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Review RPG Codex Review: Darth Roxor on Disappointment, thy name is Pillars of Eternity

Discussion in 'News & Content Feedback' started by DarkUnderlord, Apr 21, 2015.

  1. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    There was some fight in Knights of the Chalice that I reloaded like 100 times to beat. It was my first time playing it and I didn't rest before I went into the Orc Fortress. I assumed I would be able to come back outside. However, the drawbridge closed and I was stuck inside and pretty hurt. I could have reloaded the game to back before the drawbridge went up but I thought fuck it, I got myself into this - let's see if I can do it. Managed to get through most fights using a few 1HP party members as first round bait so my main Knight could mop up but I got to a fight against Wizards that needed very specific circumstances for me to not lose a character permanently and that was, if they cast a Fireball it would not hit any of my 1HP characters, and a bunch of other conditions. I also needed my Fighter to win initiative and a specific Wizard of theirs to not be first.

    It took a long time and a lot of reloads, but I got it. My Knight got initiative first, moved in the most optimal manner toward the Wizards, they did not target any of my other party members and he managed to get up in their grille and win.
     
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  2. FeelTheRads Arcane Patron

    FeelTheRads
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    Yes, your brand of "roleplaying" is a crime and you are guilty for all the decline.
     
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  3. CommanderBradbury Novice

    CommanderBradbury
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    Prove it, shitposter. Back up your claims. :D
     
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  4. CommanderBradbury Novice

    CommanderBradbury
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    true

    I agree
     
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  5. Delterius Prestigious Gentleman Arcane

    Delterius
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    Correction.
     
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  6. Loran Barely Literate

    Loran
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    Nice review, thanks!
     
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  7. Stompa Arcane

    Stompa
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    Ahem

    I really miss Jaesun
     
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  8. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    Probably depends a lot on builds. Did you not use Ciphers? They can whip trash mobs into patheticness pretty much indefinitely and did most of my casting work for me that I would consider a Wizard's job in D&D. Why cast wizard spells for trash mobs when the only effect is to make a battle you're already winning be over 5% quicker?

    That's just a hard cap that forces you to rest every x number of fights, also making healing counterproductive and putting too much emphasis on alpha-striking. When you have to make up a new (and entirely counter-intuitive) out-of-battle mechanic to force players to rest, and said mechanic also influences battles in a bad way, it's probably a bad mechanic.
     
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  9. CommanderBradbury Novice

    CommanderBradbury
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    Yep, I'm a newfag; but empty bullshit is still empty bullshit.
     
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  10. Delterius Prestigious Gentleman Arcane

    Delterius
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    My question for you is this: do you think that this is rather a specific issue with Ciphers? Or do you think that Ciphers only exarcebate that issue?
     
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  11. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    I've only played one game, and as I've said not on PotD, so I wouldn't call myself an expert on balance in PoE. But...

    Having one class of casters that can function indefinitely and another that can't should always raise a big warning sign. It's not impossible to balance but any developer worth their salt should immediately understand how important it is not to screw it up, and when in doubt to err on the side of making the Cipher-type character weaker than the Wizard-type.

    If PoE was the kind of game where managing resting actually mattered rather than a game where resting is just an inconvenience (See: http://www.rpgcodex.net/forums/inde...illars-of-eternity.98676/page-98#post-3929890) then I'd say that having an OP Cipher would be pretty much game-breaking and make a fundamental game mechanic irrelevant. But PoE is not a game where resting matters, it's a game where one party resting more than another party just means more inconveniences and time wasting. So since resting is broken in PoE Ciphers aren't game-breaking in PoE, it's just Ciphers being OP and meaning you are less inconvenienced by resting. So whatever.

    You can't really compare classes by how little they have to rest when resting is simply broken. Resting was broken in IE games as well, but there all classes had to rest equally (physicals for health, casters for spells, aside from wish gimmicks or a whole party of physicals with regeneration), so "how much the class needs resting" simply wasn't really a point of comparison.
     
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  12. Delterius Prestigious Gentleman Arcane

    Delterius
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    I disagree with one of your arguments. Specifically the one about always having an option to go back to the Inn/Wilds and resting.

    True, in the end Pillars is not that different from the Infinity Engine games. There's no definite Failure State for players who decide to blow their resources recklessly. Should they ever feel cornered, players most always have the option to rest in the IE games, or retreating in PoE. However, therein lies the difference.

    Provided that the game's parts work in concert towards an useful goal, that is, that Encounter Design, Class Design and Difficulty Mode all make it clear that resources should be spent wisely - will the player do so in both kinds of games? In other words:

    Does anyone actually play PoE planning to progress through half a dungeon and then having to go back 3 maps in order to rest in town/wilds? Of course not.

    Did most people who played Baldur's Gate use resting as a crutch? Most likely.

    Therefore, what the system tries to do is nudge the player into more frugal resource management, instead of leaving it to personal liberty. Now, I'm not saying either approach is more valid, what I'm trying to do is point out that the real problem with PoE, if any, lies elsewhere. It is precisely what you dismissed, the Cipher (amongst other things) and the difficulty mode you played in. To that I'd add what so many others have complained about, trashy Encounter design.
     
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  13. Hamster Arcane Patron

    Hamster
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    Codex 2012 Grab the Codex by the pussy Codex USB, 2014
    Even though i liked end sequence of PoE, this bit just killed me:

    [​IMG]

    Yep, that's how Iovara discovered the biggest secret in the world.
    And what's more, a lot of people apparently believed her!:lol:
     
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  14. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    That V-neck looks like a cheerleader's outfit
     
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  15. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    It is undecided if PoE is a good game.

    But it is empirical fact that it is a game the codex can't shut up about.
     
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  16. Black Arcane

    Black
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    HAPPY 100 PAGES OF PURE, UNDISTILLED BUTTPAIN
     
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  17. Bubbles I'm forever blowing

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    Sounds like the first expansion is not far off!
     
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  18. Sensuki Arcane Cuck

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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    expansion DLC
     
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  19. imweasel Guest

    imweasel
    expansion DLC 2 hour DLC

    You could leave a note for him on his profile.
     
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  20. Makabb Arcane Shitposter Bethestard

    Makabb
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    So i should not enjoy this ?
     
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  21. Drowed Arcane

    Drowed
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    Dunno about you, but I sure did.
     
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  22. SausageInYourFace Angelic Reinforcement Patron

    SausageInYourFace
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    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    On the happy occasion of reaching page 101, I'd like to point out that this thread now has over 2500 replies, while the Watch review, at the time of writing, has precisely 92. This amuses me. Good job, gentlemen! Now carry on, and keep it classy. :obviously:
     
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  23. Ramireza Savant

    Ramireza
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    And 99% shitposts and elitist rabble proves what?

    WHY i still read/write here!? :(
     
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  24. SausageInYourFace Angelic Reinforcement Patron

    SausageInYourFace
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    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Why, indeed?
     
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  25. Clariska Barely Literate

    Clariska
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    Consider im new here i might aswell leave my 2 cents :D.Between the 95% shyt posts and bashing the OP of the review.People should still realize that games goes about what you want.My brother thinks this games the best thing that hit mother earth.THE op of the review are a critic same as myself.For instance some sites reviewd Dragon age 3 scoring it 9+ sorry thats so wrong on console max would be around 8.2/10 score and sorry on pc that would drop to 6.5 as i think DA3 on pc are horrible :x

    I will take this game for a test run eventually after fixing my pc.But stop the unnecessary bashing as everyone is entitled to there own opinion and it kinda make people look stupid :P
     
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