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Screenshot thread

zwanzig_zwoelf

Guest
Minimal HUD is love.

Eternal Ring aka "We didn't use the same graphics and engine to recreate King's Field for PC".
It's actually pretty nice, but King's Field remake lost part of its charm.
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zwanzig_zwoelf

Guest
Just use the software renderer, it's not like you can improve the quality of FMVs.
 

ASSplosion

Arcane
Joined
Oct 18, 2009
Messages
107
I remember seeing screenies of that in some magazine way back.
Any good?
Its a pretty bad game :)
Huge maze-ish levels with no map to see where you are.
Most levels had lots of doors, many of them locked and once you hit a switch to open door, you have no idea what door you just opened.
enemy variety is low, you'll be killing 4-5 different types of zombies most of the time
Soundtrack is good tho
 

catfood

AGAIN
Joined
Aug 28, 2008
Messages
9,669
Location
Nirvana for mice
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EDIT: Loved the game. Better than the previous ones. Levels were nice and varied and they also surprisingly featured some non-linearity as well. They're no Thief levels but still pretty decent. Also unlike the previous games the game does not shower you with ammo. Granted I missed a lot of secrets as can be seen, but at the end of the game I used up most of it. There's also far, far less medpacks. I remember in TR1 I had like ~70 at the end of the game lulz. The number of combat encounters is somewhere between TR1 and 2. Thank goodness they toned it down from the second game.

I also liked that it has a hidden difficulty setting. So that I don't spoil it for those who wish to play it: if you want to make the game easier do Nevada first, if you want a challenge do it last.

Best missions were Aldwych (friggin amazing atmosphere), Nevada, Coastal Village, Mabudu Gorge (except for that fucking kayak section, luckily it's over in like 10 mins if you know what you're doing), Antarctica (very nice The Thing vibe going on at some point) and of course The Lost City of Tinnos. This one is basically everything that made the original games good condensed into one single level. Lots of puzzles, lots of platforming, really good atmosphere and most importantly not too much combat either. There's a couple of stinkers though: High Security Compund? I don't thinks so guys. Also Lud's Gate would have been great had the axed that stupid mini-sub section. God, that was so annoying.

Can't wait to start the fourth game.
 
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Riskbreaker

Guest
Shadow Tower: Abyss
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I think I'm pretty close to falling in love with this game. I just love how weird and utterly inhuman gameworld is.
Also, combat is remarkably fun and savage. Game has this cool dismemberment system that is both extremely fun (for example, cutting off both arms off those subhumans at the start and then watching how they literally try to bite ya to death) and useful, most of all due to weapons being as fragile as they were in the first game so that it is more than preferable to kill your opponents with as few strikes as possible.
 
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