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RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
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A horse of course

Guest
man it really makes me wanna replay, but it never got any good warhammer mods
 
Joined
Mar 30, 2012
Messages
7,291
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Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
^wtf is that?

As Darth Slaughter mentioned, it's SOMA. I don't know if you are familiar with Frictional earlier games to know what to expect. As for the story I will not spoil it, since it's best to experience the whole thing personally. Graphically it really looks great, although I turned off bloom and depth of view. You don't need to put loads of cash to make believable locations that don't give you feeling of being artificially made in some editor. We aren't flooded with constant infodumps, and if you don't go through the documents and computers everything is being kept to minimum. The sound design is superb, one of those titles that is best experienced with a high volume on 5.1 speakers. The puzzle elements are watered down compared to the Penumbra or Amnesia, but I don't complain. Instead of putting some monster riddle in the half of the game to kill the pacing most people will move onward to the next problem. I'm really curious what Frictional will make next.
 

JarlFrank

I like Thief THIS much
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KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Rim can look good

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This just makes me wanna have an RPG with modded Skyrim levels of graphics, but oldschool Morrowind-era design of the world and locations.

Bethesda are married to the quest compass now though, so this is never going to happen.

Heck, even the excellent Enderal total conversion had a quest compass :negative:
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
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This just makes me wanna have an RPG with modded Skyrim levels of graphics, but oldschool Morrowind-era design of the world and locations.

Bethesda are married to the quest compass now though, so this is never going to happen.

Heck, even the excellent Enderal total conversion had a quest compass :negative:

Gotta wait for TES 6 :troll:
 

Robespierre

Madame Guillotine
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It's Kitten Time at the GreatCrystalShrine
Make the Codex Great Again!
It has been a long time since I last played Age of Decadence. I've decided to take the assassin path, my build is pretty much combat-oriented so far :

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As you can see, I still have many skill points. Maybe I should put them in civil skills. Dunno'. Anyway, I've just finished Teron :

Tonight, nobody dies :

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And indeed nobody died.

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Really fun build so far.
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
30,458
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
This just makes me wanna have an RPG with modded Skyrim levels of graphics, but oldschool Morrowind-era design of the world and locations.

Bethesda are married to the quest compass now though, so this is never going to happen.

Heck, even the excellent Enderal total conversion had a quest compass :negative:
Enderal was cool and all, but why did it have to be so generic middle age yurop.
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
Hordes of the Underdark again:

Equipping the ring:

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Much as I love the Golden Armour, since I'm trying out new stuff I thought I'd give this get-up a try:

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Quite what benefit you get from immunity to the illusion school I've no idea, I haven't run through the game as an arcanist as of yet, but I'm sure it'll help at some point:

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Courtier :

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Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,798
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Possible idea for a new game? Hmmm.

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The Adytum fight was so god damn epic, laser and plasma projectiles flying across the screen, civilians dying and Regulators being split in two. I would love to see this fight in a Fallout movie.

Despite my issues with small screens, I decided to go 1920x1080 as opposed to an upscaled x2 resolution (which is what I'm using in the first picture). It makes the game look much more beautiful, if only because the pixels aren't giant anymore.
 

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