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Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,158
Location
Swedex
Severance: Blade Of Darkness - Part 2


Next are some dwarven mines. I start by getting baited into a trap.:mad:
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Some ghoulish cannon fodder.
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This level is dark. Finally at the exit.
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Time for a new weapon. It's a beauty!
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Thining the horde from above.:smug:
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This gave me Skyrim vibes. *shivers*
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Found a secret area with some cool weapon, but not really my style.
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Second boss is a flame skeleton. Took me like 10 tries, because he has a lot of health and hits hard. Had to learn to time my blocks proper.
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After beating him I get 2 levels. I also find some armor, but unusable by my class.:(
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More traps.
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Third boss is a golem. Seemed hopeless, but I managed to take him down with the super attack that I just unlocked at lv.11.
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Next level is a foggy castle with a dragon flying around it. LOL, it's Demon's Souls.
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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,406
Location
spite
Severance: Blade Of Darkness
Chose the strong womyn 'cause she good with spears.
no, you're playing Amazon because she's the only class capable of rolling like this retarded rolling-in-full-plate fest aka Souls games.
Seems like fog is back in the menu in the new version?
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,158
Location
Swedex
Severance: Blade Of Darkness
Chose the strong womyn 'cause she good with spears.
no, you're playing Amazon because she's the only class capable of rolling like this retarded rolling-in-full-plate fest aka Souls games.
Seems like fog is back in the menu in the new version?

I'm aware she's more agile then the other classes, but I've been focusing on timing my blocks right with my spears/halberds. It's really satisfying.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,998
Location
Small but great planet of Potatohole
Ravenmark: Scourge of Estellion.
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Maybe someone asked already, but if so, I missed it so i'll ask anyway. How is it? I sort like the "feel" it gives. It has ~65% on steam but that doesn't necessary mean much.



Lurking around with a silencer. Stealth seems to be the one area of JA2 that isn't inferior to X-Com.
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:prosper:
Nothing at all. Only, you know, on JA2 side, just a whole CRPG additional to combat. (And on the X-com side a whole strategic layer additional to clicking a few times to train militia). A CRPG with a world to explore, quests to do, NPCs to meet and talk to, characters that aren't just half-anonymous grunts but have interesting personalities and dialogues to play as. Even some dungeons and secrets to discover. Hell even some rudimentary C&C. And even if you only compare the combat it is vastly different. In one game combat is somewhat abstracted, in other in other is semi(quarter?)-realistic with all the differences that follows. In other words those games don't even belong to the same genre, and even in the parts that are similar, they are different enough to be hard to compare directly. I don't know how one compares the fact you can go and even move prone in one and have weapons that act in somewhat realistic ways. And in other one there are very cool and diverse enemy types and incredible atmosphere of danger and fear. How one compares an alien invasion presented with partially (great) cartoonish style vs the atmosphere of a 80s action film and say one is clearly better? Nonsense.

Both are great.
 

Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
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You will have the post you hunger for!

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Based Kain.

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Yeah, sure Kain...

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Vorador is the OG vampire pimp.

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What do you know Kain? YOU are a common knight, not a general or a commander.

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Oh, fuck... no problem I can fix this by time-traveling into the past! if I kill the nemesis before he invades everything is Gucci, right?

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We killed the tyrant and prevented the apocalypse! but something feels wrong...

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Apparently, by killing the nemesis we made a martyr out of him cause he hasn't invaded yet. Basically, he was just a king that we end up killing. Also, they kill Vorador.

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Moebius the time streamer was behind all of this! He was playing 4d chess!




Turns up that Mortanius the necromancer was playing 5d underwater backgammon this whole time! he was responsible for the whole plot of Blood omen!

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So we beat his ass, he transforms into a demon (odd) and we kill him for sure.

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Then it was revealed that we are the last guardian of the pillar, you need to kill yourself to purify the pillar and bring balance to the force!

...

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yup, the bad ending is the canon ending
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,905
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Maybe someone asked already, but if so, I missed it so i'll ask anyway. How is it? I sort like the "feel" it gives. It has ~65% on steam but that doesn't necessary mean much.
It's phase-based tactical game, with flanking, commanders who have special abilities, possibility to combine smaller "elements" into larger units (or break them up) and limited commands per turns.
Turns are divided into command and execution phases, during command phase you can only give 6 commands, but some command types are "standing orders" so for example a cavalry can be ordered to chase certain archer unit until it's dead.
Linear campaign without any branching or units that carry over.
I can't quite put my finger on it, but story and worldbuilding reminds me of Malazan book of the fallen.

I would consider it as light snack instead of main course, if one wants some tactical to play.
Good enough for about 3€ I paid for it.
 

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,090
Location
Germany
Lots of Spellforce 3 Reforced images, just finished the campaign.




Looks like goblins do have a thing for pumpkins



























At least the palisade stopped me from going over there although it might be cold comfort when you're dead still.














Restoring an ancient artifact,


And it's gone

 

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