Chris Avellone Tyranny belongs to Paradox. This is a game that you would like to work if Paradox wants to make a sequel and Obsidian is not involved?
I think its an amazing setting
I think its an amazing setting
Zenimax made him sign a non-compete when he resigned from Arkane, so he can't do much game-wise beyond consulting for a while, but that would be cool.Raphael whatever he ends up doing next because working with him was really chill.
I can't wait to see what you're working on with those Boston boys.That said, I'm sometimes able to list what companies I work before the actual game is revealed (Ghost Story), but that's hit or miss - Ken and the Narrative Lead did say it was okay when I was asked.
It's really cool to hear that going ronin has worked out so well for him.
Do you regret working so hard you don't have time to play games, or do you just like your work so much that it's a small sacrifice to make?I haven't played Underrail, but it's on the list. That's going to be a common answer about games, unfortunately.
As a game designer at a large, vibrant, yet unruly company, I deal with terrible managers and producers every day, frequently bringing me to breaking point with their incompetency and lack of structure. I often think they intentionally make things difficult in order to justify their jobs, and things would go so much more smoothly if the leads were in charge instead.
You are like a little baby. Check my ignore list. All in a single hour. That too for only changing my avatar to support Chris Avellone
If confronted with evil (as categorized by existing employees who will soon resign - check back in a week or two for the latest round, even though one of them dropped yesterday), I will be prepared to fight it. I guarantee I have more in my bank account than Obsidian does, since they rarely think more than 2 months in advance - and unfortunately, their very, very expensive lawyer charges by the hour, which is unfortunate, but he knows, remora-like, what to attach himself to to get the most financial gain.
But it's all okay - Paradox has already been in touch, and they aren't too happy with how Obsidian handled the work they asked for. Future revelations will likely be much more fun than mine.
Wow. The drama just intensifies.
( Cleveland Mark Blakemore , feel you're missing out on an interesting thread which may feel slightly familiar)
The obsession with romances as the only type of relationship is a long time pet peeve of mine and probably others as well. If there was actually a wide range of relationships then people infatuated with romances might realize there is more to companions than that. It could even quell the hate die hard fans have for romances, or I'm just being too optimistic.preferably, you want to keep a range of relationship options, not just romance (friendships, buddy-cop arcs, hate-mances, etc.)
https://www.gamespot.com/articles/qanda-obsidian-entertainments-feargus-urquhart/1100-6104565/FU: I must have been at least an OK boss, or it was just Interplay almost going out of business, but of the 36 people working here at Obsidian, 18 of them are from Black Isle. We also have a few people new to the industry and the rest have worked at such companies as Blizzard, Electronic Arts, Taldren, Totally Games, Treyarch, and Troika.
https://archive.is/I9h6#selection-865.215-865.520Say what you will about Ferg, but he’s a good boss (and I’ve had some shitty ones) and he took us from Dragonplay all the way to Black Isle, and I think it was a good journey, and it definitely paved the way for Obsidian Entertainment being able to deal with publishers without getting ground to powder.
Interestingly, the commie LARPers almost never put me on ignore (communard being the sole exception), even though I'd like to see them all lined up against the wall and shot.
Feargus in 2004:
https://www.gamespot.com/articles/qanda-obsidian-entertainments-feargus-urquhart/1100-6104565/FU: I must have been at least an OK boss, or it was just Interplay almost going out of business, but of the 36 people working here at Obsidian, 18 of them are from Black Isle. We also have a few people new to the industry and the rest have worked at such companies as Blizzard, Electronic Arts, Taldren, Totally Games, Treyarch, and Troika.
MCA in 2005:
https://archive.is/I9h6#selection-865.215-865.520Say what you will about Ferg, but he’s a good boss (and I’ve had some shitty ones) and he took us from Dragonplay all the way to Black Isle, and I think it was a good journey, and it definitely paved the way for Obsidian Entertainment being able to deal with publishers without getting ground to powder.
So Feargus was MCA's boss for around 20 years, in which time Feargus ran a successive chain of world-renowned successful RPG outfits. Then all of a sudden Feargus has always been bad at his job and I wouldn't trust him with money and I hate him and oh gosh I'll just gossip about him on RPG Codex for a solid week before the POE2 launch like a big boy all on my own.
In the meantime, poe2 is already in top sellers.
You did a great job of explaining why FU is so poorly suited for his present role. Would you mind doing the same for Parker? As in, why is Chris Parker such a prick?
Feargus did something similar when Feargus asked us to decide who should be narrative lead on Eternity – and then when we said, “we should offer the job to George Ziets,” Feargus just said, “no, you should have chosen Eric.”
Feargus did something similar when Feargus asked us to decide who should be narrative lead on Eternity – and then when we said, “we should offer the job to George Ziets,” Feargus just said, “no, you should have chosen Eric.”
Wow -- talk about a timeline-shifting moment. Hard to imagine how the past few years in the Codex would have looked like had Ziets been the lead.
alright i didnt really give a shit before this butFeargus did something similar when Feargus asked us to decide who should be narrative lead on Eternity – and then when we said, “we should offer the job to George Ziets,” Feargus just said, “no, you should have chosen Eric.”
Feargus in 2004:
https://www.gamespot.com/articles/qanda-obsidian-entertainments-feargus-urquhart/1100-6104565/
MCA in 2005:
https://archive.is/I9h6#selection-865.215-865.520
So Feargus was MCA's boss for around 20 years, in which time Feargus ran a successive chain of world-renowned successful RPG outfits. Then all of a sudden Feargus has always been bad at his job and I wouldn't trust him with money and I hate him and oh gosh I'll just gossip about him on RPG Codex for a solid week before the POE2 launch like a big boy all on my own.