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Screenshot thread

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,545
JliSMod.jpg

:prosper:

Infinifactory... Took me a couple of months. Like with all Zachtronics games, the fun part is to find elegant solutions and beat the average score. The game also has a built-in feature to export animated gifs.
Technically not screenshots.



 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
oFlx3Ac.jpg

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:bounce:

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:bro:

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:obviously:

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It's not easy, with combat being THIS visceral...

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:roll:

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:hmmm:

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The only thing I curse is epic boss-battle design...

But I simply found boss' HP using Cheat Engine, reduced it to 1 and hit him once.
Piece of cake.

:dance:
 
Joined
Mar 30, 2012
Messages
7,210
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
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Heavy Metal Fakk 2. It was inevitable for Ritual to make the game with the Julie Strain fictional character named after her (see the easter egg room in Sin for the reference). The game has interesting dual wield weapon system, where we have separate left and right hand. Of course some of them are two big and we need to use both slots, but still there is some variation insterted. Although fighting with sword+weapon was the best, since we have a mini-fatalities where the enemies are beheaded after successful combo. There are platform segments, but they aren't very difficult, if you ever completed any Tomb Raider you will pass those segments without any sweat. The story is a typical "evil never sleeps" and from the peaceful beginning we quickly are shedding blood of the alien invaders. Cool art design, same goes for the enemies, shame there isn't more of them. As always Zac Belica as a sound engineer and musician shows his talent here, you can recognize some elements from the Sin soundtrack. Everything is polished and clicks like for the first time, but sadly the game is just too short and shows that Ritual had financial problems even then.

Worth your time if you are into TPP and somehow missed it. And of course if you like nice T&A as well.


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Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
See this alpha male stud? All the gurls follow him because he gets shit done


CfWywfu.jpg
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,826
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
7232b6760a7428ccdc6addc6ea819773.jpg



Heavy Metal Fakk 2. It was inevitable for Ritual to make the game with the Julie Strain fictional character named after her (see the easter egg room in Sin for the reference). The game has interesting dual wield weapon system, where we have separate left and right hand. Of course some of them are two big and we need to use both slots, but still there is some variation insterted. Although fighting with sword+weapon was the best, since we have a mini-fatalities where the enemies are beheaded after successful combo. There are platform segments, but they aren't very difficult, if you ever completed any Tomb Raider you will pass those segments without any sweat. The story is a typical "evil never sleeps" and from the peaceful beginning we quickly are shedding blood of the alien invaders. Cool art design, same goes for the enemies, shame there isn't more of them. As always Zac Belica as a sound engineer and musician shows his talent here, you can recognize some elements from the Sin soundtrack. Everything is polished and clicks like for the first time, but sadly the game is just too short and shows that Ritual had financial problems even then.

Worth your time if you are into TPP and somehow missed it. And of course if you like nice T&A as well.


3SZeUzV.jpg


8AHFBaX.png


xIkPx8s.png


YveyGY8.png


faRqnzg.png


CK9CKRB.png



eb90lsj.png


6Jqfciy.png


1salZoZ.png


BSOSMw3.png




OL0Jck6.png


KzNJlnf.png


4wS7MUT.png


Rh0dL9v.png


wAnVBJU.png


aP4kZr9.png


7hx0YHb.png


tmmVmEx.png


GbjNTM4.png


p6IKXs4.png


aZlrJ3c.png


oXNDzam.png
laclongquan
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,678
Location
Bjørgvin
6w9DClP.png


That's a nice pair of boots behind those minotaurs. But to reach them we have to cross paths with a Witch's Hut.
I'm sure she will teach us a valuable lesson.

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:x
 

AbounI

Colonist
Patron
Joined
Dec 2, 2012
Messages
1,050
As a lone wolf.
Vs Barca and his men.
Bowman and sperman are already down

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No need to waste precious AP by striking Barca, he's already dead: a simple feint to flank Marcus. It's him or me.
Got to to hit him first...

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Ouch, it wasn't far

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last round, time to finish him

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Still alive.Better drink to that before the "still alive" part changes without notice. So true
 

A horse of course

Guest
Blood Knights



Budget yurotrash Diablo clone aimed at the seventh generation of consoles but with the production values of a PS2 game. Typical Kalypso quality, with wonky PC controls and some laughable translation. It would be moderately fun to waste time on were it not for the awkward instant-death platforming and checkpoints, though the game is a mere 4 hours long and pretty easy aside from the traps. Where the game really shines is waifus, with almost half-a-dozen long-legged, full-chested beauties, so it's worth finishing just to know you protected Lara Alysa.

4/10 game, 8/10 Waifus. Imagine if cuck devs actually tried making quality waifus with the power of the new consoles :negative:

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