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Screenshot thread

Peter

Arcane
Joined
Jun 11, 2009
Messages
1,544
You are a constant source of disappointment, Morgoth. The one semi-:obviously: console AAA game that has been released in recent years, you don't like.
 

Peter

Arcane
Joined
Jun 11, 2009
Messages
1,544
Yes, popping moles in narrow corridors is a much more engaging and cerebral activity. Silly me.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
Been playing Mirror's Edge, pretty solid game, and the graphics are really fantastic. That PhysX shit is amazing, one momment where a helicopter comes shooting at you, ripping all the construction cloth was really impressive.

Also, this:

RPayl.jpg


Very Codexian text. :lol:
 

DwarvenFood

Arcane
Patron
Joined
Jan 5, 2009
Messages
6,421
Location
Atlantic Accelerator
Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Been playing Mirror's Edge, pretty solid game, and the graphics are really fantastic. That PhysX shit is amazing, one momment where a helicopter comes shooting at you, ripping all the construction cloth was really impressive.

Also, this:
RPayl.jpg
Very Codexian text. :lol:
Looks like one of those PM's DarkUnderlord gets from banned users.
 

Pipeweed

Arcane
Joined
Feb 12, 2012
Messages
202
Salutations, Mhavir.

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Apprize me of the situation with opportunities for profit!

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I was hoping you might know about a bit of toil and grind!

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Enlighten me on the subject of gainful employment!

6NnX8.jpg

RvT5p.jpg
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
Just finished the game, very short, must have lasted like 4-5 hours... still great game, one of the best recent ones I played.

It's interesting to see the extras you unlock, the concept arts & descriptions shows how organic was the development of this game. It seems like they started trying to make it about a gang of menssengers in a distopian city, delivering the info bags and wielding guns; but when they got the concept for Faith they decided to ditch the gang and turn her into the main character, in the end they ditched almost the whole stuff; bags became irrelevant and the story became just a harmless reason to throw you challenges. Is just a game trying to be fun, not a AAA+ hollywood plot-driven shit that ends up pretencuious and ridiculous. It's closer to Portal than to Half-Life, and it's great because of that simplicity.

My only complain I they should have ditched weapons completly, on the first levels you just flee from guards, but after the second half they force you to kill them to proceed in many areas, so you just disarm a cop with a machine gun and mow down the rest of them... it's so oposite from the vibe of the game and the gameplay until now that it feels very broken...it's hard as fuck to avoid the guards, but is ridiculously easy to kill all of them.

Can't blame you. My desktop wallpaper is a screenshot from the game :oops:
I'm seriously thinking of doing the same... :D
 

Lonely Vazdru

Pimp my Title
Joined
Jan 10, 2007
Messages
6,702
Location
Agen
DAGGERFALL !!!!!!!!!!!!!!!! :bounce:


wBUoA.jpg

Al-Sedexus' jailer.

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Al-Sedexus' pet.

apJG0.jpg

Al-Sedexus' temple ceiling.

GaCkp.jpg

Al-Sedexus' ass.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
YvVoU.jpg


Tn8X6.jpg


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Hey baby, wanna join the zero-g club? :smug:
 

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