DDZ
Red blood, white skin, blue collar
Yeeuj! Finally playable for me, at 20fps, but who cares.
The car handling feels like it did in Carmageddon back in the day, which is a good day.
Loving it.
Is this new carmageddon in alpha or beta?
Dear Codexia, today I downloaded eMule:
Behold, The Kawaii Heart of Uukrul:
That's only a tiny part, is like he pasted the entire manual on the intro screen...
So far so good, although seeing everything like this kind of kills the exploration...
Magic became just... jrpg magic, but with a high fail rate.
Sometimes the game almost looks cool, but then...
IS THAT YOUR FUCKING LARGE WOLF?
OH, FFS! Ok, sorry but this is too much... Even I know that RPG Maker Ace comes with a set of sprites like this:
And you use that little ninja from Ragnarok Online or whatever? The biggest problem with this game is not the extremely dumbed down gameplay and easy battles, but how it has absolutly no atmosphere. From the shitty batle graphics to the elevator music that plays on the market area, is just lame as hell.
preacher reference
behold my final form
Brokenauts
Is it finally the time for uninstall.exe?
Googles “Xenonauts mind control broken”
BUGFIXES:
- Night mission graphics have been updated to work with the new LOS system, and to look more murky. They're pretty cool now!
CHANGES:
- Psionic power calculation is now a random roll up to alien psionic strength vs. a roll up to soldier current morale, unit stats rebalanced accordingly.
- Psionic powers are now affected by range (the defence roll gets +1 for each tile beyond the max range)
- Berserk now has a 70% chance to fire at empty tiles, rather than attacking a random nearby unit
- Weapon projectile speeds sped up
- Weapons will no longer reaction fire beyond their operational range
BALANCE:
- Morale regeneration per turn reduced significantly, but turned up after a unit panics etc
- Light Scout UFOs now have 6 aliens inside, with a greater spread of combat scripts.
- Scout UFOs now have 10 aliens, with some spawning in the rear compartment (currently trying to make them stay there!)
- Light Drones can no longer reaction fire
- Aircraft repair / rearm times have been halved
- First wave of UFOs is always entirely Light Scouts
- Triple-fighter Air Superiority missions pushed back a little
behold my final form
I misread "final form" as "anal form" for this reason.And why does he have an anus as a helmet?
EDIT: Nevermind, japs..
Only because of lack of fog of war.P.P.S. Also isometric perspective kills exploration, more news at 11.
Well, no. I was ready to skip this mission and finish the game, since I found an element which makes some late-game missions unplayable / broken. And the fact that they changed / rebalanced PSI in later versions kinda proves my point, don't you think? Alien fighters giving you resources after getting shot over sea is also a hardcore feature for tru gamers? IMO it's a bug...So basically you found an obstacle you couldn't beat by hex editing money and items and you were ready to delete the game?
I also loved the game, walking around with the shotgun, dismembering people etc.
But I didn't enjoy that the game became all futuristic later.