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Arcane
- Joined
- Aug 24, 2008
- Messages
- 1,303
D:OS - played for 2 hours, uninstalled, would back again.
Just because of the setting / writting?
D:OS - played for 2 hours, uninstalled, would back again.
Yeah, I am very surprised too bythe fact that Obsidian, a well known studio that worked with some of the most recognizable IPs around, Star Wars, South Park etc., couldn't sell a million copies easily.I would have been VERY surprised if an established company like Larian (brand and a large existing customer base) couldn't sell 200,000 copies of a co-op game, be it RT or TB.
Yes.D:OS - played for 2 hours, uninstalled, would back again.
Just because of the setting / writting?
Have they ever sold a million copies easily? Like Larian, they are well established and have a strong following, which all but guarantees a couple of hundred thousand copies sold. The rest depends on a number of factors.Yeah, I am very surprised too bythe fact that Obsidian, a well known studio that worked with most od the recognizable IPs around, SratWars, South Park etc., couldn't sell a million copies easily.
It's a good hack'n'slash, reinstall it when you feel like having some mindless entertainment.Yes.
Yes.D:OS - played for 2 hours, uninstalled, would back again.
Just because of the setting / writting?
Have they ever sold a million copies easily? Like Larian, they are well established and have a strong following, which all but guarantees a couple of hundred thousand copies sold. The rest depends on a number of factors.Yeah, I am very surprised too bythe fact that Obsidian, a well known studio that worked with most od the recognizable IPs around, SratWars, South Park etc., couldn't sell a million copies easily.
However, let's keep in mind that D;OS has been released a while ago and PoE probably (too lazy to check) sold more than D:OE during the same period. Both games got rave reviews and overall it's too early to say where PoE will end up at, sales wise.
It also got significantly more from the backers, which is a different stat, but still should be taken into consideration:
D:OS - 19,541 backers pledged $944,282
PoE - 73,986 backers pledged $3,986,929
I assume that D:OS' half a mil includes all digital platforms and stores, whereas Steamspy shows only Steam.
You must subtract the backers actually.D:OS - released almost a year ago, sold 837,407 ± 23,667
Pillars - released a month and a half ago, sold 357,282 ± 15,474, if we include the backers - over 400,000,
How about a 60% discount. Like right now. ROW keys are already being sold dirt cheap (not slightly or moderately cheaper as one would expect) on Ebay and in keyshops for some reason.We'll be able to make a proper comparison at the end of the month. We know D:OS had passed half a million two months after its release. From looking at Steamspy it doesn't seem likely PoE will hit that. It might shortly afterwards if the game gets a nice 25% or 33% discount in the Summer Sale, though.
It's a good hack'n'slash
So is the proper term "dungeon crawler" when it's turn based?It's a good hack'n'slash
I am going to murder you in your sleep
Roxor you have 2-3 valid complaints. All of them concerning combat. The rest is just bullshit.This is literally the worst Obsidian game I’ve played to date. That’s right, I even had more fun with Dungeon Siege 3
Well I guess reality is starting to sink in.Also, according to SteamSpy PoE only sold about 50K Steam copies in the last 4 weeks, although the game was released about 6 weeks ago. So I seriously doubt that PoE will sell anywhere near as good as D:OS. BTW, D:OS was #1 on Steam for 4 weeks and in the top ten for many weeks/months after that - PoE is already struggling just to stay in the top 20.