I had many hearty laughs while reading the revio, but judging by both its content and a bunch of impressions/pix I've seen, I'd be inclined to agree with some of the folks who say that sometimes a meme is just a meme
Is forgotten quickly just the same.A meme by any other name
- Combat
Its a single char ranged combat game where the only thing you can do is shoot and move. Before the first patch, your aimed shots did not stand out at all.
It was literally worse than Fallout 1. Lets not even talk about melee. Its full auto >> everything else. Avoid all combat.
By the way, the weapons do not do the damage that is displayed in the descriptions.
You are too dumb to talk mechanics to me. DR/DT xD??? You can give your companions orders in combat. Click on them when it’s your turn.
Imagine this take on Fallout: “Let’s not even talk about melee. It’s energy weapons >> everything else. Avoid all combat.”
You also don’t seem to understand how DR/DT work.
YMMV on ATOM, but generally when someone misses whole features and misunderstands mechanics, they don’t know what they’re Talking about.
It seems Russia brought incline not only in rpg, but also in gaming journalism!Thanks to bataille for writing a review that doesn't scale to the average Codexer's level.
I had many hearty laughs while reading the revio, but judging by both its content and a bunch of impressions/pix I've seen, I'd be inclined to agree with some of the folks who say that sometimes a meme is just a meme
First you have cRPG writing as a profession and pretentious game journalists discussing the intricacies of the lore.It's all come to a head. The storyfags would have Codex become the gaming equivalent of the Paris Review or the New Yorker. Only a few men and a rat are all that's left to stand up for gameplay.
opfag said:Atom Team has made a game that explores what it was like to be a curious kid basking in post-Dissolution Russia’s culture. The real one that is.
it fits the game’s fever dream feel very well.
Their dreamy, feverish, unreal qualities have clearly left a lasting impression on the game’s writers.
What is it that the game's nostalgia (there is no nostalgia in the game...) longs for, you did not tell? Was it just empty trash coming out your mouth?For me, this picture was the first sign that indicated that I had been overly naive in thinking that ATOM RPG would be a mere repaint of Fallout. As it turned out later, its nostalgia longs not for Interplay’s game but for something more precious and unobtainable. But let’s not get ahead of ourselves.
But maybe its not the game. It is you.Atom Team has made a game that explores what it was like to be a curious kid basking in post-Dissolution Russia’s culture. The real one that is.
Yeah that was kind of disappointing. I don't really care about all the postmodern stuff (which now makes me wonder if I'll even like Disco Elysium), and without all of that what do I really get. A re-do of the first Fallout with references I don't really understand?Honestly, the review made me wonder if I will enjoy the game because my knowledge of Russian literature is minimal and won't increase soon.
You will get a great game that can stand on its own. Ignore this bullshit review and play the game. It's good.Yeah that was kind of disappointing. I don't really care about all the postmodern stuff (which now makes me wonder if I'll even like Disco Elysium), and without all of that what do I really get. A re-do of the first Fallout with references I don't really understand?
Can agree with that. I was a high IQ curious kid basking in post-Dissolution Russia's culture (flooded at the time by us/japan culture). If you want to get the same experience I recommend you reading Konstantin Vaginov's Satyr Chorus, Works and Days of Svistonov (experience of being a creative high IQ person in times of decay, consuming works of older culture which is long dead but seems to be more lively than decaying husk of what was not long ago), Ivan Shmelyov The Sun of the Dead (fairy tale like experience of a period of global loss of humanity, atomization and cultural depersonalization). I don't think ATOM can be compared to this for various reasons. It's not dreamy at all. A reference is not an allegory and you cannot build a dreamscape with those, only an attraction park, the type you can see on beaches in southern russian cities. The writing unfortunately lacks elegancy, estheticism and etc. Not really a bad thing, fallout 1&2 definitely weren't dreamy themselves. I also don't thonk they add anything to the things they reference or add anything to the plot which is important distinction between shallow attraction ("wow, I know the thing author is citing") and purposeful art.I honestly cannot comprehend how in Gods name ATOM explores what it was like to be a curious kid outright basking in post-Dissolution Russia's culture. The real one that is.
Le epic cringe. Yikes.
Hope the article succeeds at it at least partially!
Hey, whoever Soulstones' alt is seems to be back. Welcome, I trust your visit will be enjoyable.
more like Popamole alt