Monster's Den: Godfall
yes, that's a giant flying cat monster
Nothing very special about it. Beings looking similar to this one appear in many mythologies of many cultures from Mesopotamia to Germanic myths (goddess Freya owned those). For some reason they are not as well known in popular mythology as some other similar beasts. Just saying.
Also Monster's Den? Seriously? IIRC the series was some terrible web-only games (or something like that). How bad(or good?) is this one?
It started out as a flash game series on Newgrounds and other flash game sites, but I wouldn't call it terrible. As far as flash games go, this was among the better ones.
The entire series is now available on Steam and goes cheap on sales. Godfall is the most recent one, and it's pretty decent and while it has risen above its humble flash game beginnings, it's still the same formula at the core.
In Godfall, you run a mercenary company and can hire several characters (hire = create from scratch as you please), but only 4 can be in your party at any one time. It has an overworld that can be freely explored, and you can take missions from several factions which will reward you with gold and reputation, but if you take longer than a month the objective will fail so don't go and fill up your entire questlog at day one. There's also a main quest but I haven't come far in it yet.
The core of the game is its combat, and it's pretty decent. You have your 4 characters arranged on the left side and 2 free slots for summons. Enemies are arranged on the right side and can be up to 6. The position of characters on the grid determines where they can attack. My fighter in the front row center can attack any enemy in the front row, but my cleric at the top can only attack the top and middle ones - at least as long as those slots are filled. When only one enemy remains, everyone can attack it regardless of position.
The combat is turn based and initiative order is based on a timer. Those blue circles you see in the middle of characters are the action timer. Once it is full, the character gets to act. Some skills can reduce enemy action charge, causing their initiative to slip behind. There's a lot of different buff and debuff spells/skills too. Difficulty is pretty tough in some areas and you have to make sure your characters are well-equipped and have the right skills prioritized - you can't jack of all trades them, specializing is a lot more effective.
It's a decent enough game, especially for the price, if you want to go for some dungeon crawling.
It does have Diablo-style loot though, so if you're allergic to lootathons you might want to avoid it.