Heavy Metal Fakk 2. It was inevitable for Ritual to make the game with the Julie Strain fictional character named after her (see the easter egg room in Sin for the reference). The game has interesting dual wield weapon system, where we have separate left and right hand. Of course some of them are two big and we need to use both slots, but still there is some variation insterted. Although fighting with sword+weapon was the best, since we have a mini-fatalities where the enemies are beheaded after successful combo. There are platform segments, but they aren't very difficult, if you ever completed any Tomb Raider you will pass those segments without any sweat. The story is a typical "evil never sleeps" and from the peaceful beginning we quickly are shedding blood of the alien invaders. Cool art design, same goes for the enemies, shame there isn't more of them. As always Zac Belica as a sound engineer and musician shows his talent here, you can recognize some elements from the Sin soundtrack. Everything is polished and clicks like for the first time, but sadly the game is just too short and shows that Ritual had financial problems even then.
Worth your time if you are into TPP and somehow missed it. And of course if you like nice T&A as well.