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Screenshot thread

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,595
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Arcanum's largest city, Tarant, contains a street named Rue de Avellone: narrow, short, leading nowhere, and empty --- unless you count the brothel seen above with its entrance on Devonshire Way or the junk dealer on the opposite corner. :M
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,299
Steve gets a Kidney but I don't even get a tag.
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Broken Lines.

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Mission select map. You can typically choose between a few missions, each with different maps and rewards, the choice of which will please some soldiers and disappoint others. There are also random encounters in the form of CYOA vignettes.

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We're mean-spirited bastards and don't share with the wandering refugees.

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..but Avery the green recruit gives his rations away anyway, and gets much angery at his grizzled superiors in the process. Soldiers perform worse when in the vicinity of people they dislike, and better around friends.

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Biographies hint at each soldier's unique talent. Avery, for instance, gets a bonus to suppressive fire, which makes him a great machine gunner.

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Each mission has a score sheet, and you're awarded a score and a medal based on enemies killed, casualties taken, and time spent. Getting a gold medal is way too easy, though.
More people here should try this game, in my humble preliminary opinion.
 
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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,913
Location
Bjørgvin
Wings of Heaven for HoMM 3

I want to be a Necromancer:
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"Unbreakable", eh? We'll see about that.

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With Expert Intelligence skill I may have pulled it off with no losses.
Orb of Vulnerability, Slow, Blind, Resurrect Archmages and Phoenixes, then Clone the Archmages and Titans, then all the buffing spells, and then unleash hell while the Phoenixes are punching bags = win.

Not a bad hero:
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Citizen

Guest
Say hullo to mah littul fren!
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FINALLY ZONE 3! I wonder if I could make it to the end this time!
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*dies 5 meters away from the zone entrance*
 

Citizen

Guest
More synthetik
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Okay, i'm gonna make it to the end this time. Nice gun, lucky upgrades, I have a good feeling about this.
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:hmmm: A green blob?
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:rage:

:dead:
 

Citizen

Guest
What's missing in those pictures is how I depleted its health to 10%, and then it replenished back to 100 in few seconds. My ammo, sadly, didn't. The game is just too fast paced to properly screenshot all this
 

4249

I stalk the night
Patron
Joined
Nov 19, 2014
Messages
1,235
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Codex Year of the Donut Divinity: Original Sin 2
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Geneforge 2, what a blast. Chugging down canisters like they were ELEX
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and slaughtering anyone in my way.
 
Joined
Mar 30, 2012
Messages
7,281
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Fallout 2 (Part II)

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Really fun fight. I took Marcus and Skynet and thanks to the sniper rifle it was easy to lower the numbers of raiders. After that we killed the rest of the groups.

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I've tried to kill Metzger and his group earlier on, but they were too tough for me. Now things have changed and it was like shooting gallery.

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Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
Finishing BotW made me hungry for more Zelda games, so at random i picked one i never played

If somone hates DoF effects, he would aboslutely love them in this game

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The Red Knight

Erudite
Joined
Apr 18, 2017
Messages
485
https://blogofholding.com/dungeonrobber/index.php (it's in Flash)

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Basic mode gives you one random "high" stat in addition to the one you can pick. Other classes have to be unlocked by retiring after gaining enough experience.

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You use keyboard shortcuts for all exploration, but need a mouse for opening and interacting with the char sheet/inventory.

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Trying to bash doors open is likely to attract monsters.

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You can try to parley with intelligent monsters, distract others with food, or try to run away (if you're not wearing some heavy armor, that is).

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Eventually you'll stumble upon stairs leading to a lower level of the dungeon, or fall into some trap that will take you down. If you're unlucky, it will take you multiple levels down and leave lost (meaning you will have to roll till you find a way out, hoping you won't encounter a monster that's too strong for you). Backtracking to the exit might also result in getting lost.

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The town. Here you can (e)nter the dungeon again, go (h)ome and heal your wounds (each HP point for 10 GP), (b)ank your GP to get experience points (which are needed to level up and unlock new things in the town if you survive long enough to retire), visit the (m)arket and either buy supplies or sell your loot, and check dead characters in the (g)raveyard or retired heroes in the (a)dventurers' monument.

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Eventually you'll find some expensive pieces of equipment, so remember to take their value into account when deciding when to retire, and to sell them before doing that.

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If trying to sell some vendor trash, you also get an option to sell all of it.

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The different coin types all get converted to GP once you return to town.

Rip of about a half (or 2/5?) of the map. The full poster version (together with some other play maps) is available for sale.
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