Viata
Arcane
Fuck, I'm quite mad at this. Really fucking mad. I refuse to believe people can be this retarded.And not a particularly unique or well-made one, by any stretch of imaginations...
Fuck, I'm quite mad at this. Really fucking mad. I refuse to believe people can be this retarded.And not a particularly unique or well-made one, by any stretch of imaginations...
In most cases the only pre-buff that makes any difference is Amorplate to buff armor, so that insta-kill attacks are harder to hit & penetrate. And honestly, I'm not really sure the spell actually WORKS - the numbers on character's equipment screen don't change when you cast it. There's also Magic Screen when dealing with those fucking fairies, but that's basically it.But did you use the spells and prebuffs? Those tactics are there to give you a chance to win those fights without cheesing and from your screens you rarely used those or specifically used the diplomacy option to get though those areas
Also, what diplomacy options? lol
But here, I made a cool little video to prove just what a thinking man's game Grimoire truly is. This is me kinda-soloing the game's supposedly most difficult optional boss - the final beast on its own "Hall of Gorrors" - on SuperHero difficulty. With no buffs. At Lv 9.
I say "kinda-soloing" because this wonderful hardcore masterpiece of the olden days apparently doesn't support soloing. Going into battle with just one character led to a Game Over screen - BEFORE THE COMBAT EVEN BEGAN!
In most cases the only pre-buff that makes any difference is Amorplate to buff armor, so that insta-kill attacks are harder to hit & penetrate. And honestly, I'm not really sure the spell actually WORKS - the numbers on character's equipment screen don't change when you cast it. There's also Magic Screen when dealing with those fucking fairies, but that's basically it.
That would have been ample reason to have passed on buying the game. The whole point of it is the Dungeonmaster basic design, and they did vastly improve upon the original—both under the hood, and on the modding side.The second game flopped because they didn't step out of the Dungeon Master basic design school and ultimately delivered nothing new to the genre (e.g. npcs. dialog system, open world etc.)
There are two ride-able turtles.Review does not confirm or deny presence of ride-able turtles. FAIL.
Yes, writing reviews based on the reviewer's perception is clearly wrong. Why don't you write your own review, with the "correct" perception then?For all the angst, agendas and wiseassery the game is fucking awesome and ultimately you are doing it a disservice by reviewing it based on your agenda or perception
Sadly, that is not necessary. It's too late for that.Unless this is a collaborative attempt to ruin the developer's reputation, of course.
From the review, it sounds like Grimoire quickly gets to the point where, essentially, nothing matters. Instakill attacks on both sides (even when you're not building for them!) so frequently determine outcomes that all the other cool party tweaking stuff you did might as well go right out the window. Hit points don't matter, constitution doesn't matter, damage numbers don't matter, initiative doesn't matter. "Unbalanced but fun anyway" can beCan somebody explain their definition of balance in the context of this thread. Because having easy and hard encounters in the same area is not a balance problem. A balance problem is something like a class being completely outclassed by another in the same role that isn't harder to qualify to.
I honestly had a different idea of you Felipepe, at first you sounded like you had good points in your review but now you are coming across as petty and that your review is some sort of agenda against Mr Blakemore rather than the game itself since we have pretty much debunked some of your "main" pointsYes, writing reviews based on the reviewer's perception is clearly wrong. Why don't you write your own review, with the "correct" perception then?For all the angst, agendas and wiseassery the game is fucking awesome and ultimately you are doing it a disservice by reviewing it based on your agenda or perception
Did you just describe Pillars of Eternity
I don't think I used the words "boring" and "shit" anywhere, now did I?
Did you just describe Pillars of Eternity
I don't think I used the words "boring" and "shit" anywhere, now did I?
Cowardly excuses. The Codex accepts submissions from any members - always had. That's how I began as well.As for making reviews... yeah I dont have the same sort of "connections" as you do especially with Infinitron
And by the way guys, the way you react to Felipepe’s review is an indictment of why the genre is dying. You think that players have to figure it our all the mechanics by themselves without any input from the developers, and then expect that new players would be interested in these games. You need to teach a new generation to appreciate these games. If you keep insisting on this delusional attitude that basic things such as manual and good UI are handholding, the genre will die with you. You keep patching yourselves in the back and telling how hardcore you all are, while everyone else ignore your existence. It's your fucking fault.
The retro blobber genre was never meant to be accessible. And no one expects new players to be interested in these games.
In most cases the only pre-buff that makes any difference is Amorplate to buff armor, so that insta-kill attacks are harder to hit & penetrate. And honestly, I'm not really sure the spell actually WORKS - the numbers on character's equipment screen don't change when you cast it. There's also Magic Screen when dealing with those fucking fairies, but that's basically it.But did you use the spells and prebuffs? Those tactics are there to give you a chance to win those fights without cheesing and from your screens you rarely used those or specifically used the diplomacy option to get though those areas
Also, what diplomacy options? lol
But here, I made a cool little video to prove just what a thinking man's game Grimoire truly is. This is me kinda-soloing the game's supposedly most difficult optional boss - the final beast on its own "Hall of Gorrors" - on SuperHero difficulty. With no buffs. At Lv 9.
I say "kinda-soloing" because this wonderful hardcore masterpiece of the olden days apparently doesn't support soloing. Going into battle with just one character led to a Game Over screen - BEFORE THE COMBAT EVEN BEGAN!
Couldn't get FRAPS or the Windows game recording thingie to work on Grimoire, so I quickly downloaded Ezvid... it also cut the audio.What is this pleb tier 720p uploading? Where are we, France?
Good lord, this thread is all about who can make me rage more.Well, Felipepe has barely 4 hours in Elminage Gothic to begin with
BTW, I think you're an okay bro so I'm feeling a bit guilty about giving you crap on Elminage Gothic.
But for the life of me I can't understand what people see in this game.
Maps are just mazes with no theme or internal logic except being mazy, the 3d engine looks like it was made by following a gamedev tutorial, textures look like they were found with google and the interface is just windows upon windows of lists.
Fighting is done in limbo dimension where you whack static images. The combat is basically an excel simulator where bigger number better than smaller number, quests are mmorpg tier, writing is RPG Maker tier...
This is by all signs a vaporware.
I simply cannot fathom what hidden qualities this game may have that elude me so.
Good lord, this thread is all about who can make me rage more.
And you are the one who's so enamored with his own opinions you're declaring mine as false or biased.
I honestly had a different idea of you Felipepe, at first you sounded like you had good points in your review but now you are coming across as petty and that your review is some sort of agenda against Mr Blakemore rather than the game itself since we have pretty much debunked some of your "main" pointsYes, writing reviews based on the reviewer's perception is clearly wrong. Why don't you write your own review, with the "correct" perception then?For all the angst, agendas and wiseassery the game is fucking awesome and ultimately you are doing it a disservice by reviewing it based on your agenda or perception
As for making reviews... yeah I dont have the same sort of "connections" as you do especially with Infinitron and in any case I dont believe myself to be the be all end all as to have my opinions be other than what they are
If ypu think your academic knowledge of RPGs somehow makes you the "expert" and all others are less so then sadly my friend you are sorely mistaken...as this thread has proved you have got a lot to learn. Maybe you would be better served playing rather than writing about allll them classics?