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Screenshot thread

Zenith

Arbiter
Joined
Apr 26, 2017
Messages
296
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What in the FUCK did you do to that poor quiver?
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,798
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I LOVE the DLC characters. I had forgotten how cool Graham was. And on my second run through Dead Money I appreciated it much more.
 

sparq_beam

Guest
Wings Over Flanders Fields UE:

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I just started playing the game which is why I'm flying a Sopwith Triplane against a Fokker E.I

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And my head tracking clip, which I'm using with Opentrack. It works surprisingly well (I don't know how safe this is, with the battery there and the exposed contacts, so be careful if you make your own).

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I still have to include a switch in the circuit, which is why for now I turn on the leds by attaching the alligator clips to the battery:

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Much better than using the POV hat on the joystick.
 

bonescraper

Guest
A bit overdue, Kuban map for latest Il.

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I have a thing for those 1K+ bombs.

This map is way more varied and interesting than the previous two. It made me realize how i'd love a Normandy map instead, similar feel, but more interesting theatre (mostly, because i really want to fly a Typhoon/Tempest). Anyway, this thing will be a blast to play when they release the full thing, with the new campaign mode and all the remaining aircraft. And then, Pacific theatre. Can't wait to fly a Corsair.
 
Last edited by a moderator:
Joined
Mar 30, 2012
Messages
7,296
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Solarix - basically a stealth game in a sci-fi setting making a tribute to System Shock (in more than one way, wink wink). The game is rough on the edges when it comes to graphics, but I enjoyed the whole story with a minimum assistance of the creators without using quest compass. The puzzles are well explained, or you get enough hints to not wonder like a headless chicken. Shame the OST is so short when it comes to tracks lenght.



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Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,085
Solarix - basically a stealth game in a sci-fi setting making a tribute to System Shock (in more than one way, wink wink). The game is rough on the edges when it comes to graphics, but I enjoyed the whole story with a minimum assistance of the creators without using quest compass. The puzzles are well explained, or you get enough hints to not wonder like a headless chicken. Shame the OST is so short when it comes to tracks lenght.

Are the enemies still bullet sponges?
I remember that when I tried playing this shortly after launch, I got stuck on geometry almost all the time, hence I quit. Is it still the case?
 
Joined
Mar 30, 2012
Messages
7,296
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Sadly, yes, they are still bullet sponges. You need more time and resources to make combat more interesting and engaging. Developers probably didn't have both and had to move on knowing well that it wasn't perfect. Still, the encounters aren't heavy when it comes to numbers and after a while I just get used to it.

Regarding the geometry I haven't got any problems except one moment at the end. There was an elevator and I saw enemies lurking on a lower level. I carefully eliminated the threat, but one of them was exactly underneath the mentioned lift. I had to load earlier save game because the path was blocked. It was more amusing than rage inducing for me. Other than that I had a smooth experience.
 

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