On my replay list.
I replay them every few years, because there are no modern games with this kind of game design anymore: mission > central hub > mission > central hub etc. With an interesting cast of characters and each mission being set in a different environment/biome. I guess that's too expensive for modern developers. Games like Jedi Outcast/Academy, NOLF 1/2, Elite Force 1/2, Soldier of Fortune 1/2, Deus Ex etc. provide that experience, and still hold up incredibly well. Thief 1/2/3 as well. Modern games pale in comparison in that regard.On my replay list.
This and its sequel - Elite Force 2.
Great games.
Virtual Voyager mode is so cool.I replay them every few years, because there are no modern games with this kind of game design anymore: mission > central hub > mission > central hub etc. With an interesting cast of characters and each mission being set in a different environment/biome. I guess that's too expensive for modern developers. Games like Jedi Outcast/Academy, NOLF 1/2, Elite Force 1/2, Soldier of Fortune 1/2, Deus Ex etc. provide that experience, and still hold up incredibly well. Thief 1/2/3 as well. Modern games pale in comparison in that regard.On my replay list.
This and its sequel - Elite Force 2.
Great games.
Elite Force 2 is probably the best looking Quake3 engine game.I replay them every few years, because there are no modern games with this kind of game design anymore: mission > central hub > mission > central hub etc. With an interesting cast of characters and each mission being set in a different environment/biome. I guess that's too expensive for modern developers. Games like Jedi Outcast/Academy, NOLF 1/2, Elite Force 1/2, Soldier of Fortune 1/2, Deus Ex etc. provide that experience, and still hold up incredibly well. Thief 1/2/3 as well. Modern games pale in comparison in that regard.On my replay list.
This and its sequel - Elite Force 2.
Great games.
what mods where used ? Especially the chick ?
Indeed.Elite Force 2 is probably the best looking Quake3 engine game.I replay them every few years, because there are no modern games with this kind of game design anymore: mission > central hub > mission > central hub etc. With an interesting cast of characters and each mission being set in a different environment/biome. I guess that's too expensive for modern developers. Games like Jedi Outcast/Academy, NOLF 1/2, Elite Force 1/2, Soldier of Fortune 1/2, Deus Ex etc. provide that experience, and still hold up incredibly well. Thief 1/2/3 as well. Modern games pale in comparison in that regard.On my replay list.
This and its sequel - Elite Force 2.
Great games.
There is an idea of a Patrick Bateman, some kind of abstraction, but there is no real me, only an entity, something illusory, and though I can hide my cold gaze and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable:Your character went full Patrick Bateman.