rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
multiquoting is for faggots
multiquoting is for faggots
?????I didn't read the full review. I am just here to complain how AAA garbage like this gets fast review and there is still none for Pathfinder: Kingmaker.
https://rpgcodex.net/content.php?id=11525I didn't read the full review. I am just here to complain how AAA garbage like this gets fast review and there is still none for Pathfinder: Kingmaker.
I didn't read
I am just here to complain
Wait, when did this happen LOL. I must have been away from Codex at that time :D?????I didn't read the full review. I am just here to complain how AAA garbage like this gets fast review and there is still none for Pathfinder: Kingmaker.
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https://rpgcodex.net/content.php?id=11525
Eh, the shooting is okay, IMO. The guns are nicely designed and fun to use. Enemy AI could use some work, of course. Name me some RPGs with better shooting. Well, F4, I suppose. But there is MORE enemy hp level inflation then in CP2077. Actually the combat is rather quick paced in CP2077.Am I glad I didn't buy this game. But then again I am one of the few on the codex who will not get blinded by hype.
According to the review:
- Limited skillpoint system
- Limited crafting
- Even for being a 'rpg-game', the shooting is mediocre
- Terrible driving
- No consequences for the choices that you make
- Bad Itemisation
- And the story somehow needs to save the game
Is it more of a cRPG, though?
E.Y.E Divine Cybermancy.Name me some RPGs with better shooting.
Why do CRPG-ey shooters never seem to shoot as well as dedicated fps-es? Is it just a question of allocated time and energy? (As a company they have to spend so much time on the progression/loot system and the story that they have relatively less time left over to finish and polish the shooting gameplay?)
its safe, got no rights to edit it.lukaszek are you going to quietly remove this review and replace it with "deterministic system > RNG"?
What makes a dedicated shooter feel good rarely works with RPG elements. You can't have shooting feel impactful but at the same time have enemies survive 20 headshots because they're 10 levels above the player.Why do CRPG-ey shooters never seem to shoot as well as dedicated fps-es? Is it just a question of allocated time and energy? (As a company they have to spend so much time on the progression/loot system and the story that they have relatively less time left over to finish and polish the shooting gameplay?)
yeah in cp77 case i meant redskulls in here... which is large share. Some missions allow you to be crafty around them or just skip combat through sneaking, but I found rewards/xp not to be worth it.I've yet to see a bullet spongy enemy in CP2077. Well, I guess some mechanical bosses/mini-bosses (that resist headshots) are a little spongy. But in general stuff dies really fast, which I like.
Of course, level scaled enemies are an issue - fight something way above your level and you'll suffer. This I hate.