Stavrophore
Most trustworthy slavic man
UE5 should finally have SSD caching friendly system from the get-go and shader compilation can be avoided by shader preload. Hopefully we will get that on day one.
Stolker 2, a microcosm of Banderistan.
That's actually not uncommon among UE devs, surprisingly. Croteam only implemented shader pre-caching only after people started mentioning it on the forums (and the fact, that it stuttered like hell because of that).You must be delusional, they couldn't even get preload working on PC, let alone shader compilation. They probably don't even know what that means.
Looking back, I think the most graphically impressive game of 2016/2017 was Battlefield 1ARK Survival Evolved is from 2017. I haven't done any side-by-side comparisons, and I'm sure there are technical differences beyond my understanding, but animal and plant models are quite detailed and numerous.Crysis?What 2016 game looks that good?it looks virtually identical to a 2016 game
Actually I meant 2019. Specifically metro exodus. If you ran a side by side comparison I would challenge anyone to point out where s2 looks better other than slightly sharper textures.What 2016 game looks that good?it looks virtually identical to a 2016 game
Actually I meant 2019. Specifically metro exodus. If you ran a side by side comparison I would challenge anyone to point out where s2 looks better other than slightly sharper textures.What 2016 game looks that good?it looks virtually identical to a 2016 game
We're being expected to pay exponentially more money for increasingly marginal improvements. The specs are a joke, gay upscaling now an expected standard.
Metro Exodus was a solid game. While still very linear, it at least gave you a taste of an open design.
UE5, so there's infinitely more chances of good mods, as devs can make tools in UE5 for everyone to use (though maintaining them must be a pain in the ass, so it could happen only when the game's updating cycle post release is done)what engine is this made on again?
If it's still based on their old engine it will "mod will fix it" no matter how bad the release is
"Hey guys don't you have DLSS?"At least Capcom put a note that upscaling is required when they released MH Wilds requirements, GSC just conveniently decided not to do it. The game is going to run like shit.