Erebus
Arcane
- Joined
- Jul 12, 2008
- Messages
- 4,850
Dark Sun : Shattered Lands has pretty even quality from its beginning to its end. But the last few fights make the ending especially good.
Storm of Zehir is a largely terrible game, but the very last dungeon is surprisingly good.
ADwR 2 is highly disappointing. But even the second half of ADwR 1 isn't that great. In part because the creator shoved into it plenty of overly long, pointless parts (here I must resist the urge to make a terrible joke about certain things that tend to happen to the heroine throughout the game). But also because the game is more fun as long as you remain a low-level thief who must avoid combat as much as possible.
Storm of Zehir is a largely terrible game, but the very last dungeon is surprisingly good.
For me it was the opposite. ADwR part 1 was a fascinating urban adventure with little combat but lots of rogue activities: stealth, subterfuge, thievery, espionage, assassinations and a bit of grand politics.
ADwR part 2 on the otter hand is a boring, combat heavy journey through rpg cliches. Underdark, dwarves, drow, illithids. Most of it completely disconnected from the main plot. A terrible waste of potential.
ADwR 2 is highly disappointing. But even the second half of ADwR 1 isn't that great. In part because the creator shoved into it plenty of overly long, pointless parts (here I must resist the urge to make a terrible joke about certain things that tend to happen to the heroine throughout the game). But also because the game is more fun as long as you remain a low-level thief who must avoid combat as much as possible.