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Screenshot thread

Riskbreaker

Guest
Their behavior is identical to that of standard pinkies. Same with other reskinned enemies and most of those "new" weapons. That nailgun-like thingie, for example, behaves as a regular plasma gun. Only exception are those dual handguns (in that they spend ammo way faster, they are as useless as your basic handgun).

Anyway, that particular wad is significantly more enjoyable to look at than it is fun to actually play.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,493
Location
spite
Whatever, still gonna launch it cause I like gun wads.
no matter that I drop them fast like every version of Brutal Doom
 

Riskbreaker

Guest
'Tis not a gun wad/gameplay mod, despite the name.
http://www.doomworld.com/idgames/?file=levels/doom2/Ports/v-z/vg.zip
Mini episode consisting of two huge, (over)detailed maps chock-full of custom resources. I really have this impression that Eternal salvaged them from some abandoned, unannounced TC he was probably working on (just my impression mind you, there is no confirmation that they were indeed part of some larger project).
 
Joined
Mar 30, 2012
Messages
7,291
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Doom 2, VooDoo Guns

I always like these semi opened city maps made in the old engines. This one is particulary good, and confusing at the same time. It's so huge that I had to wander back and forth to memorize the "key to door" thing. Finding the keycards is always a challenge, since there are so many monsters and additional traps inside these buildings. It's good for single player, but not so for coop.
 

Riskbreaker

Guest
Aye, running away from a particularly rapey Cyber (who you simply have no way to eliminate at that point) and his lil buddies, while trying to figure out where in the fucks name is one to use that damn silver key.... let's say situations like that tend to evoke certain feelings.
Twas so good looking, that first map, with great theme and fantastic attention to details. I just wish Eternal put more effort into actual gameplay. And I wish that exploration was better and more rewarding, what with doors that remain unopenable until certain point and there being only TWO secrets in that beautiful monster of a map.

Same with other reskinned enemies
I was wee bit wrong about this. Second map does, in fact, contain some new baddies that aren't mere reskins including... erm... bunch of Calebs.
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btw, I remember last map from Eternal's own Remain 3 wad being really good city map that I really enjoyed.
 
Last edited by a moderator:
Joined
Mar 30, 2012
Messages
7,291
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Something for Ed123. Chaos Break on old PS1, a survival horror from Taito. Which really is ripping off RE series with no shame. The walking sound is exactly the same, and we have two heroes to choose. Of course I choose waifu. The male (Rick) is the first one, but from the look of it you will still do almost 90 % of things that our kawaii Mituki will have endure to survive. There is a map, an underground base with some DNA experiments which turned loose. And lot's of computers. The music is very simplistic, but I liked it. After hard day of work there was something mesmerizing and calming in playing it.

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:friendzoned:

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I was really surprised that we need to conserve ammo for the final boss. At first when I had so much of it I thought it will be a walk in the park, but no. Later on there are more enemies and new tougher one. The best strategy is to run from door to door as quickly as possible.

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I smell shitsorm incoming.

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Oh, yes. The drug. Probably it was being used by the voice actors because it feels like classic Resident Evil 1 quality acting. I have no doubt that you will laugh as much as I did. Clean your ears and prepare for a feast ! The subtitles don't match with the voices so it's a bonus.

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Dem legs.

Also

I like Alpha Protocol this much.


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Dumb monsters are replaced with really annoying one, and they take a lot of ammo to beat.

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One of the riddles when you need to take container with the larva from the basement, transport it with your own hands into the elevator and be careful not to destroy it when you stumble upon enemies. You just cut through the lines, if not the larva will die after a couple of bad scalpel moves. Earlier we have a nice sudoku one, it changes with every new game.

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Wow, that puzzle was a bitch. Making a new antidotum, you need to stop the moving line right in the centre of the screen. The first one is easy, the last one is ....:rage:

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The base is filled with computers, and particullary with messages about the rats. It's like they didn't had time to make diffrent one or they were so cheap. Of course we will have to kill some big mutated rats.

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The most horryfying monsters, quick, and they have stunlocking. Just look at my ammo number, this buddy gave me a couple of lessons.

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Final boss, time to use all that sweet warm napalm bombs.

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The discs percentage - There are many cd discs scattered through the base. I don't really know how does it affect the ending. As for the enemies - It's a good ratio considering their numbers.



Really surprising B-class game with a b-class plot. Mituki was very :desu:.
 

A horse of course

Guest
Resident Evil: The Darkside Chronicles

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Sequel to http://www.rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/page-542#post-3812968 (I know I said I'd never play this, but I may as well go full retard now I've played 90% of the available RE games in existence)

Crashes like a motherfucker in recent versions of Dolphin, USE SAVESTATES or just get the PS3 re-release, I guess. Anyway, compared to the original: Less insta-death QTEs, more reloads and checkpoints, so get this one if you're curious about the series. MAH IMPRESSHUNS in the RE thread.

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Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
A very cool map indeed. I'm still working my way through Ep1 but Death Wish is already even better than I hoped it would be. Really inspired and varied level design, great atmosphere, very challenging,...
 

Blonsky

Prophet
Joined
Jun 17, 2013
Messages
393
Location
Scratch city
Shattered Union

So America messed up their election and the only way to fix it was to blow up their president. After that the USA splits into factions and start fighting betwen them self.

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The starting place of the EU peacekeppers protecting their interest, Washington with a crater.
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Well Russia had to get involved, they just want to annex free the people of Alaska.
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Bringing peace to City of Detroit, with one bombed hex every turn.
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Fuck you Texas and your oil supllies.
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A horse of course

Guest
Resident Evil: Gaiden
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HOW THE FUCK WERE KIDS SUPPOSED TO FINISH THIS GAME?!
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