Riskbreaker
Guest
(French)D
M 2, 'The City of Damned Children'
Basically a partial conversion, with new monster sprites (taken from Blood and Doom 64) and some changed monster behaviors. The stand-in for chaingunner is the only annoying one, in that it is smaller and more mobile than the original and prone to blend in with the environment (while being just as deadly and precise as the original). Big Ol' Billy's maps take the cake, they're pretty much feel like custom Blood maps. I do love how, in every single one of his maps, you can see the locales from the previous and upcoming ones in the backdrop. They do suffer from some less than intuitive switch-hunting/key-hunting tho.
Also, here's some timeless wisdom from Sanitarium:
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Also, here's some timeless wisdom from Sanitarium: