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SATAN SATAN SATAN-Sol. Infernum PBEM MrStone gets upset win!

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Too early to tell. SI has a nasty habit of ripping away the floor underneath you when you least expect it. At the moment I've got the most prestige, but misterstone has just done everything in his power to begin a war with me. Heechee was number one for quite awhile but has fallen back a lot, then again if he has a secret objective like kingmaker he doesn't even have to win to become number one. Not even counting what other nefarious strategy he has in mind. Misterstone spend a lot of time building up his forces and now wants to tangle with me. Something he WILL regret and devastatordevil got reamed so hard by heechee that he's probably still licking his wounds. No matter what the endgame is in sight and things are getting ugly.

What's more is that I'm having a shitload of fun with this and always look forward to getting another turn in my inbox. :D
 

Heechee

Liturgist
Joined
May 4, 2009
Messages
225
silver crowaxe said:
Trash said:
What's more is that I'm having a shitload of fun with this and always look forward to getting another turn in my inbox. :D
This.

Seconded. I haven't enjoyed any game this much for years.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Apparantly your little rituals fizzled out and didn't do shit. Oh, and you're now at war with me and with Berith. On the plus side you've got yourself three order slots. Then again, you're going to need them. :twisted:
 

MisterStone

Arcane
Joined
Apr 1, 2006
Messages
9,422
36 Sent out...

I wish I had noticed the +4 level roll bonus Trash's praetor gives his legion. That's pretty much the reason why it wasn't destroyed by my rituals. :(
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
MisterStone said:
Want to go another round Trash? Go ahead, insult me. :cool:

I'm not worried about you. I'm getting worried about Heechee's +4 prestige a turn, his frighteningly strong army and the fact that he's by now probably able to take Pandemoniuum by force and keep us from kicking him out. Fighting another round with you would be me repeating moves and tiring myself out while there are other pressing matters. Something you should feel as well.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,650
Location
Poland
Damn I so would like to join you guys, unfortunately there isn't even one working *removingfrominventory* item for this.
 
Joined
Apr 6, 2008
Messages
200
Codex 2012 MCA Project: Eternity Torment: Tides of Numenera
Looks like I have an eon of torment ahead of me.

eonoftorment.jpg
 

MisterStone

Arcane
Joined
Apr 1, 2006
Messages
9,422
Looks like I don't need Devastator Devil's turn to process the game. I sent one out to him to see if he can follow along though...


Also, Berith (the computer AI) apparently is everyone's bitch now. She doesn't even fight back when I demand stuff from her. :\
 

Heechee

Liturgist
Joined
May 4, 2009
Messages
225
Hmm this can turn into either very exciting grand finale, or a short sitzkrieg :twisted:

I have quite a crazy unpredictable event card by the way. But playing it might result in multiple brain-implosions caused by paranoia overload. :cool:
 

Heechee

Liturgist
Joined
May 4, 2009
Messages
225
I trained him with the help of a single manuscript.

Here's the screenshot for interested codexians

duelb.jpg
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
You can't join a game in progress. Perhaps we'll start another one when this slaughterfest is over though. The Solium Infernum boards are also full of people willing to play. Might check them out. Oh, and if you have that cracked version that's floating around the torrent sites go find other pirates to play with. When playing with a cracked version with players who have a valid one the game checks if the serial is correct and crashes the mp game.

It seems the AI player is now officially turned into the Kkkodex bitch. The poor thing isn't doing shit anymore apart from giving into demands. I guess something broke somewhere along the way. Looking forward to the 1.05 patch though. It promises once again to improve on the AI.

Oh and heechee? You want a vendetta, you got a vendetta. Carefull what you wish for...
 

Heechee

Liturgist
Joined
May 4, 2009
Messages
225
Oh and heechee? You want a vendetta, you got a vendetta. Carefull what you wish for...

Strong words, but you have yet to back them up. You think that dimensional cube will do you any good? Think again.
 

MisterStone

Arcane
Joined
Apr 1, 2006
Messages
9,422
Sorry I haven't been more frequent with the AAR folks, but lets see what's up right now:

First of all, the score:

turn50c.jpg


As we can see, Beliar (Trash) has the overwhelming lead in straight up prestige points. However, it is important to note that Heechee destroyed another archfiend, which means he gets at least 30 prestige due to his public goal of "wrath" which gives him a bonus for destroying another player. He also seems to have a private goal of sort, which he may or may not have met... who knows?

As for me, Mr. Nastycat, I am in a pretty sad place right now. I don't think that I can catch up at this point, but at least I can try to go down screaming.

turn50a.jpg


turn50b.jpg


Trash and Heechee seem to be gearing up for a big confrontation, but then Heechee decided to just settle it in personal combat between Praetors again. What a bunch of wusses... Actually, it may be that Heechee is wanting a "blood feud", a situation in which two archfiends (players) are locked in a vendetta that never ends until one or the other is dead (or maybe an event card can cancel it as well, not sure). In order to get into a blood feud, the two fiends need to be involved in a certain number of vendettas, at which point I believe one or the other player can initiate blood feud. As you will recall, being in vendetta (unless single combat was chosen to resolve it) allows players to move into one another's territory and attack the other's legions. However, one cannot destroy another player's stronghold and thus eliminate them from the game, without being in an all-out blood feud.

Right now there are just 2 tokens left to be drawn in the game, so I suppose it will end around turn 60 or so.
 

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