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Screenshot thread

A horse of course

Guest
Isn't this how the first seal is broken in the Book of Revelations?
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,499
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spite
Last edited by a moderator: Today at 12:59 PM
Cough, cough...

Oh, and speaking about Doom wads - Valiant one is indeed great. As a fresh player into Doom it's really fascinating what people can create.
I tried both Beautiful Doom and Doom64guns, both worked great. Also - there was Westerner wad released. Getting shot by the row of gunslingers is something...
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,342
Location
Djibouti
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oi gtfo dragon im no damsel to be kidnapped

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:hmmm:

Nice pile of gold you've got there.

Would be a shame if anything happened to it
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I'LL SMACK YA IN DA GABBER, CHEEKY KUNT
 

Riskbreaker

Guest
Oh, and speaking about Doom wads - Valiant one is indeed great.
Yeah, 'tis really amazing how much variety skillsaw packed into it, what with basically completely different visual theme to each episode and fact that even within a single episode different maps often go for quite different styles of gameplay. Dude's a real master.
 
Joined
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Messages
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Vindobona
Biggest gaming disappointment in the last years for me. K&L: Dead Men was buggy and had some really crappy game mechanics (that companion-ai...:argh:), but at least it was ambitions; Dog Days is an uninspired piece of shit. Only good thing about it is Fragile Alliance, but absolutely no one plays it anymore. They really botched such a promising franchise so quickly...:negative:

Glazer is about to loose his face.
 

bozia2012

Arcane
Patron
Joined
Jun 17, 2006
Messages
3,309
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Amigara Fault
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
Biggest gaming disappointment in the last years for me. K&L: Dead Men was buggy and had some really crappy game mechanics (that companion-ai...:argh:), but at least it was ambitions; Dog Days is an uninspired piece of shit. Only good thing about it is Fragile Alliance, but absolutely no one plays it anymore. They really botched such a promising franchise so quickly...:negative:

Glazer is about to loose his face.
It's glitchy for guests in co-op, but I'm playing it 2nd time with a different bro - I like the grimdark atmosphere, game doesn't overstay it's welcome (3,5h lol) and cost like 1,5$ :)
 

balmorar

Arcane
Queued Possibly Retarded The Real Fanboy Edgy
Joined
Jan 24, 2014
Messages
866
Location
Hawaii
Yes, POSTING screenshots, not SPAMMING them.

Learn the difference.
For your interest, in almost every other screenshot thread in the world people post about 10 screenshots per post. At first it was because of picture post limit but after it was lifted it became tradition but In the SJW Codex people freak out if there are more than 1 picture in a post. LOL. And the reason nobody likes to use spoilers is because nobody likes to open them, it's time wasting shit. Plus in the SJW Codex people put unrelated nfsw shit in spoilers.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,431
The 2d ingame graphics are better than the cutaways did they use two different artists or something, other than that I guess it's kind of cool in the sense it looks like a cheesy 80s flick.
 

A horse of course

Guest
I swear I recognize the cutaway art from porn games or some hentai foundry artist.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,342
Location
Djibouti
> spam pictures of some shit android games that are not only shit but also bear no significance
> get butthurt when people lay down the law on your shit
 

A horse of course

Guest
Resident Evil: The Um Bongo Chronicles

A light-gun (well, Zapper) game developed for the Wii which is essentially a tl;dr Resident Evil series prior to RE4. Features Rebecca's Resident Evil ZERO campaign, the "Mansion Incident" of REmake, Jill and Carlos' path from Resident Evil 3: Nemesis and the "missing chapter" of the Resident Evil games - "Umbrella's End", as well as Wesker's activities behind the scenes. The graphics are mostly 3d models so it scales well enough on an emulator. I had to dial the difficulty way down to Easy and still died quite a bit as there are a considerable number of QTEs. Oddly, the rationale behind the game mechanics was:
"At the initial stage of development, Umbrella Chronicles' play system was similar to Resident Evil 4's," producer Masachika Kawata told Famitsu in a video interview. "But, it's extremely difficult on Wii. Too complicated to enjoy. Wii users like easiness. Umbrella Chronicles is not only for game enthusiasts. Complex operability can be an obstacle for Wii users. We want players to enjoy the game's horrifying and creepy world and its thrilling shooting action. By reducing enthusiast-only elements, players can purely enjoy the world."

To achieve this goal, Kawata admits that Capcom "&#Array; had to compromise to a lower difficulty level."

It's an extremely short title - took me about three days of on-and-off playing to complete - but again has no particular value beyond being a footnote of history and the current "canonical" conclusion of Umbrella's story.

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The sequel (Darkside Chronicles) loosely adapts the events of Resident Evil 2, Code: Veronica, and Leon/Krauser's backstory in South America. I probably won't bother playing it, though. Sorry.
 

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