Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Turuko

Savant
Joined
Jun 12, 2019
Messages
352
Location
Verbobonc
giphy.gif
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,099
Location
Nantucket
As long as moddability is retained, I don't give a shit what it's made on. That being said, I've only seen a small handful of competently made UE4-based games.
 

Egosphere

Arcane
Joined
Jan 25, 2018
Messages
1,926
Location
Hibernia
Neat.

Is moddability really off limits on this engine? Can't they modify enough shit to make customization possible?

UE4 is completely open source and you can even simply download tool kits for mod support. It's all up to the devs.
Is it? I thought Epic took royalties

Edit: I checked the site. It's not open source. You pay 5% if you hit some income targets per quarter
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,099
Location
Nantucket

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,108
Location
Lusitânia
Also you can access unmoddable UE game's files with certain tools: https://www.gildor.org/
Of course it depends on the game though, and obiously not all files can be opened.

UE4 is completely open source and you can even simply download tool kits for mod support. It's all up to the devs.
Is it? I thought Epic took royalties

Maybe I phrased it wrong, so my bad.
What I meant is that devs have access to the UE4 sourde code and can change it.

https://docs.unrealengine.com/en-US/GettingStarted/DownloadingUnrealEngine/index.html

Can you name a single UE4 game that is moddable?

https://wiki.unrealengine.com/Modding:_Adding_mod-support_to_your_Unreal_Engine_4_project
https://wiki.unrealengine.com/Category:Modding_Resources
 
Last edited:

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,883
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
My biggest concern with UE4 is that most games have prebaked assets that are very hard to mod. If they are serious about allowing in depth modding they'll probably have to look at using their own file formats.

Also despite their avoidance of the question, it's very likely this will be an epic exclusive. Especially with the "assistance" Epic has been providing.
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,790
Location
Mexico
Divinity: Original Sin 2
It’s going to be a shitty low-effort cash grab. Come on, we all know this deep down. Gregorovich has run out of cash and he’s hoping to cash in on a game community that he did nothing to build.
If he ever released the X Engine I bet the community could make a way better effort, just look at Anomaly it looks almost as good as most modern shooters nowadays
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,883
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
It’s going to be a shitty low-effort cash grab. Come on, we all know this deep down. Gregorovich has run out of cash and he’s hoping to cash in on a game community that he did nothing to build.
If he ever released the X Engine I bet the community could make a way better effort, just look at Anomaly it looks almost as good as most modern shooters nowadays

The community has had access to the source code for a while. That's how improved engines like Oxygen and Open Xray have come about.

Anomaly uses the Oxygen x64 engine I believe.

Also even if STALKER 2 is completely shit, the community will keep the franchise alive.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,509
Location
Poland
Strap Yourselves In Codex Year of the Donut
Is moddability really off limits on this engine? Can't they modify enough shit to make customization possible?

Of course they can add mod support. Question is whether they'll add it from the ground up -- especially with other popamolio worries.
 

schru

Arcane
Joined
Feb 27, 2015
Messages
1,142
It also says ‘Windows PC’ at the end.

8lKlZiW.jpg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom