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Codex Review RPG Codex Review: Cyberpunk 2077

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
12,671
everything between is just filler, well written filler but still filler that get nowhere
filler is wrong word to describe act2. "Sightseeing tour' would be more proper.
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,704
Location
Republic of Kongou
A very "on-brand" review as others have said.
Somewhat better than the average shill who'll lie about the gameplay being good but still forgets why the gameplay sucks so much (like 95% of enemies being generic gun dudes).
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,562
Location
Tampon Bay
I agree with most of your points, Witcher 3 is terrible as a game and the constant cock sucking of CDPR is what lead to this game, badly designed, broken and shallow mechanics. I just wanted to say that it doesnt quite exceed Witcher 3 on its stronger points so it is more Early Access Witcher with guns, even from a pure decline storyfag perspective, while the dialog is really, really well written and the storyfaggotry has its high points, I was feeling meh through the whole story because there is a massive gap between Act 1 and Act 3 and Act 2 is all filled with pointless bullshit. I felt meh about it.

I haven't even played Witcher 3 because I had played Witcher 1 and got totally fed up by the constant running around and pretending to play a RPG.

The only good thing about Witcher is the graphics style. And the fucking, but afaik they mitigated that to the point where it is no longer worth mentioning.

All in all RPGs from Eastern Europe suck ass because they are just copying the Western ideas of previous decades and in recent years do it in a increasingly bad way.

Also CDPR is a sweatshop that just exploits young, inexperienced people and in general polish developers like Playway S.A. make me puke.
 

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
1,007
Location
Northern wastes
Didnt you get the memo? Codex established that DE is not an RPG. Who are we to question the almighty codex hive mind.

I am curious... no combat?
Man don't ask me I know nothing. You can try and find some retarded thread which is called something like "Why on earth games like wizardry are considered the same genre as DE." Don't remember the proper name. Qualified, professional RPG specialists explained everything you need to know. So yeah I try not to touch that subject ever again.
 

Goldschmidt

Learned
Joined
Oct 27, 2019
Messages
461
Location
Swen Vincke's bedroom (Ghent)
Am I glad I didn't buy this game. But then again I am one of the few on the codex who will not get blinded by hype.

According to the review:
  • Limited skillpoint system
  • Limited crafting
  • Even for being a 'rpg-game', the shooting is mediocre
  • Terrible driving
  • No consequences for the choices that you make
  • Bad Itemisation
  • And the story somehow needs to save the game
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
I am curious... no combat?
More like "no gameplay." It's essentially a visual novel dressed up to look like an RPG but without any actual gameplay challenges or reactivity that isn't basically flavortext. It also has a system of stats, skills, items, and thought cabinet that really all just amounts to skill modifiers and those skills are all basically cosmetic.

You can have a zero combat RPG, but you still need to implement gameplay, reactivity, and a system of character development that actually matters.

Am I glad I didn't buy this game. But then again I am one of the few on the codex who will not get blinded by hype.
Dude, you're on the Codex. Being jaded and unwilling to buy the hype is the norm around here. (Although any megathread will more often than not be squatted by a couple of people who have taken a strong liking to the game.) Stop acting like you're special.
 
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Yaz

Learned
Joined
Nov 10, 2020
Messages
283
More like "no gameplay." It's essentially a visual novel dressed up to look like an RPG but without any actual gameplay challenges or reactivity that isn't basically flavortext. It also has a system of stats, skills, items, and thought cabinet that really all just amounts to skill modifiers and those skills are all basically cosmetic.

You can have a zero combat RPG, but you still need to implement gameplay, reactivity, and a system of character development that actually matters.

Two things.

You're not wrong and you actually come back with a reason instead of just sneeringly standing on the side. It's true - they could have added a lot more in terms of what happens when you fail a roll. It would have meant more and harder development for sure, but it would have made the whole thing better. Still, a good game.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,458
Location
Russia atchoum!
On the contrary, I expect that 2 years from now it will be on a lot of "best games ever" list, once they fix the game, add multiplayer and make a next-gen re-release.

Not that they will fix the fundamental issues with the game, but even now and even here in the Codex there's a lot of people who enjoyed it "for what it is".

Not because of that only - but how beta tester info about VtMB2 I brought shows, other games will be even worse than Cybershpek. Have you heard of Marvel Avengers? Marveous game, isn't it? :lol:
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,458
Location
Russia atchoum!
Hoo boy! That's one trick I learned early - don't pick them up! If you see a readable with the Take and Read options, you first hit F5 to quicksave, and then you hit Read. You don't actually have to read the thing, typically, just trigger the flag for quest purposes.

Now that's a clever trick! This gae with its limitations induce some ingenuity.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,458
Location
Russia atchoum!
As for the game - I still prefer my theory that this game is a hoax - it's bait of their future CPOnline.
Imagine they appear and claim - we have all that base CP was lacking - car traffic with pedestrian AI, wall climbig with mantis blade, continuing with every feature they cut out. Specifically suspicuous parts are claims from devs that managemet went on saynig game was ready when it clearly wasn't.

As for revio - a bit dry. Many aspects missed out, as this game is huge, complex - this is what keep this game afloat, and drowning in the same time, as many aspects are wrong, but at same time game is so complex, many are good and thus this game in the middle state - not here nor there.
Many said they enjoyed NC itself somuch it was worth it even game in rest was meh for example.
Thanks for effort anyway, as this game is big and analysis of everything would take 2-3 times more text.
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
19,997
I didn't read the full review. I am just here to complain how AAA garbage like this gets fast review and there is still none for Pathfinder: Kingmaker.

EDIT: Since I fucked up with my above statement I will now complain about needing two years for P:KM review while shit like CP2077 gets one in 1 months. Truly terrible for a site like this.
 
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