Roman elephants capturing Carthage.
That just ain't right.
What makes it an underappreciated gem is how gleeful it gets about its subject.dat mission
...
Also, if you use the shit when it's selected in your inventory... YOU EAT IT
WITH A HEARTY CRUNCHING SOUND
the fuck is this FM
What makes it an underappreciated gem is how gleeful it gets about its subject.dat mission
...
Also, if you use the shit when it's selected in your inventory... YOU EAT IT
WITH A HEARTY CRUNCHING SOUND
the fuck is this FM
(Got revolted, never finished it.)
The Civ4 scenarios all feature unique art work I believe.Not sure what version you're playing, but I really enjoyed the WWII scenario in that game. If you're Germany, you get to truck over France. If you're Russia, you get to spend most of your turns moving a giant army from the Siberia to the frontlines. WWI wasn't too shabby, either.
There were a number of pretty weird or 'out there' scenarios - ones with dinosaurs, or the alien invasion, post-apocalyptic, and I think one was futuristic colonialism. The alien invasion one was very difficult as the invaders would whoop the hell out of every unit you had. Best thing about all those CivII scenarios is that they all have unique artwork and styles about them. That kind of thing has pretty much vanished.
Could you go into detail with that? I am always looking for more fun strategies.
It was months ago, but it's a hyper aggressive early strategy. Chaos is just a really powerful magic school I find, none of this bs where you buff your gold generation and population growth, you crank out Gnoll units extremely fast and buff them all a little bit and use offensive magic to win battles, the hellhounds are pretty good too.
Not sure what version you're playing, but I really enjoyed the WWII scenario in that game. If you're Germany, you get to truck over France. If you're Russia, you get to spend most of your turns moving a giant army from the Siberia to the frontlines. WWI wasn't too shabby, either.
There were a number of pretty weird or 'out there' scenarios - ones with dinosaurs, or the alien invasion, post-apocalyptic, and I think one was futuristic colonialism. The alien invasion one was very difficult as the invaders would whoop the hell out of every unit you had. Best thing about all those CivII scenarios is that they all have unique artwork and styles about them. That kind of thing has pretty much vanished.
I can't play it for long periods of time though, starts giving me motion sickness. Must be something about how you slowly pan around plus the visuals since I'm fine with most FPSes.
Pretty interesting game though. It's like a combination of Dark/Demon Souls and King's Field, you can definitely tell where their minds were heading. Enemy respawning is quite annoying though especially with equipment degradation, I'm currently exploring in circles trying to progress deeper to no avail. However I dig the combat system since you can dismember monsters and each type reacts differently. Certain foes will continue fighting even after being beheaded, swinging aimlessly and relentlessly in your general direction. Quite entertaining :D
What is that and why isn't in currently in my hard drive????