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Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,500
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Cranked everything up to epic, close to water. Usually, water tanks fps but it runs on an acceptable level.
0B721176E92AC6F757FCF7D5E22B53FE95EDD306
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,276
Location
Swedex
Mass Effect 3 (let's save the galaxy from alien Reaper scum)


This one needs some discipline
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Back on the Citadel
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Shiiiieeet
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AI is the future
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Time to kick some gum and chew ass
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You're one ugly son of a bitch
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Ashley looks a bit...different
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Robot butt
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A decent looking black chick!? Obviously not made in the curent year
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Nice view
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Saggy tits
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Miranda is back
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Group shot
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Finishing the fight
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PulsatingBrain

Huge and Ever-Growing
Patron
Joined
Nov 5, 2014
Messages
6,559
Location
The Centre of the Ultraworld
Codex 2016 - The Age of Grimoire Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
A few random shots from the first 2 hours of Beautiful Desolation. I played Brotherhood's previous 2 games (Stasis and Cayne) and highly recommend them both, and this is also a point and click, and seems to have a somewhat similar premise in that I'm investigating some type of suspicious organization, except that this adventure seems to be on a much larger scale. Seems cool, I really like this developer.
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Blonsky

Prophet
Joined
Jun 17, 2013
Messages
392
Location
Scratch city
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Sure... sounds like an easy quest.
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The party is here, lets get that beginers quest xp.

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There is a a few to many of them, i just need some tactic/plot exploit to get through them.

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Well fuck..

Im gona need to rethink what this games wants me to do in these situations.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
3,064
What do you think of The Suffering 2 compared to the first game?
I think it's worse than the first game in every way except graphics, but still worth a playthrough just for the atmosphere and monster designs. The worst offender for me was the two weapon limit, as well as how they changed the healing system. While the first game was still a true PC game in many ways, the second was a typical console third person shooter of the day. And you feel that while playing the PC version. Not a terrible game, just worse than its predecessor. Carnate Island was a character of its own, monster designs and lore were more intricate. On the other hand, the streets of Baltimore were just a bit too Hollywood-esque. Monster designs were still on point, but a lot of the tension from Carnate went away.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,928
8f6SparktheElectricJest.png

Bring it on!
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FUCKETY FUCKK FUCK FUCK FUCK FUCK FUCKF FUUUCK!!!!
:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x:x
FUUUUUUUUUUUUUUUUUUCK!!!!
:despair:
I simply can't perform a movement this precise. My skill level is such that i only now learned how to do the proper horizontal wallrunning(wasted too much lives prematurely because of this.)
Spent at least twenty minutes more on trying to reach the top.
:stunned:
I need to calm down, my hands are sweating too much. Will attempt to tackle the final level again tomorrow.
Edit: Can't calm down yet now that i am so close. Just checked a playthrough video in order to see how people manage to actually do that.
Huh, it appears that i don't need to mash the dash button so often in order to succesfully run up the wall. You can allow yourself to slow down for a few sec. I see, i see. Good. That's useful to know.
 
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,928
Ok, i am slighly bit drunk but ready. Let's do this again.
ff4SparktheElectricJest.jpg

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We meet again, my old nemesis.
.....
YES!
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Slow and steady here was the way.
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Ended commiting a few silly mistakes later on but twelve lifes was plenty enough for someone as clumsy as me.
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it's time to end this
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YOU DONE GOOFED UP, SPARK! EVERYONE IS DEAD! EVERYONE!
YOU KILLED EVERYONE, SPAAAARK!!! EVEN YOURSELF!!!
YOU WERE INSIDE THE MATRIX THIS WHOLE TIME!!! YOU'RE JUST A COPY OF THE ORIGINAL SPARK WHO IS LIKELY DEAD AFTER A THOUSAND OF YEARS HAVE PASSED OUTSIDE!
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ALL BECAUSE YOU DIDN'T WANT TO WAIT IN LINE FOR YOU PAYCHECK, SPAAAAARK!!!
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Both final bosses are not hard at all. It's more of a reward for completing the final level.
That level itself was the real final boss.
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We get to play as Fark who has a bit different moveset.
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Understatement of the century, Spark.
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After saving Spark from the virus Fark joins forces with him in order to defeat the true villain.
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Of course they fuse.
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As i said, beating the final boss is not a challenge after completing that hellish course.
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Spark is so depressed after realising his actions were responsible for killing the entire world he is now contemplating suicide.
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Fark becomes so mad after hearing that bullshit he turns into a real boy formie. These guys are called formies btw.
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He is having none of that.
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That was a bit gay, Fark.
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And so this is the ending.

And so Spark the Electric Jester 3 is complete. It made me feel things and succesfully managed to bring out my inner child.
I enjoyed the plot of this one a lot. :5/5: out of :5/5: on a sonic fanfiction scale.
There is still plenty of things to do. I only 30% this game according to the statistics(Didn't manage to grab many extra medals) and the dev have backported every level from the second game for free apparently. I also want to play the first game now which is a 2D title.
A little extra.
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This was my favourite shot ftom the ending sequence.
 
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Joined
Dec 19, 2012
Messages
1,828
That's some very nice, authentic, and tasteful shader work there! Is this Guest Advanced? Care to point me to the preset?

I've been using Zomb's Megabezel pack for most of my retro stuff lately, including dosbox. There are a ton of presets for each system included. It uses some Guest Advanced settings but also rolls in a bunch of other features from other shaders... there are a lot of different settings to play with.

I can't speak to their accuracy but it looks good to my eye. Although I only discovered recently that the older version of Retroarch I had been using was causing some odd visual quirks that seemed to go away once I updated it.
 

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