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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Blaine

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Actually, he seems far more astute than Tim "I Took Selfies Pretending to Eat a Salad of, and Wipe My Ass with, $100 Bills After the Doublefine Adventure Kickstarter, and It Came True" Schafer in that regard.
 

J_C

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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Actually, he seems far more astute than Tim "I Took Selfies Pretending to Eat a Salad of, and Wipe My Ass with, $100 Bills After the Doublefine Adventure Kickstarter, and It Came True" Schafer in that regard.
Jeez, people, that was just a joke. Everybody was laughing with Tim when he made that joke.
 

Haba

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Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
https://robertsspaceindustries.com/comm-link/transmission/14184-Letter-From-The-Chairman

I know some people are afraid of “feature creep” and the game never being finished as we keep adding functionality and content to the mix with increased funding. I would say that this would be fair criticism if we were delivering this game at retail and on disc. However, we are online and already pushing out builds, well before Star Citizen reaches what anyone would consider a “finished” stage. Just because we haven’t implemented a planned feature or built a certain asset yet doesn’t prevent us from sharing the game with everyone right now.

Please tell me how this is alleviating those fears?

So you've shared a half-complete game with the fans, now we can all be happy and look forward to the complete experience in 2054!
 

Blaine

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There is no way to alleviate the fears and whininess of people who choose to speculate and obsess over worst-case scenarios.
 

Haba

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Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Sure, but he is saying that "those fears are not fair", yet he fails to actually address the issue in any sensible way. In fact he is doing the exact opposite, bragging with the feature creep.

Just look at the history of anticipated release dates for Squadron 42.

Time,%20cost,%20quality%20model.jpg


FFS.
 

Grunker

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Blaine has denied that feature creep and scope issues are a real thing since Day 1. There's no reason to argue about this again, just go to page 10 or whatever and start reading from there.
 

Blaine

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Blaine has denied that feature creep and scope issues are a real thing since Day 1. There's no reason to argue about this again, just go to page 10 or whatever and start reading from there.

Now yes, including it as a feature in a space sim is ambitious, and certainly "It may be too ambitious" is a real and legitimate concern held by many, including me, believe it or not.

I love being able to catch people in flat-out lies while they're about the business of keeping their deluded personal narrative afloat. Fucking Hell, I even used the word "real." It's all wrapped up in a nice little bow. :lol:

That's just one example. Should I post some more, liar?
 

Blaine

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Still trying to "troll" me with a game I backed the first day its Kickstarter went live and have been playing for far longer than you, by comparing it to a game that's much earlier in its development cycle?

Here's what will happen if I someday determine that Elite Dangerous is worth playing, while Star Citizen isn't: I'll gain $2,000 in pure profit selling off the rest of my SC pledge ships, and play more Elite instead. What a hardship that will be.

rVU3w.png
 

Blaine

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He's trolling the whole trhead, not only you.

The only person who can occasionally be bothered to respond to this :deadhorse: squealing about how the game will never be released and will definitely be pay-to-win is me. Who are you referring to?

Some people have decided that Star Citizen is going to be shit, and nothing will change their tune, at least not until Squadron 42 is released. I do wonder why the same people return to this thread week after week, month after month to lodge the same old complaints. Perhaps it's because Star Citizen raised more money than all the Codex's favorite "Kickstarter revival" projects combined... most of which, sad to say, have been shit or "good for what it is" if they've released already. In other words, there are some people who are really invested in seeing this game fail.

Nothing (at least, nothing originating from Codexers) will budge me from my middle-of-the-road position. There certainly are concerns, and the game might be shit, but only people given to speculation have made up their minds one way or the other. That also applies to blind fanboys who are 100% convinced the game will be awesome.
 
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Ulminati

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In blaines world everything is about him. The thought that I could somehow not give a fuck about him is inconceivable.
 

Blaine

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In blaines world everything is about him. The thought that I could somehow not give a fuck about him is inconceivable.

How many times now have you explained that I'm uninteresting, that you don't give a fuck about my existence, et cetera, typically while working up an armchair psych profile of me or recalling something I said fifteen months ago that I don't even remember myself? I've lost count. I know that hygge garbage is important up there in Scandiland, but this is just silly.

Gee whiz, though, perhaps I'm mistaken. Could there be a link between me and your Elite shitposting in the Star Citizen thread, or do I just assume everything is "about me"?

"Blaine vs the Elites"
:troll:
 

Grunker

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Blaine has denied that feature creep and scope issues are a real thing since Day 1. There's no reason to argue about this again, just go to page 10 or whatever and start reading from there.

Now yes, including it as a feature in a space sim is ambitious, and certainly "It may be too ambitious" is a real and legitimate concern held by many, including me, believe it or not.

I love being able to catch people in flat-out lies [...] Should I post some more, liar?

:lol:

So DRAMATIC.

There's a big difference between "lying" and lacking information.

When we discussed this fifty-million pages ago, I kept pointing to the scope and asking "doesn't that worry you" while you replied "no". If you changed your mind, then fair enough. If you want to backpedal and say "nah man, I always knew that could cause problems", then why the hell did we debate about it back then?

Perhaps it's because Star Citizen raised more money than all the Codex's favorite "Kickstarter revival" projects combined... most of which, sad to say, have been shit or "good for what it is".

I was about to brofist this post but you sound mighty butthurt here.
 

Blaine

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Perhaps you shouldn't make bold and specific proclamations if your memory is that bad... although "selective" is probably a better descriptor.

When we discussed this fifty-million pages ago, I kept pointing to the scope and asking "doesn't that worry you" while you replied "no". If you changed your mind, then fair enough. If you want to backpedal and say "nah man, I always knew that could cause problems", then why the hell did we debate about it back then?

This is your insidious librul brain at work again. If someone doesn't agree with your viewpoint in total and to every extreme, then it's difficult for you to believe that they agree with you at all. That scenario—namely "pointing to the scope and asking 'doesn't that worry you' while you replied 'no'"—is also a fabrication. No such scenario ever actually occurred. What did occur is that I never agreed with your exaggerated, hyperbolic worst-case scenarios, instead insisting that while there are real and legitimate concerns (my words then, and the ones I'd choose now), there are also reasons to temper those concerns and that I prefer to wait and see. My mind has never actually changed. That's been my stance since Day 1.

There was one thing, based upon hard evidence rather than speculation, that did cause my concern to spike: the mouse-waving gimbaled gun mechanic and inevitable mouse supremacy that will result if controller agnosticity isn't sought for. That's when I said, "This is bullshit, and it had better change," and scalped my rarest pledge ships. Since then, the developers have stated that they will be working toward controller agnosticity and acknowledged the issue, elsewise I'd have cashed out entirely.
 

buzz

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Someone should change this thread's name to: "24/7 Blaine getting shocked at typical RPGCodex rhetoric". Don't worry, I'm baffled by some of the shit said in here often myself, but I started to grew accustomed to it or just started to ignore it. I don't even bother visiting the Grimoire thread anymore because I already know they're partaking in the same "kek can't wait to play grimoire in 2067" routine.

Though I have to agree with the pessimistic side in this scenario, if only because the amount of money SC still gets makes me think the entire campaign is a front for a drug money laundering scheme, Breaking Bad style. At this point they're still getting a couple of millions every month, that's just insane. While I had lunch they got an aditional 4k dollars. I don't know who these people are who keep pumping money in Star Citizen to such an extent but I doubt personally that something good will come out of this kind of fanbase and their expectations.

I also think that big numbers don't feel as an achievement for me in this day and age. World of Tanks, League of Legends and Candy Crush also boast about big numbers.

Shit, refreshed the page again, 2 more thousand dollars.
 

Blaine

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Someone should change this thread's name to: "24/7 Blaine getting shocked at typical RPGCodex rhetoric".

Nah, I mentioned 50 pages ago that this is par for the course.

What isn't par for the course is the same people returning week after week, month after month, to post complaints about the exact same shit. You could as easily rename the thread, "24/7 Mortmal getting shocked that newly-unveiled ship is on sale". I said my own piece about Shroud of the Avatar and GODUS in their respective threads, for example, and then fucked off. I'll never understand why people insist on revisiting and wasting their energy on things they don't like.

Grunker's revoked Brofist ( :lol: ) notwithstanding, I do believe the sheer financial success and popularity of Star Citizen is a factor in the non-stop bitching. I also suspect another part of it is they don't want to let the bitching about the game lose visibility. Not a single page of news updates and actual discussion about the game can go by without them reinserting the negativity to make sure everyone can see it.
 

Grunker

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I do believe the sheer financial success and popularity of Star Citizen is a factor in the nonstop bitching.

Not on my part. I see every cent donated as rich people financing my entertainment. It pleases me greatly! It's the same with people buying expensive Kickstarter tiers.

Also, I'm not sure if you're counting me amongst the Elite/Ulminati butthurt brigade. I'm still very much looking forward to Sqaudron 42 (that's the singleplayer, right?) :thumbsup:

I also don't really care about joystick support. Have no money to buy that sort of stuff anyway.

Grunker's revoked Brofist

It's called a brolapse.
 

Blaine

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Check my edit.

Yes, Squadron 42 is the singleplayer, and if you've seen the animation and voiceovers for the M-50 Top Gear spoof, I think you can start to be pretty confident in their ability to write and animate characters.

Of course, the persistent Privateer-esque universe will also be available in singleplayer and multiplayer via private, user-hosted multiplayer, a fact many people still haven't seemed to picked up on despite my repeating it dozens of times.\

 

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