Cryomancer
Arcane
I have a topic to discuss necromancy in RPG's ( https://rpgcodex.net/forums/threads/best-necromancy-on-rpgs.130867/ ), Other aspect of magic which I really enjoy is the cryomancy, hidromancy and similar stuff. Recently, I tried to do a Azata Cryomancer(Elemental specialist - cold) run in PF:WoTR and sadly it din't worked well cuz Ice prison spell was bugged, so I will wait till it gets fixed.
That said, some games which great water/ice magic are IMO :
Black Geyser has the "wintermage" class but honestly, it is pure trash. It is just a very nerfed version of the traditional caster.
That said, some games which great water/ice magic are IMO :
- Might & Magic VI/VII -> You have great damaging spells like ice bolt, poison spray and a lot of utility spells. Can teleport, enchant items, walk in water and so on.
- Gothic 2 + Returning mod. Water mages guild is the hardest guild to join(and it makes sense due gothic 1 story), the spells are divided in circles, so you go from ice arrows(1) to ice spears(2), to highly dense water firsts(5) and geysers(6)
- Pathfinder Kingmaker - Water/Cold kineticist. Is not great as a fire/earth due deadly earth + poor AI + lack of fly but still great IMO.
- Gothic 3. Despite all critiques towards Gothic 3, water magic in the game is great. The end game spells like time bubble.
- DDO - Water Savant sorcerer (contrary to D&D, in DDO, casters needs to be specialized, sorcs specialize in a element and wizards in a spell school). There is also a cold based warlock pact which has a lot of really nasty ice spells.
- Dark Souls 3 - Convergence mod.
- Two Worlds 1 - Decent game(not great) and amazing water magic.
Black Geyser has the "wintermage" class but honestly, it is pure trash. It is just a very nerfed version of the traditional caster.