TwinkieGorilla
does a good job.
- Joined
- Oct 19, 2007
- Messages
- 5,480
Hehe. That King Crimson poster always gets me. Great record.
The distribution of exps is fucked up and rewards grinding. Go to five different locations to complete a quest. Earns 64 exps. Kill 3 wolves. Earns 200 exps. What should I infer from this? That quests are less important than repetitive trash mobs in the map. It feels underwhelming.
The game needs more informatiion in a couple places. For instance, if I hover the mouse over "withdraw" I want precise information about how this shit works, the penalties, etc. The same can be said about hunger and anything else.
Some minor things would improve the qualife of life of the gameplay significantly, e.g., the dialogue box oftens hides the small box. You earn 100 rubles doing a quest, but you need to close the diaologue box to figure it out how much you earned.
I must've been fucking blind not to see this. Or so many games coming out without this feature have broken meyou can speed up combat in options,and command followers in battle to choose target etc.
That description doesn't fit any weapon recipe I found, care to [spoil] it?also the last pistol you can craft is quite good,and with some perks it can fire for 1 ap and never jam.
I don't mean the relation of travel speed to hunger or how much in-game time it takes. That's fine and can/should be tied to stats.It's faster with more points in survival, no? I got the impression that it needs to be this way because it is balanced around the hunger mechanics, the random encounters, etc. It also makes you apreciate the damn car so much more.Map travel speed is so slooooooooooooooooooooooooooow
I must've been fucking blind not to see this. Or so many games coming out without this feature have broken meyou can speed up combat in options,and command followers in battle to choose target etc.
That description doesn't fit any weapon recipe I found, care to [spoil] it?also the last pistol you can craft is quite good,and with some perks it can fire for 1 ap and never jam.
I don't mean the relation of travel speed to hunger or how much in-game time it takes. That's fine and can/should be tied to stats.It's faster with more points in survival, no? I got the impression that it needs to be this way because it is balanced around the hunger mechanics, the random encounters, etc. It also makes you apreciate the damn car so much more.Map travel speed is so slooooooooooooooooooooooooooow
I'm talking about how much real world time it takes to just stare at the screen, watching your guy go from A to B on the map. Time should simply pass faster on the map.
The car does help, but for the vast majority of the time, I was without a car - I simply didn't know you could get one, stumbled upon it by accident.
Not really, no. Very few quests give so much exp. 90% of the quests give you peanuts.I got thousands of XP from some of the quests. The quests that give you 64xp are really early game quests - more like mini quests.
Not intuitive at all.The information you talk about like "Hunger" is on your character sheet on your portrait - hover over it there.
Probably. I also notice that the main intro narrating the holocaust is fucked up if you choose simple graphics.the dialogue box and the small box are no where close to each other in my game, I guess we play on different resolutions.
No. The test is whether it makes a good assessment of the mechanics, itemization, combat, exploration, choices, etc., of the game.The test of a good critical review is whether it causes you to regard its subject in a light you hadn't thought of for yourself, hadn't anticipated.
Funny you should say that.Russian rpg renaissance? Can someone point me to the ancient Russian rpg masterpieces that this game learned from?
No. The test is whether it makes a good assessment of the mechanics, itemization, combat, exploration, choices, etc., of the game.The test of a good critical review is whether it causes you to regard its subject in a light you hadn't thought of for yourself, hadn't anticipated.
Different strokes for different critics.
You are both right. The standards are relative.The review was high on prose and low on gameplay details but not everything needs to be seen only through that scope.
Just try to have fun.
Bataille is a woman?!
Finally, this game is for me. I'm almost tempted to buy it on Steam, but no.to enjoy ATOM fully, you’ll probably need to play it in Russian and be quite a prestigious Codexer who is no stranger to the 20th century Russian culture.