flabbyjack
Arcane
Even if you agree with some of the points of the review, it comes off as far too critical. There's this thing called constructive criticism.
Review troll is fail.
Review troll is fail.
Even if you agree with some of the points of the review, it comes off as far too critical. There's this thing called constructive criticism.
This forum is sooo retarded, omg. WHY i still return to this shitpile?!
Yes, it's hard to explain why people who claim to hate the Codex stick around anyway. Reasons seem to vary. Often, it's to complain about how Codexers keep posting about games they don't like instead of moving onto something more to their tastes.
The codex is like that relative or friend that tells it to you straight, without sugar-coating and doesn't care in the slightest if you'll be offended and/or scandalized. It's shocking at first but in time you know he's is right. However, you can't completely shake off that 'yeah, but he's still an asshole' feeling
How is this not constructive criticism?
wikipedia said:Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one.
Finally, we have the cipher, and oh boy is that a good one. The cipher has access to some of the most broken abilities in the game, it is not limited by spell memorisation, and its spellcasting resource not only regenerates to half after each fight, but is easy to refresh in combat as well. For all the pre-release talks of system balance meant to equalise all classes in PoE, the cipher stands as a proud testament to the contrary. I can only wonder who it was that looked at the final result that was this class, compared it to everything else and thought ‘yup, this is a good idea!’.
But by far the worst moments in this game happen when the writing tries to be political or philosophical. In terms of politics, the writers very often impose specific views upon your character, which is perhaps the most amateurish thing one can do. My favourite example of this is a quest where you have to find a nobleman’s daughter. Turns out she’s been kidnapped by evil cultists who tell you she’s actually his niece and that she’s pregnant with his child. My reaction to this was basically “shrug, typical inbred noblemen”. But then I saw my dialogue options and realised that all of them (a total of four, I believe) were expressing some sort of righteous indignation. The lead cultist then launches into a communist rant about all noblemen and rich people being rotten to the core, and your character is still not able to disagree with him in any way other than ‘yes, but there’s no need for violence!’, even if it comes from a noble background itself.
Ok, faggots. Let us talk some sense here:
1)Most writers in the game industry are not that brilliant. When people complain about bad writing in games we have to consider which games represent the standards of good writing to make a proper comparison - Shakespeare and Dostoyevsky doesn’t count. I think we could all agree that the best writing can be found in games such as FO, FO2, F:NV, PST, MotB and maybe VMB and AP – AoD leave them in the dust, but is not released yet. In comparison to these classics, POE writing is on the same level concerning the characters and the lore, but is worse in the remaining aspects. This still puts POE on a league above every single other cRPG out there.
2)The game has many retarded mechanics, but we can’t hold Sawyer’s philosophy accountable for every single stupid thing. A lot of the bland talents, spells and stats results from creating things in a hurry. Stgy is working on Underrail for five years know – he made some changes in the psionic abilities in the last fucking month. VD is working in AoD for ten years and still making changes in the crafting system. Quality takes time. Since kickstarter most naive players have been bouncing around like childish little girls expecting that the studios will make the game of their dreams in less than three years. Wake the fuck up!
3)Even with all the trash mobs and retarded design decisions, the game provides an engrossing experience and is more than the sum of its parts. Players that say differently are idealists that see their opinions as a matter of principle and are just protesting against Sawyer retardness and its related waste of opportunities.
4)A lot of codexians have this massive delusion that Sawyer is a bully imposing his views on the rest of the developers at Obsidian and that Tim Cain or Chris Avellone will be the saviors of the grognard mentality. They aren’t. The team is conniving with Sawyer and will support him 100%. They are all ok with the causal mentality of making every build viable to players. I guess that as they got older, they got tired of cRPGs or simply burnout.
The enemy AI is completely retarded and can’t deal with engagement at all. You will never see enemies do anything clever. You will never get outsmarted in any way. After you get the attention of a mob, it will just go forward and crash against your shield wall without any consideration, even if it means dropping 6 dudes against your tank instead of rushing for your backline.
My favourite example of this is a quest where you have to find a nobleman’s daughter. Turns out she’s been kidnapped by evil cultists who tell you she’s actually his niece and that she’s pregnant with his child. My reaction to this was basically “shrug, typical inbred noblemen”.
How is this not constructive criticism?
wikipedia said:Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one.
How is this not constructive criticism?
wikipedia said:Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one.
Right, Wikipedia is the definitive dictionary.
How about some Merriam-Webster (http://www.merriam-webster.com/dictionary/constructive):
- promoting improvement or development <constructive criticism>
Or Oxford Dictionary (http://www.oed.com/view/Entry/39904?redirectedFrom=constructive):
-Having the quality of constructing; given to construction. Also spec. of immaterial objects, ideas, etc.: having the quality of contributing helpfully (esp. opp. destructive).
(and under this definition one of the examples: 1965 New Statesman 19 Mar. 425/2 The New Statesman..has a duty to subject the government to a continuous process of constructive criticism.)
Or even this random site (http://dictionary.reference.com/browse/constructive+criticism):
-criticism or advice that is useful and intended to help or improve something, often with an offer of possible solutions
Wikipedia or its writers may care about the manner in which the criticism is delivered but that does not mean it is actually a part of the definition.
1)Most writers in the game industry are not that brilliant. When people complain about bad writing in games we have to consider which games represent the standards of good writing to make a proper comparison - Shakespeare and Dostoyevsky doesn’t count. I think we could all agree that the best writing can be found in games such as FO, FO2, F:NV, PST, MotB and maybe VMB and AP – AoD leave them in the dust, but is not released yet. In comparison to these classics, POE writing is on the same level concerning the characters and the lore, but is worse in the remaining aspects. This still puts POE on a league above every single other cRPG out there.
2)The game has many retarded mechanics, but we can’t hold Sawyer’s philosophy accountable for every single stupid thing.
Now PoE comes out and its writing is terrible.
Now PoE comes out and its writing is terrible.
Wrong, the writing is great. Refer to the "PoE writing is average" thread in PoE subforum to inform yourself. I recommend reading all my posts.
best writing can be found in games such as FO, FO2, F:NV, PST, MotB and maybe VMB and AP – AoD
In comparison to these classics, POE writing is on the same level concerning the characters and the lore, but is worse in the remaining aspects.
Ok, faggots. Let us talk some sense here:
1)Most writers in the game industry are not that brilliant. When people complain about bad writing in games we have to consider which games represent the standards of good writing to make a proper comparison - Shakespeare and Dostoyevsky doesn’t count. I think we could all agree that the best writing can be found in games such as FO, FO2, F:NV, PST, MotB and maybe VMB and AP – AoD leave them in the dust, but is not released yet. In comparison to these classics, POE writing is on the same level concerning the characters and the lore, but is worse in the remaining aspects. This still puts POE on a league above every single other cRPG out there.
2)The game has many retarded mechanics, but we can’t hold Sawyer’s philosophy accountable for every single stupid thing. A lot of the bland talents, spells and stats results from creating things in a hurry. Stgy is working on Underrail for five years know – he made some changes in the psionic abilities in the last fucking month. VD is working in AoD for ten years and still making changes in the crafting system. Quality takes time. Since kickstarter most naive players have been bouncing around like childish little girls expecting that the studios will make the game of their dreams in less than three years. Wake the fuck up!
3)Even with all the trash mobs and retarded design decisions, the game provides an engrossing experience and is more than the sum of its parts. Players that say differently are idealists that see their opinions as a matter of principle and are just protesting against Sawyer retardness and its related waste of opportunities.
4)A lot of codexians have this massive delusion that Sawyer is a bully imposing his views on the rest of the developers at Obsidian and that Tim Cain or Chris Avellone will be the saviors of the grognard mentality. They aren’t. The team is conniving with Sawyer and will support him 100%. They are all ok with the causal mentality of making every build viable to players. I guess that as they got older, they got tired of cRPGs or simply burnout.
I'm playing on POTD and enemies constantly disengage from my front line and go after my squishy characters in the back (which is really annoying as I'm doing the no knock out achievement too). Unless you funnel them through a choke point, they tend to target the weak ones in the back anyway, which can be fun to manage as there are a lot of spells and abilities to control this.
Wrong, the writing is great. Refer to the "PoE writing is average" thread in PoE subforum to inform yourself. I recommend reading all my posts.
My favourite example of this is a quest where you have to find a nobleman’s daughter. Turns out she’s been kidnapped by evil cultists who tell you she’s actually his niece and that she’s pregnant with his child. My reaction to this was basically “shrug, typical inbred noblemen”.
That says a lot about your plebeian shit tastes. Just reading this retarded part on someone's quote makes me glad I didn't read your clownish "review".
POE characters have vastly more 'hit points', while the damage done is usually not scaled up in the same way. This, by itself, makes most fights take longer than in the IE games, that's one thing.