Snorkack
Arcane
Looks like Castlevania II on planet Zebes. What game is this?
I've gotta confess to save-state scumming classic Castlevania games when playing them via emulator. It's just too tempting to make a save at the beginning of every level (easy to determine in 1, 4, Bloodlines, and Rondo/X but not so in Simon's Quest or Dracula's Curse) and reload when you die.
Like a lot of old-school shmups, and unlike most platformers*, Castlevania confers cascading advantages upon the player that can plow through stage after stage without dying. Dying in Castlevania resets heart counts, blanks the sub-weapon spot, and nulls whip upgrades; it's a loss of raw power, strategic resources, and tactical flexibility. Some levels can become extremely tedious without the benefit of a favored subweapon and the hearts to utilize it frequently. Negotiating certain screens, especially those with Medusa Heads, can go from some fast-paced fun to a trial-and-error slog when one's options have been significantly curtailed. Often, the level might become so difficult/unfun, that the player is better of restarting, so as to arrive in prime fighting (jumping?) form.
It's hard not to want to save scum when faced with a situation like this; it beats playing early levels over and over again or finding the optimal, low-power lines of play through trial and error in later levels.
*Compare to Super Mario Brothers, Contra, Shinobi, or Donkey Kong Country. If the player isn't at nearly full capability after expending an extra life, powering up to max is not particularly difficult, often requiring only one or two items found easily with a stage. It's not like Gradius or Darius, shumps in which rolling through with full power is almost essential to victory (of course xXxMLG_ub3r-pr0xXx players don't need any poweups to bend games over, but they're outliers).
Pffff.Twitcher 3 - where sunrise is even more beautiful than irl
^
Consoledyke detected.
Pffff.Twitcher 3 - where sunrise is even more beautiful than irl
As if anyone here watched a sunrise irl.