ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 30,039
may of
The defense rests its case, Your Honour.excellent writing
may of
The defense rests its case, Your Honour.excellent writing
I neber claim'd I wuz such.may of
The defense rests its case, Your Honour.excellent writing
Much more than seriousClosest thing would be Kotor 1
Amazing, not a single retarded rating.This post caused me to create this topic. In that topic, people were saying that third-rate RPGs were "perfect", which is ridiculous. I don't even think Jagged Alliance 2 is perfect.
Masterpiece: A work of outstanding skill, mastery or workmanship.
Note how it says "a work". In other words, it isn't enough for an RPG to have great this or great that, but fail elsewhere. When taken as a whole, the RPG must equate to a masterpiece. Thus, Troika games are out despite my undying love for them.
There are not many masterpieces. Off-hand, and in no particular order:
- Fallout (PC)
- Deus Ex (PC)
- Jagged Alliance 2 (PC)
- Warband (PC)
- Diablo (PC)
- Darklands (PC)
- Wasteland (C=64)
- Captive (Amiga)
- Hired Guns (Amiga)
- Dungeon Master (Atari ST)
I can call any of these masterpieces with a straight face. There are others, of course, but that's what I can think of, off-hand.
So what, to your mind, are examples of genre masterpieces?
BG's writing is mostly mediocre and its a miracle it even manages to have good encounter design with such a crappy dungeon design and poor pathfindingKotor 1 is definitely better than 2, but it's at most a 6/10 game. Bioware have never produced a masterpiece; the BG games might have qualified if they used turn-based combat.
Yeah all of these games have issues. In Kotor you can auto-attack through the entire game, maybe pop a healing potion (that you never come close to running out of) once in a while. I would rather have BG2's imbalanced classes + semi-interesting combat encounters and mechanics. Kotor doesn't even let you micro your party properly because it's a console game designed for plebs.BG's writing is mostly mediocre and its a miracle it even manages to have good encounter design with such a crappy dungeon design and poor pathfindingKotor 1 is definitely better than 2, but it's at most a 6/10 game. Bioware have never produced a masterpiece; the BG games might have qualified if they used turn-based combat.
Everytime i think about any dungeon that isnt durlag tower my mind starts to melt and i recall how extremely subpar the game was
Not to mention how CnC is almost non existent since almost everytime i get to choose anything its mostly worthless
"Ah are you the son of gorion?"
>Yes (fight)
>No (fight)
>Maybe (fight)
>For sure no (fight)
Reputation only changes rewards and prices, theres barely anything going for the characters with the most generic psrty banther out of any bioware game ever,etc...
Bg2 is a much better game and still highly inferior to Kotor which improved on pretty much everything
Including the fact even tho you could get strong, this was possible with any class by building it correctly and the game never felt really broken in this regard, where as in BG you only need rangers in your party and the balance goes to shit. Poison arrows in particular, made the game a no brainer, summons either which was pretty bad altought gladly not to the same degree as Arcanum (which is not saying much, arcanum had the worst balancement out of every rpg ive ever played)
Fallout 1 and 2 in general were better than Both BG games and MUCH better than arcanum and even then they still dont really achieve the level of Kotor due to some areas that were lacking (economy and itemization in general, encounter designs and A.I for the enemies, party banther, etc...)
Ok, send me a playtrought auto attacking the whole game.Yeah all of these games have issues. In Kotor you can auto-attack through the entire game, maybe pop a healing potion (that you never come close to running out of) once in a while. I would rather have BG2's imbalanced classes + semi-interesting combat encounters and mechanics. Kotor doesn't even let you micro your party properly because it's a console game designed for plebs.BG's writing is mostly mediocre and its a miracle it even manages to have good encounter design with such a crappy dungeon design and poor pathfindingKotor 1 is definitely better than 2, but it's at most a 6/10 game. Bioware have never produced a masterpiece; the BG games might have qualified if they used turn-based combat.
Everytime i think about any dungeon that isnt durlag tower my mind starts to melt and i recall how extremely subpar the game was
Not to mention how CnC is almost non existent since almost everytime i get to choose anything its mostly worthless
"Ah are you the son of gorion?"
>Yes (fight)
>No (fight)
>Maybe (fight)
>For sure no (fight)
Reputation only changes rewards and prices, theres barely anything going for the characters with the most generic psrty banther out of any bioware game ever,etc...
Bg2 is a much better game and still highly inferior to Kotor which improved on pretty much everything
Including the fact even tho you could get strong, this was possible with any class by building it correctly and the game never felt really broken in this regard, where as in BG you only need rangers in your party and the balance goes to shit. Poison arrows in particular, made the game a no brainer, summons either which was pretty bad altought gladly not to the same degree as Arcanum (which is not saying much, arcanum had the worst balancement out of every rpg ive ever played)
Fallout 1 and 2 in general were better than Both BG games and MUCH better than arcanum and even then they still dont really achieve the level of Kotor due to some areas that were lacking (economy and itemization in general, encounter designs and A.I for the enemies, party banther, etc...)
Lmao imagine thinking someone will boot up a dumbass old game just to prove a point to you.will answer why nobody is going to show this challenge run for me
Nobody needs to "boot up", youtube is there for you, if theres a possible challenge in a game, specially one as popular as this one, somebody would ve tried.Lmao imagine thinking someone will boot up a dumbass old game just to prove a point to you.will answer why nobody is going to show this challenge run for me
Impossible means there's something out there who'll do it.Theres literally a series sneaking the entire game happening right now and NOTHING about auto attacking
why?
because its impossible
The crickets outside Candlekeep....BG's writing is mostly mediocre and its a miracle it even manages to have good encounter design with such a crappy dungeon design and poor pathfindingKotor 1 is definitely better than 2, but it's at most a 6/10 game. Bioware have never produced a masterpiece; the BG games might have qualified if they used turn-based combat.
Everytime i think about any dungeon that isnt durlag tower my mind starts to melt and i recall how extremely subpar the game was
Not to mention how CnC is almost non existent since almost everytime i get to choose anything its mostly worthless
"Ah are you the son of gorion?"
>Yes (fight)
>No (fight)
>Maybe (fight)
>For sure no (fight)
Reputation only changes rewards and prices, theres barely anything going for the characters with the most generic psrty banther out of any bioware game ever,etc...
Bg2 is a much better game and still highly inferior to Kotor which improved on pretty much everything
Including the fact even tho you could get strong, this was possible with any class by building it correctly and the game never felt really broken in this regard, where as in BG you only need rangers in your party and the balance goes to shit. Poison arrows in particular, made the game a no brainer, summons either which was pretty bad altought gladly not to the same degree as Arcanum (which is not saying much, arcanum had the worst balancement out of every rpg ive ever played)
Fallout 1 and 2 in general were better than Both BG games and MUCH better than arcanum and even then they still dont really achieve the level of Kotor due to some areas that were lacking (economy and itemization in general, encounter designs and A.I for the enemies, party banther, etc...)
Kotor1 is hated because it's a pile of shit. Kotor2 was never given enough time to be fully-fleshed out, and it's a downright masterpiece compared to its midwit-tier banal shit boring predecessor.Kotor 1 is hated on the codex because its really cool to hate on anything mainstream such as this game
Reality is: its much better than the edgy simulator called Kotor 2 and probably the best thing bioware ever made
Or maybe obsidian is shit and thats why almost all of their games are incomplete messes full of bugs and questionable writingKotor1 is hated because it's a pile of shit. Kotor2 was never given enough time to be fully-fleshed out, and it's a downright masterpiece compared to its midwit-tier banal shit boring predecessor.Kotor 1 is hated on the codex because its really cool to hate on anything mainstream such as this game
Reality is: its much better than the edgy simulator called Kotor 2 and probably the best thing bioware ever made
No.Or maybe
ftfyKotor 1 is a joke, anybody who somehow thinks its better than kotor 2 is a fool and should have its agenda completely discarded
Mostly just the final area, i.e. Malachor and Trays Academy, which are very obviously unfinished.the next you're in this fuckoff huge area that feels like a spot from a low-budget german mmo from 2002 - it even has the same specific quality of enemy npcs staring off into oblivion in the same spot forever until you get close enough for them to see you
i'm sorry but having a massive and huge empty space with gangs of enemies sprinkled around on the map is not good encounter design
This is something I don't see people bring up, and I can't fathom why. They did it once in Kotor 1 and it was kind of cute, but they do it at least 3 times in Kotor 2, and it's fucking terrible. If you didn't train Atton or the Handmaiden as Jedi there's a good chance you're fucked. Like it didn't even occur to Obsidian that players might not use those specific companions, let alone go through all their dialogues.Not to mention the fact the game keeps taking me out of the control of the exile to have long sections controling another characters which is garbage design as far as gameplay goes. Its not my pc, not my progress and sometimes not even a party member i already have in my party
No you're not. All companions share the XP pool, so if you've never trained them, you'll have plenty of stats for them to level up when the game has you play their section (Jedi or no Jedi). Also, it's an easy game, git gut scrub, lmao.If you didn't train Atton or the Handmaiden as Jedi there's a good chance you're fucked.
Yeah I'm well aware they share XP because I didn't use them and got the level-ups. If you don't exhaust their dialogue you don't get to turn them into Jedi. The Handmaiden fight against her sisters was obviously tuned with the expectation that she could use a lightsaber and the Force. If you don't have that option you're forced to cheese the AI.No you're not. All companions share the XP pool, so if you've never trained them, you'll have plenty of stats for them to level up when the game has you play their section (Jedi or no Jedi). Also, it's an easy game, git gut scrub, lmao.If you didn't train Atton or the Handmaiden as Jedi there's a good chance you're fucked.