I think the thing about this game is the felt difficulty between (1) when you have a healthy and well leveled party, and (2) when you screw up and your best guy dies or you get 3-4 injuries, is very big.
Yeah, resting / healing in town would be good if combined with more difficult battles, so that it's more difficult in general but the death spiral isn't as extreme. I don't know how you'd prevent abuse of town resting, though, except for an equally arbitrary limit like one town rest every couple of weeks.
How come Grunker collects the brofists and not Ironyuri?
How about simply implementing a better health system? IE: Make it take weeks to heal those wounds, like it actually would?Yeah, resting / healing in town would be good if combined with more difficult battles, so that it's more difficult in general but the death spiral isn't as extreme. I don't know how you'd prevent abuse of town resting, though, except for an equally arbitrary limit like one town rest every couple of weeks.
How about simply implementing a better health system? IE: Make it take weeks to heal those wounds, like it actually would?Yeah, resting / healing in town would be good if combined with more difficult battles, so that it's more difficult in general but the death spiral isn't as extreme. I don't know how you'd prevent abuse of town resting, though, except for an equally arbitrary limit like one town rest every couple of weeks.
How about simply implementing a better health system? IE: Make it take weeks to heal those wounds, like it actually would?Yeah, resting / healing in town would be good if combined with more difficult battles, so that it's more difficult in general but the death spiral isn't as extreme. I don't know how you'd prevent abuse of town resting, though, except for an equally arbitrary limit like one town rest every couple of weeks.
minor - moderate wounds should gradually heal on their own but with a risk of infection if untreated, it's stupid how every little scratch means CERTAIN DEATH if you don't have medicine.
Make it so if you die in-game you die in real life.
I expected to enjoy the game for its combat, but I find it pretty repetitive, and lacking options. The setting and explorations are brillant though, if only they were not using the dumbest camera system ever...
I end up having to rotate my viewpoint a lot in order to "exploit" the longer diagonals of my screen in order to see what is ahead. It gets old pretty fast. The difficulty is weird indeed. It is trivially easy when things go smoothly, but it is very slippery as soon as something goes wrong.
We understand that it's frustrating to some people and while we may tweak the camera some more, considering those criticisms, it's not gonna change in any drastic sort of way.
If you feel that's still not enough, you can try typing in "vontrier" in the console to release the camera.
We understand that it's frustrating to some people and while we may tweak the camera some more, considering those criticisms, it's not gonna change in any drastic sort of way.
If you feel that's still not enough, you can try typing in "vontrier" in the console to release the camera.
game is instantly a lot better, thanks.