Latelistener
Arcane
- Joined
- May 25, 2016
- Messages
- 2,631
Despite all the mismanaged stuff, I truly wonder how you could have done better.It is widely believed that when that statement was revealed, that it was blaming Bethesda.
It wasn't, it was recognizing we as a studio should have done better - and even a little bit better (1%) could have had huge benefits (and we could have kept people we had to let go).
The project was ambitious and much larger than Fallout 3 (not just content wise — it is more complex) and your development time (from what I gathered) was quite short.
Bethesda could have postponed the release, considering the unsaid amount of bugs (which was the main reason why the game got 84 on Metacritic).
I also feel like Obsidian achieved something with New Vegas, combining RPG and open world really well, that could've used as an example for other devs.
Sadly, Skyrim came a year later and became that example. It's really unfortunate, because it doesn't have any good stuff from NV (non-linear story, meaningful faction system, interesting companions, etc.).
It's funny, because Brian himself said he had nothing to do with Alpha Protocol.(I had an especially bad experience on Alpha Protocol where Game Informer wrongly attributed my role on the project as Lead Writer, which was unfair to Brian Mitsoda who held the role.) I believe a retraction was asked to be published, but I don't think Parker ever asked them to do so.