Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Screenshot thread

Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Screenshot-33.png
honestly can't understand how someone can look at this and think it's better than a multi-column list-based format
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
4,000
Location
The Swamp
I'd love to see MP 1 & 2 get remastered
How the fuck can people still say this after almost every remaster being an absolute turd.

Most remasters are turds because they were lazily done or because they tried to change or add something to the game that wasn't necessary.

We'll never see remasters of Max Payne 1 & 2 anyways. Remedy doesn't even own the IP anymore.
 

Riskbreaker

Guest
Aye, for them raw pixels seen up close on your yuge LCD is how it's Meant To Be Played. That's exactly what the developers wanted you to see.
It is known.
 

Drop Duck

Learned
Joined
Dec 22, 2020
Messages
687
Most remasters are turds because they were lazily done or because they tried to change or add something to the game that wasn't necessary.
Wouldn't a remaster of two Max Payne games be superfluous in the the first place, mate? I don't see what they could improve without ruining the game. Higher resolution textures would not just mess with the original artistic vision but clash with the low poly models. The first game already underwent an art overhaul while being in development. When Remedy originally started building the game in 1996 it was conceived as cartoony, it was only later they changed to photorealism.

LxxOuga.jpg




The final game is as good as it is ever going to look, with the exception of some graphical tweaks by amateurs to give it a correct widescreen FOV and making the sound work on modern Windows. If they upped the polycount of the models and introduced modern shaders the look of the game would also become lost and it would look like Max Payne 3 at best, that GTA remake at worst.

You are also ignoring that even a recent game like Alan Wake saw a so-called remaster that made the game look slightly worse.



To me the game holds up and doesn't need a remaster even if it would have been a good one.

Y1PsHwF.png


FzjNzC4.png


s7zfErY.png


tTB3fg6.png


LwaJwJ3.png


The textures are detailed enough that you can make out a tiny viking ship on Payne's necklace. The graphic novel parts also hold up on 1080p, even in fullscreen.

rqCi6Fp.png


GuJSEJt.png


I'm sure you could get some intern to run the source photos through a photoshop filter and add some much desired comic sans, up the contrast and make all surfaces oily and wet and maybe use an AI upscaler, but I just don't see the point of that. Just like I don't think the green filter and subsequent alterations improved The Matrix as a film. In fact, the early 00's experience of Max Payne is a big part of what makes it so good.

vXR8IuB.jpg
 

deem

Arbiter
Joined
Oct 3, 2019
Messages
421
How is it? Most people say the first half is great but it turns to shit in the second half. Yay or nay?

I like the game but I would not call any of it 'great'. It has uncomplicated, Diablo-esque combat, nice art style and quests that (it seems to me) can be solved and conclude in several different ways. I took a break from it for a few months and recently picked up where I left off so I don't know how far into the game I am.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,766
What are those mods? And how many of them?

FNV Realistic Wasteland Lighting for the sky.
Wasteland Flora and Terrain Overhaul trimmed down for the plants.

Pip-Boy 2000 Mk VI for the Pip-Boy, using the Wasteland Retexture.
My character's face is my own preset. The hair is from Mannequin Races. The outfit is a T6M replacer. Then the face and eyes textures are from zzjay. My New Vegas guide features everything non-tits and ass related.

FalloutNV_2021-12-18_23-43-21.jpg

FalloutNV_2021-12-18_23-43-27.jpg

FalloutNV_2021-12-21_13-44-37.jpg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom