sorry, something went wrong" error if battles go on for too long as the game runs out of memory. The 4gb LAA patch helps a little bit.
 

just a newfag

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I just hope this sells well enough for them to give windows a proper 64 bit port of Medieval 2.

I don't really care about any of the other changes they make, I just want to be able to play Third Age Total War and Stainless Steel with 100% stability.
I just want to play M2 on my phone.
 

Wilian

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Divinity: Original Sin
Anyone else feel like the unit movement speed on standard speed is way faster than it was in normal edition? I played it recently and this feels like the dudes are warping around map. Then the half-speed is almoust like former speed but still slower, like 2/3 slower than the old normal
 

Raghar

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I just hope this sells well enough for them to give windows a proper 64 bit port of Medieval 2.

I don't really care about any of the other changes they make, I just want to be able to play Third Age Total War and Stainless Steel with 100% stability.

I played tons of Stainless Steel without any crashes on Windows 7. Works fine for me.

On huge unit sizes? The game is "mostly" stable on large.

I've never been able to play Stainless Steel reliably on huge unit sizes on Windows 7 or 10. You get the dreaded "sorry, something went wrong" error if battles go on for too long as the game runs out of memory. The 4gb LAA patch helps a little bit.
Frankly why would you want to use huge unit sizes? In these old games, rising unit sizes should rise upkeep. Otherwise it's only cosmetic candy. IIRC game is balanced to medium unit sizes anyway.
 

CthuluIsSpy

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Do you actually need your drivers to be the latest version? I remember seeing that in the previous set of requirements, and that makes me nervous because the new AMD drivers really shit the bed for RX580 users.
 

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